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                            <title><![CDATA[ Latest from Tom's Hardware in Ios ]]></title>
                <link>https://www.tomshardware.com/tag/ios</link>
        <description><![CDATA[ All the latest ios content from the Tom's Hardware team ]]></description>
                                    <lastBuildDate>Thu, 19 Jun 2025 12:45:41 +0000</lastBuildDate>
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                                                            <title><![CDATA[ Somebody turned a Nintendo Switch into the world's slowest iPhone, and the results were a disaster — boasts 20-minute boot times, kernel panics, and no working apps ]]></title>
                                                                                                                                                                                                <link>https://www.tomshardware.com/video-games/nintendo/somebody-turned-a-nintendo-switch-into-the-worlds-slowest-iphone-and-the-results-were-a-disaster-boasts-20-minute-boot-times-kernel-panics-and-no-working-apps</link>
                                                                            <description>
                            <![CDATA[ A tinkerer managed to boot Apple iOS on the Nintendo Switch ]]>
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                                                                        <pubDate>Thu, 19 Jun 2025 12:45:41 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Nintendo]]></category>
                                                    <category><![CDATA[Video Games]]></category>
                                                    <category><![CDATA[Console Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Mark Tyson ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/56vqMYLDaKRHPhHZgbADFR.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Mark&#039;s enthusiasm for computers dampened at an early age by the rubber-keyed Sinclair Spectrum 48K and feelings of Commodore 64 envy. However, in the mid-80s, hope in a digital future was rekindled by the purchase of an Atari 520 STe. Since that time Mark has used a multitude of computers for fun and professional endeavors. He often owned both Macs and PCs but went cold on the former after OS9 was killed off, and warmed to the latter with the introduction of Windows XP.&lt;br&gt;
&lt;br&gt;
Early work years were spent in artwork and reprographics but in the late noughties, Mark started to blog about computers, Taiwanese food culture, and guitar design. This activity led to a full-time position writing about breaking PC tech news for HEXUS, for the best part of a decade. When HEXUS was abruptly closed, Mark helped with the foundation of Club386, before finding a new home at Tom&#039;s Hardware.&lt;br&gt;
&lt;br&gt;
When not wearing through the keycap legends on his PC keyboards, Mark can be found wandering the computer malls of Taiwan&#039;s neon-lit conurbations and enjoying local and international cuisine.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[@patrosi73]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Nintendo Switch iPhone]]></media:description>                                                            <media:text><![CDATA[Nintendo Switch iPhone]]></media:text>
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                                <p>A high-tech tinkerer has managed to get Apple’s iOS to run on the Nintendo Switch. Don’t get too excited, though, as <a href="https://x.com/Patrosi73/status/1935028115459424262" target="_blank">PatRyk on X</a> wryly admits they have created “the world’s slowest ‘iPhone’.” Booting this Nintendo ‘iPhone’ currently takes 20 minutes, and all the apps they tried crash – but it’s a start. </p><h2 id="baby-steps">Baby steps</h2><p>While the gaming tech world is all a flutter with the recently launched <a href="https://www.tomshardware.com/video-games/nintendo/nintendo-switch-2-tested-new-internals-are-a-major-power-up">Switch 2</a>, PatRyk spent two days attempting to shoehorn Apple’s mobile OS onto the best-selling hybrid console. This enthusiast’s modesty seems to be matched by their patience, as the new Nintendo ‘iPhone’ takes 20 minutes to boot. We wonder how many times they waited that length of time, or even longer, for the boot process to hang or otherwise fail?</p><p>Using the mobile OS also sounds like an incredible life-sapping chore, with this ‘iPhone’ in its current state. PatRyk says that the system “kernel panics every 2nd thing you do, can’t open any apps (they all time out and crash).”</p><div class="see-more see-more--clipped"><blockquote class="twitter-tweet hawk-ignore" data-lang="en"><p lang="en" dir="ltr">I’ve lost my mind (and 2 days of my life to install this)Behold: the world’s slowest “iPhone” 🎉🎉Takes over 20 minutes to boot, kernel panics every 2nd thing you do, can’t open any apps (they all time out and crash) 🚀🚀 pic.twitter.com/r3B3JPDUDV<a href="https://twitter.com/cantworkitout/status/1935028115459424262">June 17, 2025</a></p></blockquote><div class="see-more__filter"></div></div><p>At this stage, the project might sound dire, but it shows that running iOS on the original Switch is possible – it just needs optimization. But you aren’t going to be ditching your real Apple iPhone for a Switch any time soon.</p><h2 id="underlying-technology-the-versatile-qemu">Underlying technology - the versatile QEMU</h2>
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                                                            <title><![CDATA[ Apple silicon is vulnerable to side-channel speculative execution attacks "FLOP" and "SLAP" ]]></title>
                                                                                                                                                                                                <link>https://www.tomshardware.com/tech-industry/cyber-security/apple-silicon-is-vulnerable-to-side-channel-speculative-execution-attacks-flop-and-slap</link>
                                                                            <description>
                            <![CDATA[ Apple Silicon is extra prone to stolen information thanks to some yet-unpatched speculative execution attacks. ]]>
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                                                                        <pubDate>Wed, 29 Jan 2025 18:57:54 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Cyber Security]]></category>
                                                    <category><![CDATA[Tech Industry]]></category>
                                                                                                                    <dc:creator><![CDATA[ Christopher Harper ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/qS2hbWnXwNUSmgyAHBQqKB.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Christopher Harper has been a successful freelance tech writer specializing in PC hardware and gaming since 2015, and ghostwrote&amp;nbsp;for various B2B clients in High School before that. Outside of work, Christopher is best known to friends and rivals as an active competitive player in various eSports (particularly fighting games and arena shooters) and a purveyor of music ranging from Jimi Hendrix to Killer Mike to the&amp;nbsp;Sonic Adventure 2&amp;nbsp;soundtrack.&lt;br&gt;
&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Apple]]></media:credit>
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                                <p>Earlier this week, a team of security researchers from the Georgia Institute of Technology and Ruhr University Bochum presented a pair of papers on two side-channel speculative execution attacks targeted at Apple silicon, dubbed SLAP and FLOP [h/t <a href="https://www.bleepingcomputer.com/news/security/new-apple-cpu-side-channel-attack-steals-data-from-browsers/" target="_blank">Bleeping Computer</a>]. A dedicated web page for the attacks, showing some examples, documentation, and links to the original two papers, is also available at the aptly-named URL <a href="https://predictors.fail/" target="_blank">Predictors.</a><a href="https://predictors.fail/" target="_blank">Fail</a>.</p><p>So, what are these attacks? To understand either, you first need a working understanding of what speculative execution attacks are. In March of last year, I covered a speculative execution attack called <a href="https://www.tomshardware.com/tech-industry/cyber-security/ghostrace-cpu-vulnerability-threatens-all-major-architectures-ibm-and-vu-amsterdam-researchers-detail-new-cross-platform-speculative-execution-attack" target="_blank">GhostRace</a>, and back in 2016, the one-two punch of the <a href="https://www.tomshardware.com/news/meltdown-spectre-exploits-intel-amd-arm-nvidia,36219.html" target="_blank">Meltdown and Spectre</a> attacks helped introduce the concept into the wider public consciousness. "Speculative execution" isn't a bad thing in and of itself— you can think of it as a performance optimization that lets a CPU "speculate" what it needs to execute next— but unless it's tightly controlled, it is prone to security exploits that are near-impossible to fix without performance degradation.</p><p>So, SLAP and FLOP may be new speculative execution attacks, but the fundamentals of how they work are well known. </p><p><strong>SLAP</strong>, or Data <strong>S</strong>peculation Attacks via <strong>L</strong>oad <strong>A</strong>ddress <strong>P</strong>rediction, functions by exploiting Apple Silicon's Load Address Predictor, which guesses the next memory address the CPU will use. By exploiting this functionality and forcing it to guess wrong, information like emails and browsing history can effectively be stolen. This impacts Apple CPUs, starting with Apple M2 and A15.</p><p>Meanwhile, <strong>FLOP</strong>, or <strong>F</strong>alse <strong>L</strong>oad <strong>O</strong>utput <strong>P</strong>redictions, exploits Apple Silicon's Load Value Predictor, which guesses data values to be returned by the memory on the next CPU cycle. If this is exploited and forced to guess wrong, memory safety can be bypassed entirely to leak things like credit card information and location history.</p><p>In a statement made to Bleeping Computer, Apple said: "We want to thank the researchers for their collaboration as this proof of concept advances our understanding of these types of threats, (but) based on our analysis, we do not believe this issue poses an immediate risk to our users."</p><p>The researchers do note that attacks actually using these exploits have yet to be spotted in the wild after initially discovering and reporting them to Apple in March (SLAP) and September (FLOP) in 2024, but also that users hoping to avoid them entirely can still disable JavaScript in Safari (tested browser) on their Apple devices until further notice. Doing this will introduce lots of site compatibility issues, though, so hopefully Apple actually patches this sooner rather than later.</p>
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                                                            <title><![CDATA[ First PC emulator arrives on iOS App Store, delivers i486 or PowerPC fun on your iPhone, iPad or Vision Pro ]]></title>
                                                                                                                                                                                                <link>https://www.tomshardware.com/phones/iphone/utm-se-emulator-release-for-apple-ios-unleashes-i486-or-powerpc-fun-on-your-iphone-ipad-or-vision-pro</link>
                                                                            <description>
                            <![CDATA[ Despite Apple’s initial rejection of the emulator app and the developers’ initial decision to give up, UTM SE was approved and released on the App Store Sunday. The 'retro PC emulator' allows you to run classic operating systems, software, and games on the iPhone, iPad, and Vision Pro. ]]>
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                                                                        <pubDate>Mon, 15 Jul 2024 11:40:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[iPhone]]></category>
                                                    <category><![CDATA[Phones]]></category>
                                                                                                                    <dc:creator><![CDATA[ Jeff Butts ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/mu8yfvXw9Ut4an84MVDhs9.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Jeff Butts began tinkering with computers in the early 1980s and worked as an IT and networking consultant for 15 years before engaging in any “formal” training. Throughout his career, he worked with and supported nearly every commonly used operating system, including Windows, OS/2, Linux, and macOS. He eventually earned a Master of Information and Computing Systems and taught university English and computer science for several years before pivoting to professional writing. He’s written and edited for such outlets as The Mac Observer, How-To Geek, Hot Hardware, groovyPost, and geekRumor. When not writing, he bounces between 3D printing projects, fiddling with Raspberry Pi and the like, and Microsoft Flight Simulator.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Turing Software]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[UTM SE emulates Windows and DOS on iPhone]]></media:description>                                                            <media:text><![CDATA[UTM SE emulates Windows and DOS on iPhone]]></media:text>
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                                <p>Despite Apple’s initial rejection of the emulator app and the developers’ initial decision to give up, UTM SE was approved and released on the App Store Sunday. The “retro PC emulator” allows you to run classic operating systems, software, and games on the iPhone, iPad, and <a href="https://www.tomshardware.com/reviews/best-virtual-reality-headsets,4722.html">Vision Pro</a>.</p><div class="see-more see-more--clipped"><blockquote class="twitter-tweet hawk-ignore" data-lang="en"><p lang="en" dir="ltr">We are happy to announce that UTM SE is available (for free) on iOS and visionOS App Store (and coming soon to AltStore PAL)!Shoutouts to AltStore team for their help and to Apple for reconsidering their policy.https://t.co/HAV5JnT5GO<a href="https://twitter.com/UTMapp/status/1812238024220238180">July 13, 2024</a></p></blockquote><div class="see-more__filter"></div></div><p>UTM is a popular alternative on the Mac to applications like <a href="https://www.tomshardware.com/news/parallels-announces-parallels-desktop-17-for-mac-with-windows-11-support">Parallels</a>, VMWare, and VirtualBox. It acts as a graphical interface to the command-line-driven emulator Qemu. It’s never been officially available to iOS users, though, because Apple didn’t allow emulators of any sort on the iOS App Store until April 2024.</p><p>When Turing Software first submitted UTM SE to the App Store, Apple rejected the app. Apple also refused to notarize it for third-party app stores in the European Union. Part of the problem was that the app relied on Just In Time (JIT) compilation to provide a satisfactory emulation experience. JIT compilation means compiling code as a program is running rather than beforehand, something Apple deems a security risk on iOS.</p><p>Gaming emulators like DolphiniOS have also been rejected for needing JIT support. DolphiniOS depends on the technique to emulate newer Nintendo consoles. UTM used it to translate PowerPC code to run on the Arm-based chips found in current Apple devices.</p><p>Unwilling to resubmit the app without JIT support because doing so meant a subpar experience, it seemed as if UTM would not come to iPhones and iPads without jailbreaking the devices. However, help for the project came from another Qemu developer. Qemu is the actual emulation layer UTM uses to allow you to run software as if it was on an old i486 or PowerPC-based Mac.</p><p>The team implemented a version of the Qemu Tiny-Code Threaded Interpreter (TCTI). Qemu TCTI interprets the code rather than compiling it, allowing Turing Software to get around the JIT ban. Mind you, this results in a rather slow experience even by the standards of the emulated hardware. That’s why the app includes the “SE” tag at the end — “SE” stands for “Slow Edition.”</p><p>That being said, the approval is good news for other emulator developers. For the more general audience, you can install <a href="https://getutm.app/">UTM SE from the App Store</a> to run classic games or operating systems on emulated x86, PPC, and RISC-V architectures.</p>
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                                                            <title><![CDATA[ Apple Hits Pause on iOS 18, macOS 15 Development as Bugs Spread ]]></title>
                                                                                                                                                                                                <link>https://www.tomshardware.com/software/apple-hits-pause-on-ios-18-macos-15-development-as-bugs-spread</link>
                                                                            <description>
                            <![CDATA[ Apple is hitting pause on iOS 18 and macOS 15 as it wants to get a handle on an explosion of bugs that are hampering the development of future operating systems. ]]>
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                                                                        <pubDate>Tue, 07 Nov 2023 19:20:19 +0000</pubDate>                                                                                                                                <updated>Tue, 07 Nov 2023 19:20:26 +0000</updated>
                                                                                                                                            <category><![CDATA[Software]]></category>
                                                                                                <author><![CDATA[ brandon.hill@futurenet.com (Brandon Hill) ]]></author>                    <dc:creator><![CDATA[ Brandon Hill ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/yHeufe7JcvuJBhYPkSexNf.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Brandon&amp;nbsp;has been tinkering with PCs since childhood and received his first &quot;real&quot; PC, an IBM Aptiva 310, in the mid-1990s. He next went on to build his first custom PC with an Intel Celeron 300A processor overclocked to 450MHz on an Abit BH6 motherboard.&amp;nbsp;Brandon&amp;nbsp;has written about PC and Mac tech since the late 1990s, first at AnandTech before moving to DailyTech and later to Hot Hardware. When&amp;nbsp;Brandon&amp;nbsp;is not consuming copious amounts of tech news, he can be found enjoying the NC mountains or the beach with his wife and two sons.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Apple]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[macOS 14]]></media:description>                                                            <media:text><![CDATA[macOS 14]]></media:text>
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                                <p>It’s been less than two months since the release of iOS 17, iPadOS 17, and <a href="https://www.tomshardware.com/laptops/apple-16-inch-macbook-pro-late-2023">macOS 14</a>, but Apple is already well underway on the subsequent versions of those popular operating systems. Apple has settled on a yearly upgrade pace for its major software platform, and with that quick iteration has come questions about bugs and stability. According to a new report, Craig Federighi, Apple Senior VP of Software Engineering, temporarily paused the development of iOS 18 and macOS 15 to meet quality targets.<br><br>The goal for the pause was to give programmers some breathing room to deal with a plethora of bugs that have crept up early in the gestation process, <a href="https://www.bloomberg.com/news/articles/2023-11-07/wework-saga-cost-masayoshi-son-11-5-billion-and-his-credibility">according to <em>Bloomberg’s</em> Mark Gurman</a>. Apple’s primary goal is to fix the bugs causing performance problems or breaking apps to ensure customers have a stable experience on day one. Once those major issues are resolved, then work can proceed on adding new features that will become the highlight of operating systems like iOS 18 and macOS 15.<br><br>According to Gurman, the one-week “pause” was initiated last week after senior management identified an alarming number of “escapes,” which refers to bugs not discovered during internal testing. A pause of one week might not sound like a long time, but it’s a significant event for a company of Apple’s size and scope. "It’s a problem of 10,000 people typing code and completely breaking the operating system," said one of Gurman’s anonymous sources.<br><br>Apple reportedly finished work on the M1 version of iOS 18/iPadOS 18 (codename Crystal) and macOS 15 (Glow). M1 refers to the first development milestone of an Apple software platform. The pause in development refers to the M2 versions of the above operating systems.<br><br>Apple has already issued several updates for iOS 17 to address bugs that customers encountered. The most recent release, <a href="https://developer.apple.com/documentation/ios-ipados-release-notes/ios-ipados-17_1-release-notes">iOS 17.1</a>, fixed issues with screen “burn-in” on the iPhone 15 and keyboard responsiveness, among other things. Owners of new iPhone 15 and iPhone 15 Pro users even encountered a strange bug that would put the phones in an <a href="https://medium.com/nrmlcnsmrnews/new-iphone-15-and-iphone-15-pro-have-serious-issues-29be57c8add7">update loop</a> when trying to transfer data from an old iPhone.<br><br>We hope that Apple’s latest step to boost software quality means that customers will encounter fewer of these bugs in the future.</p>
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                                                            <title><![CDATA[ GeForce Now, Google Stadia Coming to iOS via Safari, xCloud to Follow ]]></title>
                                                                                                                                                                                                <link>https://www.tomshardware.com/news/geforce-now-on-ios-safari</link>
                                                                            <description>
                            <![CDATA[ How game streaming providers are working around Apple’s strict cloud streaming app rules by making their apps playable through the iOS version of Safari. ]]>
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                                                                        <pubDate>Thu, 19 Nov 2020 18:15:40 +0000</pubDate>                                                                                                                                <updated>Thu, 21 Aug 2025 08:59:30 +0000</updated>
                                                                                                                                            <category><![CDATA[Cloud Gaming]]></category>
                                                    <category><![CDATA[Video Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Michelle Ehrhardt ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/3ZZnL6fxBLwUmwjo7PHMGe.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Michelle Ehrhardt likes taking computers apart to see how they tick, from hardware to code. She&#039;s been following tech since her family got a Gateway running Windows 95, and is now on her third custom-built system. Her work has been published in publications like Paste, The Atlantic, and Kill Screen, just to name a few. She also holds a master&#039;s degree in game design from NYU.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Nvidia]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[GeForce Now on iOS]]></media:description>                                                            <media:text><![CDATA[GeForce Now on iOS]]></media:text>
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                                <p>Today, <a href="https://blogs.nvidia.com/blog/2020/11/19/geforce-now-on-ios-safari/"><u>GeForce Now</u></a> became the first publicly available cloud gaming service to officially support iOS devices, but there’s a catch - you’ll only be able to play through the Safari browser, rather than a dedicated app. That’s also the solution that Microsoft will be using for iOS support of its <a href="https://www.theverge.com/2020/10/8/21508706/microsoft-xcloud-ios-web-browser-2021"><u>xCloud</u></a> service sometime next year, and Google <a href="https://www.theverge.com/2020/11/19/21571908/google-stadia-apple-ios-iphone-web-app-testing-safari-cloud-gaming"><u>announced today</u></a> that it’s planning a similar iOS web app expansion for Stadia in the coming weeks.</p><p>It’s currently in beta, but starting today, you can now access GeForce Now from the iPhone and iPad versions of the Safari browser. There is one limitation, though. For now, you’ll have to use one of the service&apos;s supported controllers, like the Xbox One controller or the mobile-first Razer Kishi, since "keyboard and mouse-only games aren&apos;t available." But Nvidia is otherwise promising full featured game streaming, barring potential beta issues. This includes RTX ray-tracing and Nvidia DLSS super-sampling.</p><p>This marks a first for cloud gaming on iOS. The App Store currently <a href="https://www.businessinsider.com/apple-explains-why-xbox-game-pass-is-not-on-iphone-2020-8"><u>bans</u></a> game streaming services like GeForce Now, xCloud and Stadia from the app store<a href="https://developer.apple.com/app-store/review/guidelines/"> <u>unless</u></a> they submit every game on their platforms for app store review and subject them to Apple’s 30% app store commission. Customers would also have to download each game individually, even if they’re played off the cloud. Of course, not every company’s willing to jump through those hoops. </p><p>“This remains a bad experience for customers,” Microsoft told<a href="https://www.theverge.com/2020/9/11/21433071/microsoft-apple-app-store-rules-xcloud-game-streaming-xbox-game-pass"> <u><em>The Verge</em></u></a> earlier this September. “Gamers want to jump directly into a game from their curated catalog within one app just like they do with movies or songs, and not be forced to download over 100 apps to play individual games from the cloud.”</p><p>Nvidia’s solution isn’t exactly novel, but it is among the first to offer it to users. Amazon <a href="https://www.tomshardware.com/news/amazon-luna-game-streaming-service"><u>launched Luna,</u></a> which is currently in early trials, with a web app as well. Earlier this October, <a href="https://www.businessinsider.com/microsoft-xbox-game-pass-apple-iphone-ipad-2020-10?r=US&IR=T"><u><em>Business Insider</em></u></a> also reported that Microsoft told employees to expect xCloud to wind up on iOS via browser within 2021, and Google <a href="https://www.theverge.com/2020/11/19/21571908/google-stadia-apple-ios-iphone-web-app-testing-safari-cloud-gaming"><u>announced today</u></a> that it’s also planning to bring Stadia to iOS as a web app in the “coming weeks.”</p><p>The elephant in the room here is <em>Fortnite</em>, which Apple<a href="https://www.theverge.com/2020/8/13/21366438/apple-fortnite-ios-app-store-violations-epic-payments"> <u>pulled from iOS</u></a> earlier this August after Epic introduced an in-app payment system that bypassed the typical App Store commission. Epic is now in a<a href="https://www.bloomberg.com/news/articles/2020-11-11/epic-gets-apple-s-theft-claim-knocked-out-of-fortnite-fight?sref=I5jUJbND"> <u>legal battle</u></a> with Apple over the App Store that might change how games and services like GeForce Now release on iOS even further down the line, but for now, Nvidia’s workaround means the popular shooter will be coming back to iOS soon. And, unlike the rest of GeForce Now’s iOS-compatible catalog, you’ll be able to play it without a controller.</p><p>“Alongside the amazing team at Epic Games, we’re working to enable a touch-friendly version of <em>Fortnite</em>,” Nvidia said in its GeForce Now on Safari announcement post. “Members can look for the game on iOS Safari soon."</p><p>GeForce Now on Safari actually isn’t the first time Nvidia’s brought it’s cloud gaming solution to browsers, either. The service is also currently<a href="https://blogs.nvidia.com/blog/2020/08/18/geforce-now-open-a-chromebook/"> <u>available on Chrome</u></a>, though only if you’re using a Chromebook.</p><p>None of this is ideal, nor is hardware really the issue here so much as App Store rules. But with Nvidia saying that 10% of its user base currently plays on Chromebook, maybe it’s a sign that we can expect services like this to expand to even more devices and distribution methods in the near future. </p>
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                                                            <title><![CDATA[ Fingers-on: Tickling the RGBs With Roli’s Lumi Keys ]]></title>
                                                                                                                                                                                                <link>https://www.tomshardware.com/news/rgb-light-up-roli-lumi-keys-midi-keyboard-review</link>
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                            <![CDATA[ Roli’s Lumi Keys ‘light up’ the way for anyone who wants to begin their musical journey whenever, wherever they want. ]]>
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                                                                        <pubDate>Sun, 08 Nov 2020 08:36:04 +0000</pubDate>                                                                                                                                <updated>Tue, 28 Jan 2025 14:49:57 +0000</updated>
                                                                                                                                            <category><![CDATA[Keycaps]]></category>
                                                    <category><![CDATA[Peripherals]]></category>
                                                    <category><![CDATA[Keyboards]]></category>
                                                                                                                    <dc:creator><![CDATA[ Anj Bryant ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/N8CVAqvmX43dhFSvJPby7G.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Anj provides content layout and development support, and coordinates editorial initiatives for the talented group of authors and editors at Tom&#039;s Hardware. She enjoys putting her love for technology and her past IT experience to good use. With a background in Enterprise software that started with Cybermedia she eventually caught the hardware bug and hasn&#039;t looked back. Outside of Tom&#039;s, she&#039;s mom to two tech-savvy girls who keep her busy with questions about Minecraft modding.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Lumi Keys]]></media:description>                                                            <media:text><![CDATA[Lumi Keys]]></media:text>
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                                <p>Today we change gears a bit, from featuring<a href="https://www.tomshardware.com/reviews/best-gaming-keyboards,6024.html"> <u>best gaming keyboards</u></a>, to talk about a different type of keyboard – the fun-learning musical kind. Combining its love for music and technology, Roli created Lumi Keys, a wireless RGB MIDI keyboard controller designed to work together with the Lumi app to make music learning easier and more interactive for everyone, using the learn-as-you-play approach. </p><h2 id="setup">Setup</h2><p>Getting setup with Lumi is very simple. Download the Lumi mobile app to your iOS or Android device (compatible devices are listed below), then pair it via Bluetooth with the <a href="https://playlumi.com/">Lumi keyboard</a>. Once you’re connected, you’ll get access to the Lumi library, where you can either dive right into learning to play a song or study the basics first by watching the video tutorials. </p><h2 id="lumi-keys-and-lumi-app-specs-xa0">Lumi Keys and Lumi App Specs </h2><div ><table><thead><tr><th class="firstcol " >Specifications</th><th  >Details</th></tr></thead><tbody><tr><td class="firstcol " ><strong>iOS Compatibility</strong></td><td  >iPhone X, iPhone XS, iPhone XR</td></tr><tr><td class="firstcol " > </td><td  >iPhone 11, iPhone SE</td></tr><tr><td class="firstcol " > </td><td  >iPad 7th gen, iPad Pro 3rd gen, iPad Pro 2nd gen, iPad Mini 5th gen</td></tr><tr><td class="firstcol " ><strong>Android Compatibility</strong></td><td  >Samsung S8, S9, S10, S20</td></tr><tr><td class="firstcol " > </td><td  >Samsung Tab S6</td></tr><tr><td class="firstcol " > </td><td  >Google Pixel 3, Google Pixel 4</td></tr><tr><td class="firstcol " ><strong>Minimum OS Required</strong></td><td  >iOS 11, Android 10</td></tr><tr><td class="firstcol " ><strong>Connectivity</strong></td><td  >Wireless via Bluetooth</td></tr><tr><td class="firstcol " ><strong>Cable for recharging</strong></td><td  >USB-C to USB-A connector</td></tr><tr><td class="firstcol " ><strong>Battery Life</strong></td><td  >6 hours</td></tr><tr><td class="firstcol " ><strong>Keyboard Dimensions (LxWxH)</strong></td><td  >11 x 5.5 x 1 inches</td></tr><tr><td class="firstcol " ><strong>Keyboard Weight</strong></td><td  >1.3 lbs</td></tr><tr><td class="firstcol " ><strong>Warranty</strong></td><td  >One year</td></tr><tr><td class="firstcol " ><strong>Price</strong></td><td  ><a href="https://playlumi.com/store"></a><a>$299 (£299) Kickstarter bundle price</a></td></tr><tr><td class="firstcol " ><strong>Limited Offer Extras</strong></td><td  ><strong>FREE snapcase:</strong> comes in three colors (blue, yellow and aqua) </td></tr><tr><td class="firstcol empty" ></td><td  >Also includes <strong>$50 discounted subscription to Lumi Premium/Complete</strong> library</td></tr><tr><td class="firstcol empty" ></td><td  >(NOTE: Since stock is limited, products are fulfilled on a first order, first shipped basis.)</td></tr></tbody></table></div><h2 id="hardware-lumi-keys-xa0">Hardware: Lumi Keys </h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/PbM64MSNb3N6mwAgNqXXek.jpg" alt="Lumi Keys" /><figcaption><small role="credit">Tom's Hardware</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/MjHwwozc2DB8SazKWkadFF.jpg" alt="Lumi Keys" /><figcaption><small role="credit">Tom's Hardware</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/3CW9t6wJsiDcgVrXzfPVdE.jpg" alt="Lumi Keys" /><figcaption><small role="credit">Tom's Hardware</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/YtyHKddnjxffvu9y8nCobB.jpg" alt="Lumi Keys" /><figcaption><small role="credit">Tom's Hardware</small></figcaption></figure></figure><p>The Lumi keyboard comes with 24 keys, featuring the Roli BrightKey technology which has "full spectrum" illumination and design inspired by Fresnel lenses (used particularly in lighthouses). This is what provides the Lumi keyboard with its bright, attractive colors that look great in dark environments but also stand out in well-lit settings. Its keys feel precise, even though they are fairly small, measuring just 19.4mm wide, which is a touch narrower than the typical 23.5mm. The high (black) key measures 9.67mm, rather than the standard 13.7 mm.</p><p>The plunge distance is 10mm, which is 92% of what you&apos;d find on a grand piano. If you are a beginner, this may not be a concern, but experienced musicians will notice the difference and may need to get acclimated.</p><p>The Lumi Keys have a modular design, using DNA connectors (proprietary Roli magnetic connectors), so you can connect to another Lumi keyboard or to Roli&apos;s Blocks, a studio-ready mini keyboard with a variety of configurations including a drum pad. As of this writing, the software app for Lumi only supports two joined keyboards, but theoretically, more Lumi keyboards could be attached together for playing more than 48 keys at once.</p><p>Weighing 1.3 pounds and measuring at 11 x 5.5 x 1 inches, the Lumi Keys is really portable and convenient to carry around compared to other more traditional MIDI keyboards which can measure anywhere from 20 to over 50 inches in length. Portability is key to musicians on the go, and you can easily fit more than one Lumi keyboard into a regular backpack.</p><p>As a true MIDI keyboard, Lumi Keys will work with other MIDI-compatible software. Just plug it into your desktop and use it with any DAW (digital audio workstation) such as GarageBand, Kontakt, Cubase or Omnisphere.</p><h2 id="software-lumi-app-xa0">Software: Lumi App </h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/8Q3EmD6nLkZ65wXcsdnA2E.jpg" alt="Lumi Keys" /><figcaption><small role="credit">Tom's Hardware</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/4CBd3gJrHehdPTda2LZmPD.jpg" alt="Lumi Keys" /><figcaption><small role="credit">Tom's Hardware</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/PsvG7ZX9UajvwJYVP3mYnC.jpg" alt="Lumi Keys" /><figcaption><small role="credit">Tom's Hardware</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/pQcUpzxh7G4LqDPFSWRENA.jpg" alt="Lumi Keys" /><figcaption><small role="credit">Tom's Hardware</small></figcaption></figure></figure><p>The Lumi mobile app allows multiple methods of keyboard fun, including free play, jamming or learning songs. The RGB keyboard sets the stage for learning songs using the app, with color-coded notes and a <em>Guitar Hero</em>-like experience. As the song plays, notes scroll down on the screen with colored keys appearing for you to play on your keyboard. The more used to the learning activity you get, the easier it becomes to play without looking at the RGB keyboard. </p><p>Challenge mode is available where, much like <em>Guitar Hero</em> games, it tracks your accuracy and rates your performance at the end of the song.</p><p>You can connect to the Lumi mobile app via Bluetooth and USB-C which includes MIDI out and power for charging the rechargeable lithium battery).</p><h2 id="content-lumi-library-xa0">Content: Lumi Library </h2><figure class="van-image-figure " data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3641px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="" name="Lumi Keys DNA Connector.jpg" alt="Lumi Keys" src="https://cdn.mos.cms.futurecdn.net/NEwSA7Tzv3J8WDdPw8cdCC.jpg" mos="" align="middle" fullscreen="" width="3641" height="2048" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Tom's Hardware)</span></figcaption></figure><p>At the heart of the Lumi app is the Lumi library, where all the content (songs and lessons) are stored and organized. It comes in two packages – Essential and Premium/Complete. The Lumi Essential is the free access service that comes with the initial package and starts you off with 60+ lessons and 40 classic songs. Once you&apos;ve mastered the songs and lessons there, you can move up to Lumi Premium/Complete, which does require a subscription, but provides access to a constantly-updated library of 400+ contemporary and classical songs and over 130 interactive lessons. </p><div ><table><thead><tr><th class="firstcol " >Packages</th><th  >Cost</th></tr></thead><tbody><tr><td class="firstcol " ><strong>LUMI Essential</strong></td><td  >Free</td></tr><tr><td class="firstcol " ><strong>LUMI Premium/Complete</strong></td><td  >$9.99 monthly membership, or $79 for annual membership ($6.67 per month)</td></tr></tbody></table></div><h2 id="upgrades-xa0">Upgrades </h2><p>Once you&apos;ve settled in and gotten some knowledge under your belt, Lumi can connect you to Roli software packages like Studio Player, the Noise app and Roli Dashboard.  These are real pro tools and while Lumi can readily use the entry-level Blocks, there&apos;s no reason to not jump right into making music like the pros. Studio Player opens up a massive library of sounds and has composition tools like Smart Chords (for chord composition) and Multi-Layered Arpeggiator (for rhythmic patterns). You can add Roli Noise to your mobile iOS device for sketching out musical ideas on the fly. With Roli Dashboard, your LUMI can work with Roli’s popular Seaboard Rise and other popular DAWs.</p><h2 id="bottom-line">Bottom Line</h2><figure class="van-image-figure " data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:5312px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="" name="Lumi Keys RGB.jpg" alt="Lumi Keys" src="https://cdn.mos.cms.futurecdn.net/TcF87NABz44vjaJbCjhLkj.jpg" mos="" align="middle" fullscreen="" width="5312" height="2988" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Tom's Hardware)</span></figcaption></figure><p>Since the advent of MIDI, making music has become more accessible to aspiring musicians. The new <a href="https://playlumi.com/">Lumi keyboard</a> and app offer something everyone from beginners to professionals can appreciate.</p><p>For those who want to go Pro, Lumi provides the perfect first-step toward using Roli Blocks and instant connectivity to software packages like Roli Studio Player and the mobile Studio Noise. This is definitely a great toolset for any beginner who is wants to make the leap into serious music playing and production.</p><p>Depending on your budget, the <a href="https://playlumi.com/store">$299 price tag</a> may seem a tad expensive compared to other MIDI keyboards on the market. But combined with its beginner-friendly game-style learning and easy upgrade potential to pro-level tools, the Lumi is an impressive and powerful music platform for new learners and hobby musicians.</p><p>Lumi aims to inspire and cultivate a love of music by making it easy to learn, play, and make music in a fun environment. This keyboard delivers on that promise.</p>
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                                                            <title><![CDATA[ Microsoft Stops Playing Nice, Says Apple's Store Policies Limit Cloud Gaming ]]></title>
                                                                                                                                                                                                <link>https://www.tomshardware.com/news/microsoft-stops-playing-nice-says-apples-store-policies-limit-cloud-gaming</link>
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                            <![CDATA[ Microsoft is speaking out against Apple App Store policies that prevent game streaming services on iOS. ]]>
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                                                                        <pubDate>Fri, 07 Aug 2020 15:14:56 +0000</pubDate>                                                                                                                                <updated>Thu, 21 Aug 2025 08:57:43 +0000</updated>
                                                                                                                                            <category><![CDATA[Cloud Gaming]]></category>
                                                    <category><![CDATA[Video Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Niels Broekhuijsen ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/eTUfMQF7d3Bm8wJfMzzfhe.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Niels Broekhuijsen has written for Tom’s Hardware dating all the way back to the start of 2012. If there’s one thing Niels specializes in it’s high-end cooling systems, be it top-of-the-line air-cooling or custom liquid cooling – whatever he builds, it has to be cool, quiet, and classy. In free time, you’ll catch Niels working on his allotment, sorting out the toolshed, or tinkering with his homelab.&lt;/p&gt; ]]></dc:description>
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                                <p>Services like Project xCloud on Xbox GamePass or Nvidia&apos;s GeForce could, in theory, let you get PC or console-grade gaming experiences anywhere including your iPhone, but Apple isn&apos;t making that easy citing its App Store policies, and Microsoft is finally speaking out.<br><br>Microsoft made the following <a href="https://gizmodo.com/apple-is-denying-consumers-cloud-gaming-microsoft-clai-1844642025">statement to Gizmodo</a> about its relationship with Apple when it comes to Project xCloud:</p><p><em>        “Our testing period for the Project xCloud preview app for iOS has expired. Unfortunately, we do not have a path to bring our vision of cloud gaming with Xbox Game Pass Ultimate to gamers on iOS via the Apple App Store. Apple stands alone as the only general purpose platform to deny consumers from cloud gaming and game subscription services like Xbox Game Pass. And it consistently treats gaming apps differently, applying more lenient rules to non-gaming apps even when they include interactive content. All games available in the Xbox Game Pass catalog are rated for content by independent industry ratings bodies such as the ESRB and regional equivalents. We are committed to finding a path to bring cloud gaming with Xbox Game Pass Ultimate to the iOS platform. We believe that the customer should be at the heart of the gaming experience and gamers tell us they want to play, connect and share anywhere, no matter where they are. We agree."</em></p><p>Long story short, it appears to be down to Apple&apos;s terms of service, as the Cupertino-based company claims that cloud gaming services are in violation of its policies -- interactive apps are an issue, it seems, as well as in-app purchases. Apple&apos;s statement to <a href="https://www.businessinsider.nl/apple-explains-why-xbox-game-pass-is-not-on-iphone-2020-8?international=true&r=US">Business Insider</a> stated that “Before they go on our store, all apps are reviewed against the same set of guidelines that are intended to protect customers and provide a fair and level playing field to developers."</p><p>"Our customers enjoy great apps and games from millions of developers, and gaming services can absolutely launch on the App Store as long as they follow the same set of guidelines applicable to all developers, including submitting games individually for review, and appearing in charts and search,” the statement continued. “In addition to the App Store, developers can choose to reach all iPhone and iPad users over the web through Safari and other browsers on the App Store.”</p><p>Gizmodo also pointed out that Apple is currently under scrutiny by antitrust regulators. Although Apple doesn&apos;t currently have its own game streaming service, if it ever wanted to launch one (which it has considered in the past), it would be convenient not to have any competing platforms. It does have the subscription service Apple Arcade for mobile games.</p><p>Google is witnessing similar issues bringing its Stadia platform to iOS.</p><p>This isn&apos;t the first time that users of Apple products are running into these issues. Two years ago, Apple also made clear that <a href="https://www.tomshardware.com/news/apple-rejects-steam-link-app,37116.html">Steam Link wasn&apos;t coming to iOS devices</a> despite Valve&apos;s plans, citing, you guessed it, policy violations. One year later though, <a href="https://www.tomshardware.com/news/steam-link-finally-released-apple-devices,39353.html">Valve successfully managed to get the service onto the App Store</a>.</p>
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                                                            <title><![CDATA[ Apple and Google Building Joint Coronavirus Tracking System into iOS and Android ]]></title>
                                                                                                                                                                                                <link>https://www.tomshardware.com/news/apple-and-google-building-joint-coronavirus-tracking-system-into-ios-and-android</link>
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                            <![CDATA[ Google and Apple are teaming up to build interoperable coronavirus contact tracing into their operating systems ]]>
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                                                                        <pubDate>Sat, 11 Apr 2020 18:30:39 +0000</pubDate>                                                                                                                                <updated>Wed, 05 Feb 2025 14:50:22 +0000</updated>
                                                                                                                                            <category><![CDATA[Applications]]></category>
                                                    <category><![CDATA[Software]]></category>
                                                                                                                    <dc:creator><![CDATA[ Michelle Ehrhardt ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/3ZZnL6fxBLwUmwjo7PHMGe.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Michelle Ehrhardt likes taking computers apart to see how they tick, from hardware to code. She&#039;s been following tech since her family got a Gateway running Windows 95, and is now on her third custom-built system. Her work has been published in publications like Paste, The Atlantic, and Kill Screen, just to name a few. She also holds a master&#039;s degree in game design from NYU.&lt;/p&gt; ]]></dc:description>
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                                <p>If you own a <a href="https://www.tomshardware.com/topics/smartphones">smartphone</a>, you’ll soon be able to volunteer for a contact tracing system that could inform you if you’ve been near someone who’s tested positive for coronavirus, Apple and Google <a href="https://www.apple.com/newsroom/2020/04/apple-and-google-partner-on-covid-19-contact-tracing-technology/?subId3=xid:fr1586547418085cfc" target="_blank">announced </a>.</p><p>Contact tracing is a medical term for keeping track of someone with a communicable illness&apos; recent physical contacts, to alert those people if they might be at higher risk of either becoming infected or infecting others, as well as to provide early care for any symptoms they might develop. For instance, the <a href="https://www.who.int/features/qa/contact-tracing/en/"><u>WHO</u></a>’s definition of contact tracing cites Ebola as an example, with the idea being that once a patient is confirmed to have Ebola, healthcare workers interview that patient about their recent activities and form a list of people who may have come into contact with them, so that they can prepare or quarantine those who might have contracted the disease in the time the patient was contagious before seeking care.</p><p>With the whole globe now in the grips of the worldwide coronavirus pandemic, governments are now looking to technology giants to help scale up this crucial task. In particular, <a href="https://www.tomshardware.com/topics/android">Android</a>’s Google and <a href="https://www.tomshardware.com/reviews/ios-web-browser-safari,3326-10.html">iOS</a>’ Apple are stepping up to the plate with a new solution. With smartphones almost being as commonplace to carry as wallets, the companies feel that the data their products give off makes them ideal candidates for mass contact tracing.</p><p>“In this spirit of collaboration, Google and Apple are announcing a joint effort to enable the use of Bluetooth technology to help governments and health agencies reduce the spread of the virus,” identical posts on both the <a href="https://blog.google/inside-google/company-announcements/apple-and-google-partner-covid-19-contact-tracing-technology"><u>Google blog</u></a> and the <a href="https://www.theverge.com/interface/2020/4/10/21215267/covid-19-contact-tracing-apps-bluetooth-coronavirus-flaws-public-health"><u>Apple Newsroom</u></a> stated today.</p><p>The idea of using cell phone data to track the spread of a disease isn’t exactly new. In fact, a cell phone heat map tracking location data from phones that had congregated on a single Florida beach during spring break this year gained mass popularity on Twitter late this March for showing just how far potentially infected spring breakers could have spread the disease.</p><div class="see-more see-more--clipped"><blockquote class="twitter-tweet hawk-ignore" data-lang="en"><p lang="en" dir="ltr">This shows the location data of phones that were on a Florida beach during Spring Break. It then shows where those phones traveled.First thing you should note is the importance of social distancing. The second is how much data your phone gives off. pic.twitter.com/iokUX3qjeB<a href="https://twitter.com/MikaelThalen/status/1243281598037913600">March 26, 2020</a></p></blockquote><div class="see-more__filter"></div></div><p>However, what Apple and Google are proposing is different from using location data to track large trends. Instead, the two companies want to bake individual, automatic contact tracing into each of their operating systems, effectively allowing anyone with a smartphone to keep track of when they might have encountered a sick person.</p><p>For privacy’s sake, rather than location data, the idea is to use an opt-in bluetooth system that “doesn’t collect personally identifiable information” to let phones track which other phones they’ve come across during the day, and then use that information to help users and public health authorities limit coronavirus spread. Think of it like Nintendo’s 3DS Streetpass functionality, but for public health.</p><figure class="van-image-figure " data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:636px;"><p class="vanilla-image-block" style="padding-top:113.21%;"><img id="" name="contacttracingdiagram.PNG" alt="Google Contact Tracing Diagram" src="https://cdn.mos.cms.futurecdn.net/HE2da8wNFtcyqA8aNe4YaH.png" mos="" align="middle" fullscreen="" width="636" height="720" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Google)</span></figcaption></figure><p> To explain how it works, Google has drawn up <a href="https://www.blog.google/documents/57/Overview_of_COVID-19_Contact_Tracing_Using_BLE.pdf" target="_blank"><u>a diagram</u></a> of an example interaction between two fictional users- Bob and Alice. At the start of the interaction, Bob has a 10 minute conversation with Alice on a park bench. Here, their phones exchange what Apple <a href="https://covid19-static.cdn-apple.com/applications/covid19/current/static/contact-tracing/pdf/ContactTracing-BluetoothSpecification.pdf" target="_blank">calls</a> “rolling proximity identifiers,” which update every 15 minutes to prevent wireless tracking of the device and are derived from a “daily tracing key” that changes once every 24 hours. A few days later, Bob tests positive for coronavirus and enters the test result into an app from a public health authority. He gives his phone permission to upload his last 14 days of keys to the cloud, at which point Alice’s phone recognizes that she’s come into contact with one of those keys and sends her a notification that she’s been exposed to a person who has tested positive for coronavirus.</p><p>At no point in the interaction do Bob and Alice’s keys identify the two to each other or anyone else, and Google promises that the “list of people you’ve been in contact with never leaves your phone.” Additionally, both passive tracking and the upload of keys from a person who has tested positive are opt-in only.</p><p>However, the system will be limited to apps at first, which could limit adoption. It’s set to begin rollout in May, when both Apple and Google will release APIs that allow Android and iOS to communicate with each other using “apps from public health authorities,” which will be available on both platforms and will function across operating systems, meaning that a Pixel user and an iPhone user will still be able to track if they’ve come into contact with each other. </p><p>In the future, the two companies say that they are planning to build this functionality into Android and iOS themselves, to allow more people to participate and to allow a phone’s whole app ecosystem to use its contact tracing data.</p><p>Each company promises that “user privacy and security” are “central to the design,” with the hope being that anonymous keys, opt-in procedures, limiting who has access to collected data and using bluetooth instead of location data will encourage smartphone users to participate. Additionally, each company’s central servers will only maintain a database of shared keys, with local phones being where matches are tracked. Earlier this week, the American Civil Liberties Union <a href="https://www.aclu.org/report/aclu-white-paper-limits-location-tracking-epidemic?redirect=aclu-white-paper-limits-location-tracking-epidemic"><u>warned</u></a> against using phone data to track users during an epidemic, but largely focused on location data, which this solution seeks to avoid.</p><p>Unfortunately, this privacy-motivated switch to bluetooth does come with its own unique limitations. If keys only last for 15 minutes at a time, phones might have difficulty differentiating between individuals who spend extended periods of time together and those who simply pass each other on the street. Additionally, Bluetooth can’t detect walls, which might cause individuals in adjacent rooms who were never exposed to each other to worry unnecessarily if one of them tests positive. There’s also the larger question of how failure to update either contact tracing apps or eventually operating systems could impact the system, especially in areas with low connectivity. Further, tests are <a href="https://www.cdc.gov/coronavirus/2019-ncov/symptoms-testing/testing.html" target="_blank">limited right now</a>, which could limit the app&apos;s usefulness to certain communities.</p><p>Still, as a supplement to more traditional contact tracing interviews, the information offered here is, at the very least, more useful than knowing if you’ve met <a href="https://knowyourmeme.com/memes/lonk"><u>Lonk from Pennsylvania</u></a>.</p>
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                                                            <title><![CDATA[ Kuo: Apple Will Put Arm-Based CPUs in Macs Within 18 Months ]]></title>
                                                                                                                                                                                                <link>https://www.tomshardware.com/news/apple-mac-arm-cpus-processors-kuo</link>
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                            <![CDATA[ Apple analyst Ming-Chi Kuo predicted that Macs featuring Arm-based processors will ship within the next 18 months. ]]>
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                                                                                                                            <pubDate>Mon, 24 Feb 2020 18:45:32 +0000</pubDate>                                                                                                                                <updated>Thu, 21 Aug 2025 08:40:02 +0000</updated>
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                                                    <category><![CDATA[Laptops]]></category>
                                                                                                                    <dc:creator><![CDATA[ Nathaniel Mott ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hEFeUwJHtzVDWEZTcjDqt9.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Nathaniel has been writing about various aspects of the technology industry, from startups and cybersecurity to social media and enthusiast hardware, since 2011. Lately, he spends his time writing and spending time with his family.&lt;/p&gt; ]]></dc:description>
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                                <figure class="van-image-figure " data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:63.70%;"><img id="" name="shutterstock_530337757.jpg" alt="" src="https://cdn.mos.cms.futurecdn.net/tKzh8R9MATFfdTBnezR5Kf.jpg" mos="" align="middle" fullscreen="" width="1000" height="637" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Shutterstock)</span></figcaption></figure><p>Apple might be ready to ditch Intel&apos;s CPUs by the first half of 2021, according to analyst Ming-Chi Kuo, who reportedly said today that within 18 months the company will release its first Mac with an Arm-based processor. </p><p><a href="https://9to5mac.com/2020/02/24/apple-to-release-first-arm-mac-without-intel-processor-in-next-18-months-predicts-kuo/" target="_blank">9to5Mac</a> reported that Kuo sent a note to clients predicting Apple&apos;s switch to using its own chips in Mac products rather than continuing to purchase CPUs from Intel. That might allow the company to design its own chips for its entire product stack, from the iPhone and iPad to MacBook laptops and desktop Mac products, in the future.</p><ul><li><a href="https://www.tomshardware.com/reviews/best-gaming-desktops,5198.html" target="_blank">Best gaming desktops</a>: our favorite pre-built systems</li><li>The <a href="https://www.tomshardware.com/reviews/best-gaming-laptops,4828.html" target="_blank">best gaming laptops</a> for every type of gamer and budget</li><li>Huawei adds <a href="https://www.tomshardware.com/news/huawei-matebook-x-pro-refresh-intel-10th-gen-processors" target="_blank">Intel 10th Gen processors</a> to its Matebook X Pro laptop</li></ul><p>Apple&apos;s reportedly waiting on 5nm chips--which are also expected to be found in the upcoming iPhone--before switching any Mac products over to its own processors. Reports indicated earlier this year that <a href="https://www.tomshardware.com/news/tsmc-investing-heavily-in-5nm-fabrication-and-expanding-7nm-capacity">TSMC plans to invest heavily</a> in 5nm production throughout 2020; increased pressure from Apple could help explain why.</p><p>Kuo&apos;s <a href="https://9to5mac.com/2018/10/17/apple-custom-chips-macs-apple-car/" target="_blank">claimed for years</a> that Apple plans to use Arm chips in certain Macs. Intel officials reportedly corroborated those reports in February 2019, too, when they told Axios that <a href="https://www.tomshardware.com/news/apple-mac-arm-cpus-2020-intel,38668.html" target="_blank">Apple would make the switch by 2020</a>. That still hasn&apos;t happened. It&apos;s possible that Apple wasn&apos;t content with the performance 7nm chips offered.</p><p>Switching from Intel processors to custom Arm chips would also require changes to macOS. Apple could have been laying the groundwork for those changes with the <a href="https://developer.apple.com/mac-catalyst/" target="_blank">introduction of Catalyst</a>, which makes it easier for iPad developers to port their apps to the Mac, as well as upcoming <a href="https://www.macstories.net/news/macos-will-soon-support-universal-apps-enabling-a-single-purchase-for-mac-iphone-and-ipad-apps/" target="_blank">universal purchases between macOS and iOS</a>.</p><p>Apple probably wouldn&apos;t switch every Mac to Arm-based chips at once. It would likely start with MacBooks, which could benefit from the reduced power draw of Arm chips, while continuing to use Intel processors in products like the <a href="https://www.tomshardware.com/news/mac-pro-wwdc-specs,39568.html" target="_blank">Mac Pro</a>. (Or at least x86 processors; <a href="https://www.tomshardware.com/news/apple-may-start-selling-macs-with-amd-cpus" target="_blank">Apple could start using AMD CPUs</a> in the near future.)</p><p>By now it seems like the question isn&apos;t if Apple plans to switch at least some Macs to its own custom chips, it&apos;s <em>when </em>it plans to do so, and Kuo&apos;s latest analyst note offers some guidance. Let&apos;s check back in by the end of June 2021 to see if he was right.</p>
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                                                            <title><![CDATA[ FBI Once Again Asks Apple To Unlock Encrypted iPhones ]]></title>
                                                                                                                                                                                                <link>https://www.tomshardware.com/news/fbi-once-again-asks-apple-to-unlock-encrypted-iphones</link>
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                            <![CDATA[ The FBI has sent Apple a letter asking the company to unlock two iPhones involved in the recent shooting of three Navy servicemen. ]]>
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                                                                        <pubDate>Wed, 08 Jan 2020 16:15:09 +0000</pubDate>                                                                                                                                <updated>Thu, 30 Jan 2025 13:21:14 +0000</updated>
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                                                                                                                    <dc:creator><![CDATA[ Lucian Armasu ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ &lt;p&gt;Lucian Armasu is an experienced digital marketing specialist with over 15 years of experience. He has been featured in publications such as Tom&#039;s Hardware, Tom&#039;s Guide, Yahoo Tech, and Yahoo.&lt;/p&gt; ]]></dc:description>
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                                <p><br>The New York Times reported that FBI General Counsel Dana Boente sent a letter to Apple asking the company to <a href="https://www.nytimes.com/2020/01/07/technology/apple-fbi-iphone-encryption.html" target="_blank">unlock the two encrypted iPhones</a> of Second Lt. Mohammed Saeed Alshamrani of the Saudi Royal Air Force, who authorities believe  shot three sailors at Naval Air Station Pensacola in December 2019. </p><p>This confrontation could turn into a new test case in which either Apple will have to unlock the devices or the FBI will have to retreat once again, as it did in two previous cases. In the San Bernardino case, the agency was forced to admit that it had <a href="https://www.tomshardware.com/news/fbi-apple-iphone-case-ends,31496.html" target="_blank">other ways to unlock the devices</a>, and the <a href="https://choice.npr.org/index.html?origin=https://www.npr.org/sections/thetwo-way/2016/02/29/468625914/brooklyn-judge-sides-with-apple-in-another-legal-faceoff-with-fbi" target="_blank">judge sided with Apple</a> in a New York case.</p><p>The FBI has confirmed the existence of the new letter to Apple. The agency had checked internally and with other intelligence agencies to see if there was a way to unlock the device without Apple’s help, but the response came back negative, according to <a href="https://www.nytimes.com/2020/01/07/technology/apple-fbi-iphone-encryption.html" target="_blank">someone familiar with the investigation</a>.</p><p>Apple’s previous argument against the FBI’s criticism was that it can give the FBI “all the data in its possession” (meaning any messages and files that were backed up to iCloud, or related services metadata, as those don’t use end-to-end encryption), but only the owner of the device can decrypt the local phone’s data. As Alshamrani is now dead, that most likely means that nobody will be able to unlock the data. </p><p>The FBI now claims it doesn’t want an encryption backdoor (<a href="https://www.cnbc.com/2018/08/17/us-government-is-reportedly-trying-to-force-facebook-to-help-it-wiretap-messenger.html" target="_blank">at least for now</a>), but instead simply wants Apple to open the devices for the agency, according to the NYT report. However, Apple has also said the only way to unlock a device’s data is to put all iOS devices at risk by creating a <a href="https://www.apple.com/customer-letter/" target="_blank">compromised version of its operating system</a>. </p><p>The company recently <a href="https://www.engadget.com/2020/01/07/apple-facebook-ces-privacy-panel/" target="_blank">renewed its pitch to protect user privacy</a> to the best of its ability. The company has been working on end-to-end encrypted cloud backups for a couple of years now, too, but so far it has kept that technology unused. It’s not clear if that’s so it doesn’t draw more criticism from the U.S. or other governments. </p><p>Attorney General William P. Barr recently attacked Facebook’s efforts to switch Facebook and Instagram chat services to WhatsApp’s end-to-end encryption, so Apple may want to avoid similar attacks for now. So far, Facebook has ignored the government&apos;s threats, and is said to be <a href="https://www.wsj.com/articles/facebook-rebuffs-barr-moves-ahead-on-messaging-encryption-11575998393" target="_blank">moving ahead</a> with its encryption plans.</p>
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                                                            <title><![CDATA[ Facebook's iOS App Records Users As They Scroll Through the News Feed ]]></title>
                                                                                                                                                                                                <link>https://www.tomshardware.com/news/facebooks-ios-app-records-users-as-they-scroll-through-the-news-feed</link>
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                            <![CDATA[ Numerous people have claimed that Facebook's iOS app uses their camera while they scroll through the News Feed. ]]>
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                                                                        <pubDate>Tue, 12 Nov 2019 19:52:31 +0000</pubDate>                                                                                                                                <updated>Tue, 28 Jan 2025 13:51:59 +0000</updated>
                                                                                                                                            <category><![CDATA[Operating Systems]]></category>
                                                    <category><![CDATA[Software]]></category>
                                                                                                                    <dc:creator><![CDATA[ Nathaniel Mott ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hEFeUwJHtzVDWEZTcjDqt9.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Nathaniel has been writing about various aspects of the technology industry, from startups and cybersecurity to social media and enthusiast hardware, since 2011. Lately, he spends his time writing and spending time with his family.&lt;/p&gt; ]]></dc:description>
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                                <p>Facebook could be watching you even more closely than you know. Numerous people have found an issue with Facebook&apos;s app on iOS that shows it using their iPhone&apos;s camera without permission.</p><p><strong>Updated, 11/12/19, 11:45am PT: </strong>Facebook responded to our request for comment with the following statement: "We recently discovered that version 244 of the Facebook iOS app would incorrectly launch in landscape mode. In fixing that issue last week in v246 (launched on November 8th) we inadvertently introduced a bug that caused the app to partially navigate to the camera screen adjacent to News Feed when users tapped on photos. We have seen no evidence of photos or videos being uploaded due to this bug. We’re submitting the fix for this to Apple today."</p><p>Guy Rosen, the company&apos;s vice president of integrity, offered a similar statement on <a href="https://twitter.com/guyro/status/1194329353770790913" target="_blank">Twitter</a>. It&apos;s not clear when the updated Facebook app will reach iOS users; that depends on how quickly it makes it through Apple&apos;s process for approving updates via the App Store.</p><p>The problem was discovered by 95Visual founder Joshua Maddux, who shared a video of the issue <a href="https://twitter.com/JoshuaMaddux/status/1193434937824702464">on Twitter</a> on November 10. He later <a href="https://twitter.com/JoshuaMaddux/status/1193782197477498880">said </a>that he was able to confirm the problem affected five different iPhones, and this morning <a href="https://thenextweb.com/apps/2019/11/12/facebook-camera-ios-iphone">The Next Web</a> reported that it too had encountered the problem.</p><p>The issue only appears to affect iPhones running iOS 13.2.2--earlier versions of iOS don&apos;t seem to have the same problem. Nor does the Facebook app on Android. </p><p>It&apos;s understandable that some users would have a hard time giving Facebook the benefit of the doubt. There&apos;s <a href="https://www.tomshardware.com/news/bugs-undermine-samsung-facebook-privacy,37400.html">only so many times</a> privacy-eroding features can be labeled <a href="https://www.tomshardware.com/news/facebook-acknowledges-bug-public-sharing,37257.html">bugs </a>or <a href="https://www.tomshardware.com/news/facebook-millions-instagram-passwords-exposed,39117.html">mistakes </a>before it starts to seem like the company doesn&apos;t even make an effort to protect its users. </p><p>We&apos;ve reached out to Facebook for comment on these reports and will update this post if the company responds. In the meantime, it might be prudent to consider removing the app from your iPhone, or at least preventing the Facebook app for iOS from accessing the device&apos;s camera by going into the Settings app for iOS.</p>
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                                                            <title><![CDATA[ Microsoft Consolidates Word, Excel, PowerPoint Into a Single Mobile App ]]></title>
                                                                                                                                                                                                <link>https://www.tomshardware.com/news/microsoft-office-mobile-app-unified-word-excel</link>
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                            <![CDATA[ Microsoft is bringing Word, Excel and PowerPoint together into a single Office mobile app. ]]>
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                                                                        <pubDate>Tue, 05 Nov 2019 16:13:56 +0000</pubDate>                                                                                                                                <updated>Thu, 30 Jan 2025 13:58:22 +0000</updated>
                                                                                                                                            <category><![CDATA[Microsoft Office]]></category>
                                                    <category><![CDATA[Software]]></category>
                                                    <category><![CDATA[Applications]]></category>
                                                                                                                    <dc:creator><![CDATA[ Nathaniel Mott ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hEFeUwJHtzVDWEZTcjDqt9.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Nathaniel has been writing about various aspects of the technology industry, from startups and cybersecurity to social media and enthusiast hardware, since 2011. Lately, he spends his time writing and spending time with his family.&lt;/p&gt; ]]></dc:description>
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                                <figure class="van-image-figure " data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:999px;"><p class="vanilla-image-block" style="padding-top:36.14%;"><img id="" name="CROP - 20191025-union-high-fidelity-v3-showcase_02.jpg" alt="" src="https://cdn.mos.cms.futurecdn.net/uVqZuk5dbhsQnyVK8mvKT8.jpg" mos="" align="middle" fullscreen="" width="999" height="361" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Microsoft)</span></figcaption></figure><p>Microsoft announced Monday that it&apos;s combining Word, Excel and PowerPoint into a single Office app on mobile devices. The products will remain separate on desktops--even Microsoft wouldn&apos;t dare confuse Windows users by consolidating its Office suite into a single app--but will be lumped together on Android and iOS.</p><p>"The new Office mobile app represents our vision for what a productivity solution would look like if first built for mobile devices," Microsoft said in the <a href="https://techcommunity.microsoft.com/t5/Office-Apps-Blog/Introducing-Office-Your-new-go-to-mobile-app-for-getting-work/ba-p/977172" target="_blank">blog post</a> announcing this change in approach. "In designing this new experience, we first considered how people’s expectations differ when using a phone versus a computer, so we set out to optimize for simplicity, efficiency and common mobile needs."</p><p>Bringing the <a href="https://www.tomshardware.com/reviews/get-microsoft-office-free-or-cheap,6348.html" target="_blank">Office suite</a> together into a single Office app helped achieve most of those goals. The apps had their own mobile optimizations already: Word and Excel could both <a href="https://www.tomshardware.com/news/microsoft-teases-excel-scanning-feature,38735.html" target="_blank">create editable documents</a> from pictures, for example, and PowerPoint could use pictures taken directly from the phone&apos;s camera roll. This isn&apos;t the first time Microsoft&apos;s tried to make the Office suite a bit easier to use on smartphones.</p><p>But the new Office app will feature other changes too. Microsoft introduced a new Actions pane that&apos;s supposed to make it easier to create PDFs, scan QR codes and more. The company also tried to provide easier access to Sticky Notes, and the integrated Office Lens features enable users to "create automatically enhanced digital images of whiteboards and documents."</p><p>The new Office app is currently available <a href="https://aka.ms/OfficePreviewforAndroid" target="_blank">as a public preview</a> on Android. The iOS version reached the 10,000 user limit Apple imposes on pre-release software distributed via its TestFlight platform the same day it was announced. </p><p>Microsoft said the new app will initially be exclusive to smartphones, but it plans to bring it to tablets some time in the future (it didn&apos;t provide a date). </p><p>Users of the Word, Excel and PowerPoint mobile apps needn&apos;t fret about their apps going away yet. Microsoft said it will "continue to support and invest in the existing Word, Excel and PowerPoint mobile apps" because it believes "everyone should decide which experience works best for them on their phones." </p><p>But we&apos;ll see how long the redundant apps will remain available once people get used to the idea of a single Office app.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="high" data-lazy-src="https://www.youtube-nocookie.com/embed/QDPzKA1v32o" allowfullscreen></iframe></div></div>
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                                                            <title><![CDATA[ EFF Criticizes 'Misleading' iOS 11 Wireless Settings ]]></title>
                                                                                                                                                                                                <link>https://www.tomshardware.com/news/eff-criticizes-ios-11-wireles-settings,35626.html</link>
                                                                            <description>
                            <![CDATA[ What do you expect to happen when you "disable" Bluetooth or Wi-Fi in iOS 11? If you've used previous versions of iOS, you probably think those buttons disable those wireless connections, like they did before. But that's not how things work in iOS 11. ]]>
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                                                                                                                            <pubDate>Fri, 06 Oct 2017 14:30:00 +0000</pubDate>                                                                                                                                <updated>Thu, 30 Jan 2025 13:51:09 +0000</updated>
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                                                                                                                    <dc:creator><![CDATA[ Nathaniel Mott ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/haxMUaEZqfU93JRh9JXRNA.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Nathaniel has been writing about various aspects of the technology industry, from startups and cybersecurity to social media and enthusiast hardware, since 2011. Lately, he spends his time writing and spending time with his family.&lt;/p&gt; ]]></dc:description>
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                                <figure class="van-image-figure pull-" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:400px;"><p class="vanilla-image-block" style="padding-top:75.00%;"><img id="" name="" alt="" src="https://cdn.mos.cms.futurecdn.net/GpjBDCkePt2yxh5oiVBBQD.jpg" mos="https://cdn.mos.cms.futurecdn.net/GpjBDCkePt2yxh5oiVBBQD.jpg" align="" fullscreen="1" width="400" height="300" attribution="" endorsement="" class="pull- expandable"><a href='https://cdn.mos.cms.futurecdn.net/GpjBDCkePt2yxh5oiVBBQD.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div></figure><p>What do you expect to happen when you hit the Bluetooth or Wi-Fi buttons in the iOS 11 Control Center? If you've used previous versions of iOS, you probably think those buttons disable their respective wireless connections, like they did before. But that's not how things work in iOS 11, and now the Electronic Frontier Foundation (EFF) has criticized Apple for putting iPhone owners at risk with a misleading and uninformative design.</p><p>With iOS 11, these buttons only <em>sort of</em> disable Bluetooth and Wi-Fi. Your phone will remain connected to Apple devices via Bluetooth, utilities like Handoff will continue to function, and location services will stay active. That means you aren't turning off these wireless connections so much as you're disabling them for non-Apple devices and services. This distinction isn't made clear in iOS; the visual indicators are the same as before.</p><p>Nor does the operating system make it clear that disabling Bluetooth and Wi-Fi via Control Center is a temporary measure. Apple <a href="https://support.apple.com/en-us/HT208086">explained in a support article</a> that Wi-Fi will reactivate if:</p><p>You turn on Wi-Fi in Control Center.You connect to a Wi-Fi network in Settings > Wi-Fi.You walk or drive to a new location. It's 5 AM local time.You restart your device.</p><p>Bluetooth is the same, minus the reactivation when you leave your current location. Again, this isn't how these controls worked in previous versions of iOS, which actually disabled these connections until you reactivated them. Apple changed how a common setting works and didn't make those changes clear in iOS 11 itself—it explained things in a support article that the vast majority of iPhone owners are unlikely to read.</p><p>Here's what the EFF <a href="https://www.eff.org/deeplinks/2017/10/ios-11s-misleading-ish-setting-bluetooth-and-wi-fi-bad-user-security">said about these changes</a>:</p><p>In an attempt to keep you connected to Apple devices and services, iOS 11 compromises users' security. Such a loophole in connectivity can potentially leave users open to new attacks. Closing this loophole would not be a hard fix for Apple to make. At a bare minimum, Apple should make the Control Center toggles last until the user flips them back on, rather than overriding the user’s choice early the next morning. It's simply a question of communicating better to users, and giving them control and clarity when they want their settings off—not “off-ish.”</p><p>It's already hard enough to get people to care about their device's security. Changing a long-established behavior without notice and with the apparent goal of avoiding support tickets asking why their Apple Watch doesn't work with Bluetooth disabled probably won't help matters. This change benefits Apple, and it could make things easier for people who don't understand how these connections work, but it does so at the expense of people who expect turning a setting "off" to actually, well, turn it off.</p>
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                                                            <title><![CDATA[ Apple's New iOS Privacy Features: File System Native Encryption, Differential Privacy, On-Device Deep Learning ]]></title>
                                                                                                                                                                                                <link>https://www.tomshardware.com/news/apple-new-ios-privacy-features,32088.html</link>
                                                                            <description>
                            <![CDATA[ At WWDC, Apple introduced three new major privacy features for its devices: a new file system with native encryption, differential privacy, and on-device deep learning. ]]>
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                                                                                                                            <pubDate>Wed, 15 Jun 2016 03:00:00 +0000</pubDate>                                                                                                                                <updated>Thu, 30 Jan 2025 16:26:21 +0000</updated>
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                                                                                                                    <dc:creator><![CDATA[ Lucian Armasu ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ null ]]></dc:description>
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                                <figure class="van-image-figure pull-" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:485px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="" name="" alt="" src="https://cdn.mos.cms.futurecdn.net/QZbCqZSNzUcjDVnqyhbxiW.png" mos="https://cdn.mos.cms.futurecdn.net/QZbCqZSNzUcjDVnqyhbxiW.png" align="" fullscreen="1" width="485" height="485" attribution="" endorsement="" class="pull- expandable"><a href='https://cdn.mos.cms.futurecdn.net/QZbCqZSNzUcjDVnqyhbxiW.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div></figure><p><span>Over the past few years, Apple has become increasingly more interested in adding new privacy features to its products and services, to protect users but also as an effective competitive advantage. At the Worldwide Developers Conference (WWDC), Apple announced three new privacy features including file system level encryption, on-device deep learning, and a brand new statistical technique called “privacy differential,” meant to more effectively anonymize the data Apple collects from its users.</span></p><h2 id="file-system-native-encryption">File System Native Encryption</h2><p><span>At WWDC this year, Apple introduced its new file system, called <a href="https://developer.apple.com/library/prerelease/content/documentation/FileManagement/Conceptual/APFS_Guide/GeneralCharacteristics/GeneralCharacteristics.html#//apple_ref/doc/uid/TP40016999-CH2-SW1">APFS</a>, which is meant to replace its decades old HFS+ file system with one that is optimized to work well with flash storage and modern CPU architectures. Among its many modern features, the new file system also includes native encryption support.</span></p><p><span>Instead of using a full disk encryption application on macOS such as File Vault or <a href="https://veracrypt.codeplex.com/">VeraCrypt</a> (one of TrueCrypt’s successors), anything on the disk can be encrypted directly. You can also choose from multiple options, including no encryption at all, </span><span>single-key encryption, or multi-key encryption with per-file keys for file data. You can also use a separate key to encrypt sensitive file system metadata. The same is true for iOS, which already had file-based encryption, but it will soon benefit from the native encryption of the new file system as well.<br/></span></p><p><span>The new APFS file system is still only being previewed, and may not appear in either iOS or OS X at least until next year, as there could be many unforeseen issues with third-party applications. Those issues will have to be solved either by Apple or by the third-party developers before Apple implements APFS in its operating systems by default.</span></p><h2 id="differential-privacy">Differential Privacy</h2><p><span>After Google’s past few I/O events, and especially after the most recent one, many have started wondering if Apple will have a response to Google’s increased focus on data analytics, machine learning, and <a href="https://www.tomshardware.com/news/google-allo-duo-ai-encryption,31827.html">AI-enhanced services</a>. The issue is not just a technical one (whether Apple even has the capabilities to compete with Google in this), but also a privacy one. </span></p><p><span>As Apple tries to think of its users’ privacy first, most of these cloud-based features are in conflict with that goal. Therefore, Apple needed a solution where it could still gather some user data, but in a way where even the company itself can’t identify individual users.</span></p><p><span>Apple announced a technique called “differential privacy” that is supposedly is the solution to this problem. The way differential privacy works is that Apple gathers fragments of data from users, and it adds data noise </span><span><span> to each fragment</span> so that the fragments are “scrambled” in a way. </span></p><p><span>So far so good in terms of privacy, but how does Apple then make use of this data to enhance its services? The technique allows certain patterns and trends to emerge from data gathered by Apple from groups of people, rather than from each individual.</span></p><p><span>Differential privacy has mostly been in the research phase until recently, and now Apple wants to use it in a billion devices. This has some experts, including Johns Hopkins cryptography professor Matthew Green, worried:</span></p><figure class="van-image-figure pull-" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:503px;"><p class="vanilla-image-block" style="padding-top:42.15%;"><img id="" name="" alt="" src="https://cdn.mos.cms.futurecdn.net/e687Rv5wABWx7TqCotPfQC.png" mos="https://cdn.mos.cms.futurecdn.net/e687Rv5wABWx7TqCotPfQC.png" align="" fullscreen="1" width="503" height="212" attribution="" endorsement="" class="pull- expandable"><a href='https://cdn.mos.cms.futurecdn.net/e687Rv5wABWx7TqCotPfQC.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div></figure><p><span>Unless the whole theory about differential privacy is completely wrong and the system is nothing but useless, chances are it’s a significant improvement over the way Google and other companies, as well as government agencies, “anonymize” user data by collecting all of the users’ data first, and only then stripping identifiable information such as names and addresses from their profiles. </span></p><p><span>Even after some of that data is stripped away, it’s often trivial to identify most of the users by correlating different information about them. Therefore, the current system for “data anonymization” already seems hopelessly broken. Differential privacy looks like a step forward for user privacy, at least until even better methods such as <a href="https://www.tomshardware.com/news/microsoft-homomorphic-encryption-biomedical-data,30577.html">homomorphic encryption</a> start becoming more practical for more services. </span></p><p><span>However, whether it’s differential privacy, or homomorphic encryption, or something else, they are still meant as “privacy solutions” to the “data collection problem.” Not collecting the data in the first place still remains the most cost-effective and easiest way to protect users against privacy violations and data breaches. This brings us to Apple’s other privacy feature introduction: on-device deep learning.</span></p><h2 id="on-device-deep-learning">On-Device Deep Learning</h2><p><span>As we’ve discussed before, we may be only a few short years away from <a href="https://www.tomshardware.com/news/embedded-client-chips-deep-learning,31775.html">deep learning accelerators</a> embedded into our smartphones. However, Apple could do that as early as this year with the next iPhone (one of the benefits of controlling both the software and the hardware of its iPhones). For older phones, Apple could probably enable it as well, if it takes advantage of their powerful mobile GPUs, although it won’t be as efficient as using a custom accelerator.</span></p><p><span>On-device deep learning will never be as good as cloud-based deep learning for the “training” phase, which is where the feature set of the algorithm is established, but it could get “good enough” for most types of services in the “inference” phase, which is just running those established algorithms. Because the computation happens locally, it may actually be more efficient (and faster) than constantly sending requests back and forth between a company’s servers and the device and through the (perhaps congested) wireless network.</span></p><p><span>However, the biggest benefit of on-device deep learning is a privacy one. Allowing Google's or Facebook's “AI” to analyze all of your messages or photos means that Google and Facebook also have access to all of that data, as well as anyone who may hack their servers or any government requesting that data with or without your knowledge.</span></p><p><span>At WWDC, Apple introduced the new Photos app, which can analyze the content of the images locally to group them based on a certain context (like people you photograph frequently), or to allow users to search for certain words and then display only the images describing those words (such as searching for “mountains,” and only showing pictures of mountains).</span></p><p><span>In the future, Apple could expand this sort of deep learning computation to enhance other apps and services, just like Google and other companies do, but with the benefit of true privacy (keeping the data on users’ property). That data can now also be encrypted natively with the upcoming file system. For data that Apple must absolutely access in order to provide certain services, it can use the differential privacy method to better “anonymize” that data.</span></p><p><em>Lucian Armasu is a Contributing Writer for Tom's Hardware. You can follow him at </em><a href="https://twitter.com/lucian_armasu"><em>@lucian_armasu</em></a><em>.<span class="Apple-converted-space"> </span></em></p><p><em>Follow us on </em><a href="https://www.facebook.com/tomshardware"><em>Facebook</em></a><em>, </em><a href="https://plus.google.com/u/0/+tomshardware/posts"><em>Google+</em></a><em>, RSS, <a href="https://twitter.com/tomshardware">Twitter</a> and <a href="http://www.youtube.com/user/TomsHardware">YouTube</a>.</em></p>
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                                                            <title><![CDATA[ Backdoor Found In Popular iOS Ad Library Used By Thousands Of Apps ]]></title>
                                                                                                                                                                                                <link>https://www.tomshardware.com/news/backdoor-ad-library-ios-apps,30487.html</link>
                                                                            <description>
                            <![CDATA[ FireEye researchers discovered that a popular mobile ad library contained backdoor that has already infected over 2,800 iOS apps. ]]>
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                                                                                                                            <pubDate>Wed, 04 Nov 2015 19:10:00 +0000</pubDate>                                                                                                                                <updated>Wed, 05 Feb 2025 14:19:03 +0000</updated>
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                                                                                                                    <dc:creator><![CDATA[ Lucian Armasu ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ null ]]></dc:description>
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                                <figure class="van-image-figure pull-" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:400px;"><p class="vanilla-image-block" style="padding-top:75.00%;"><img id="" name="" alt="" src="https://cdn.mos.cms.futurecdn.net/GpjBDCkePt2yxh5oiVBBQD.jpg" mos="https://cdn.mos.cms.futurecdn.net/GpjBDCkePt2yxh5oiVBBQD.jpg" align="" fullscreen="1" width="400" height="300" attribution="" endorsement="" class="pull- expandable"><a href='https://cdn.mos.cms.futurecdn.net/GpjBDCkePt2yxh5oiVBBQD.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div></figure><p><span>Mobile security researchers from FireEye recently discovered a backdoor in a popular Chinese ad library used by thousands of apps that were also published on Apple's App Store.</span></p><p><span>Advertising networks that don't tend to be security conscious seem an easy target for malicious hackers who want to quickly spread their malware to millions of users at once. This practice has been so effective it has even gotten its own name: "malvertising." </span></p><p><span>According to FireEye, the backdoor could be controlled by loading Javascript code from a remote server to perform the following actions on an iOS device:</span></p><p>Capture audio and screenshotsMonitor and upload device locationRead/delete/create/modify files in the app's data containerRead/write/reset the app's keychain (e.g., app password storage)Post encrypted data to remote serversOpen URL schemes to identify and launch other apps installed on the device“Side-load" non-App Store apps by prompting the user to click an “Install" button</p><p><span>By the looks of it, the attackers could gain virtually complete access over an iOS device simply by compromising the "mobiSage" ad library from the advertising company, adSage. The company has offices in the U.S. and claims it reaches 90 percent of the mobile users in China.</span></p><p><span>FireEye found the backdoor code in 2,846 iOS apps and in the mobiSage SDK, versions 5.3.3 to 6.4.4. It also found that the backdoor is not present in the latest 7.0.5 version. The company observed 900 attempts to contact a remote server that could deliver Javascript code to control the backdoors. </span></p><p><span>In their research, FireEye employees couldn't see any malicious command that would trigger the most dangerous capabilities such as capturing audio or stealing sensitive data. However, the capabilities that can do all of that are still in the apps that contain the backdoored code and could be used at any time. </span></p><p><span>This isn't the first time iOS apps were infected with malware that could bypass even Apple's review process and land in the App Store. The last time, the attackers infected a <a href="https://www.tomshardware.com/news/apple-app-store-app-malware,30123.html">build of Apple's Xcode</a></span> in order to further infect the apps that were built with it.</p><p><span>What these latest attacks on iOS apps have in common is that they originate in China and that they happen through infected software developer kits that help spread the infection when the developers use them. This is a type of attack we may see increasingly more often if Apple doesn't take some kind of measure against it or reviews code that is used by thousands of iOS apps much more carefully. <br/></span></p><p><span>FireEye contacted Apple on October 21, 2015 about this issue and gave it all the technical details and the list of infected applications.</span></p><p>______________________________________________________________________<br/></p><figure class="van-image-figure pull-" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:125px;"><p class="vanilla-image-block" style="padding-top:125.60%;"><img id="" name="" alt="" src="https://cdn.mos.cms.futurecdn.net/xs2b8B8JTyRVyero4EDhZT.jpg" mos="https://cdn.mos.cms.futurecdn.net/xs2b8B8JTyRVyero4EDhZT.jpg" align="" fullscreen="1" width="125" height="157" attribution="" endorsement="" class="pull- expandable"><a href='https://cdn.mos.cms.futurecdn.net/xs2b8B8JTyRVyero4EDhZT.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div></figure><p><em>Lucian Armasu joined Tom’s Hardware in early 2014. He writes news stories on mobile, chipsets, security, privacy, and anything else that might be of interest to him from the technology world. Outside of Tom’s Hardware, he dreams of becoming an entrepreneur.</em></p><p><em>You can follow him at </em><a href="https://twitter.com/lucian_armasu"><em>@lucian_armasu</em></a><em><em>. </em></em><em>Follow us on<span class="Apple-converted-space"> </span></em><a href="https://www.facebook.com/tomshardware"><em>Facebook</em></a><em>,<span class="Apple-converted-space"> </span></em><a href="https://plus.google.com/u/0/+tomshardware/posts"><em>Google+</em></a><em>,<span class="Apple-converted-space"> </span>RSS,<span class="Apple-converted-space"> </span><a href="https://twitter.com/tomshardware">Twitter</a><span class="Apple-converted-space"> </span>and<span class="Apple-converted-space"> </span><a href="http://www.youtube.com/user/TomsHardware">YouTube</a>.</em></p>
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                                                            <title><![CDATA[ Apple iOS 7.1: All the Cool New Features and Fixes ]]></title>
                                                                                                                                                                                                <link>https://www.tomshardware.com/news/ios-7.1-new-features-iphone-ipad,26258.html</link>
                                                                            <description>
                            <![CDATA[ Apple has introduced some pretty nifty features with iOS 7.1. ]]>
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                                                                                                                            <pubDate>Tue, 11 Mar 2014 04:08:00 +0000</pubDate>                                                                                                                                <updated>Thu, 30 Jan 2025 13:21:20 +0000</updated>
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                                                                                                                    <dc:creator><![CDATA[ Jane McEntegart ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ null ]]></dc:description>
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                                <figure class="van-image-figure pull-" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2400px;"><p class="vanilla-image-block" style="padding-top:48.75%;"><img id="" name="" alt="" src="https://cdn.mos.cms.futurecdn.net/tDcJ6UuvTppBUQxbvc5LEM.png" mos="https://cdn.mos.cms.futurecdn.net/tDcJ6UuvTppBUQxbvc5LEM.png" align="" fullscreen="1" width="2400" height="1170" attribution="" endorsement="" class="pull- expandable"><a href='https://cdn.mos.cms.futurecdn.net/tDcJ6UuvTppBUQxbvc5LEM.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div></figure><p>Last September, Apple released iOS 7, a major revamp of its mobile operating system for iPhone and iPad. Since then, we've seen a number of smaller OTA updates to the OS. Today brings the first major upgrade to iOS 7, though. This week, Apple finally released iOS 7.1, which brings with it a host of new features. So what can you expect with this iteration of iOS? Read on for the breakdown!</p><h2 id="carplay">CarPlay</h2><p>Let's start with the big one: CarPlay. Announced in early March, CarPlay is Apple's in-car infotainment system. The company wants to make using your iPhone in the car safer and more fun. CarPlay will give users access to maps, GPS routing, iTunes, Siri, and the ability to make calls and send messages via the iPhone and iMessage.</p><h2 id="siri">Siri</h2><p>You can now manually control when Siri listens by holding down the home button and releasing it when you're finished asking your question. It's important to note that Siri isn't always listening for commands, rather this is an alternative method of letting Siri know when you've stopped talking. Before, Siri had to 'notice' by itself. Now, by releasing the home button, you're telling her (or him) you're done and it's time for her to go do her thing. Siri now also has some new voices, including some more natural sounding ones for Mandarin, UK and Australian English, and Japanese. These are available in both male and female versions.</p><h2 id="music">Music</h2><p>iTunes Radio will now let you buy albums based on the song that's currently playing with just one button press. Apple is also adding a search field above featured stations and allowing users to subscribe to iTunes Match via iPhone, iPad, or iPod touch.</p><p>In addition to the changes made to iTunes Radio, Music applications now have Shuffle and Repeat buttons for the times when you want to be surprised or when you don't.</p><h2 id="calendar">Calendar</h2><p>Apple's native Calendar app will now offer you the option of displaying events while in 'month view.' In addition to this, the company has added country-specific holidays for new countries (though the release notes don't offer a list, so you'll have to check yours and report back in the comments). Apple has also redesigned the list view.</p><h2 id="camera">Camera</h2><p>This one is specifically for iPhone 5S users. Owners of Apple's current generation smartphone will notice a new setting in the Camera application that automatically enables HDR. You can also use the new 'Upload Burst Photos' option, which is accessed via iOS Settings.</p><h2 id="performance">Performance</h2><p>We all know OS updates can be a point of uncertainty for those with older generation devices. If you're still rocking an iPhone 4, Apple is promising you a bump in performance. Cupertino hasn't offered any specifics on this, so we don't know what kind of bump you'll get, but with the iPhone 4 pushing four years old, it's nice users haven't been forgotten just yet.</p><h2 id="facetime">FaceTime</h2><p>If you're used to FaceTiming across multiple devices, you'll be pleased to learn that call notifications from Apple's video calling application will now automatically be cleared when you take a call on another device.</p><h2 id="ui">UI</h2><p>Apple has also made a few tweaks to the user interface that you'll no doubt run into sooner or later. These include a new 'Dark Keyboard.' You'll find this under the iOS Settings - > Accessibility.* There you can also navigate to the 'Increase Contrast' tab where you'll find a 'Darken Colors' option. You'll also notice that the bold font option now extends to the keyboard and calculator, and the Reduce Motion option includes Weather, Messages, and multitasking UI animations. The dialer has gotten a refresh, too, as has the slide-to-power-off UI. TouchID and Passcode now feature on the main menu when you navigate to iOS Settings and 'Touch ID requires your passcode when iPhone restarts' will now pop up when you restart your phone.</p><h2 id="fixes">Fixes</h2><p>While Apple has added plenty of new features with iOS 7.1, the bug fixes are a lot more sparse. This is largely because all the minor updates to iOS 7 up until now (iOS 7.01 to iOS 7.06, which was just released mid-February) have been about fixes. Though some of them brought additional features, they, for the most part, focused on fixing bugs, which means there isn't a boatload of bug fixes being administered with iOS 7.1.</p><p>iOS 7.1 patches exploits used by the evasi0n7 Jailbreak. It also fixes a bug that caused home screen crashing, and improves TouchID recognition. There was also a problem with displaying the unread mail badge for numbers over 10,000. This has also been fixed. Other than that, we expect Apple will continue to roll out fixes on a case-by-case basis in future updates.</p><p>*The Dark Keyboard option was apparently removed before final release. We've emailed Apple for clarification on this one. We'll let you know when we hear back. Hat tip to <a href="https://twitter.com/mcnaugha">@mcnaugha</a> for the tip!</p><p><em>Follow Jane McEntegart <a href="https://twitter.com/JaneMcEntegart">@JaneMcEntegart</a>. Follow us <a href="https://twitter.com/tomshardware">@tomshardware</a>, on <a href="https://www.facebook.com/tomshardware">Facebook</a> and on <a href="https://plus.google.com/u/0/+tomshardware/posts">Google+</a>.</em></p>
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                                                            <title><![CDATA[ Starbucks iOS App Stores Passwords Unencrypted ]]></title>
                                                                                                                                                                                                <link>https://www.tomshardware.com/news/starbucks-ios-apps-security-password,25791.html</link>
                                                                            <description>
                            <![CDATA[ The Starbucks app for iOS supposedly keeps user data unencrypted. ]]>
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                                                                        <pubDate>Fri, 17 Jan 2014 00:50:00 +0000</pubDate>                                                                                                                                <updated>Tue, 08 Oct 2019 20:08:57 +0000</updated>
                                                                                                                                            <category><![CDATA[iOS]]></category>
                                                    <category><![CDATA[Software]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Kevin Parrish ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ null ]]></dc:description>
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                                <figure class="van-image-figure pull-" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:400px;"><p class="vanilla-image-block" style="padding-top:75.00%;"><img id="ejtRK2iEWjiX3K36fsAJiQ" name="" alt="" src="https://cdn.mos.cms.futurecdn.net/ejtRK2iEWjiX3K36fsAJiQ.jpg" mos="https://cdn.mos.cms.futurecdn.net/ejtRK2iEWjiX3K36fsAJiQ.jpg" align="" fullscreen="1" width="400" height="300" attribution="" endorsement="" class="pull- expandable"><a href='https://cdn.mos.cms.futurecdn.net/ejtRK2iEWjiX3K36fsAJiQ.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div></figure><p>The Starbucks mobile app is reportedly the most used mobile payment app in the United States, but now there's talk that the iOS version stores usernames, email addresses and passwords in clear text. This could be serious bad news for those who lose their phones and typically use the same password across all apps and services.</p><p>The news arrives by way of Daniel Wood, a Minneapolis-area computer security expert. Wood's discovery, <a href="http://www.computerworld.com/s/article/print/9245438/Evan_Schuman_Starbucks_caught_storing_mobile_passwords_in_clear_text_">first reported by Computerworld on Wednesday</a>, reveals that no jailbreaking is needed. Even more, the clear text also displays "an extensive list" of geolocation tracking points. This could be dangerous information if fallen into the wrong hands.</p><p>The report stresses that Starbucks could have chosen not to store the information on the phone, but then that would require the customer to enter the name and password at each transaction. Instead, Starbucks chose convenience over security. Gartner security analyst Avivah Litan said that Starbucks should have at least informed customers of the possible vulnerability.</p><p>Surprisingly, two Starbucks executives already knew of the problem before the security report made waves earlier this week. "We were aware," admitted Starbucks Chief Digital Officer Adam Brotman. "That was not something that was news to us."</p><p>In order to get the information, a thief would need to swipe the phone from the victim and get past the password or PIN blocking full access. That move, it seems, is rather simple for a crook.</p><p>"You don't need a user's PIN in order to pull raw data off the phone using the tool and methods I have used," Wood told Computerworld. "So if a user's phone is stolen, regardless of being PIN-protected, you are able to bypass that and access the apps Library/Cache and pull the session.clslog file."</p><p>On a small scale, a thief could take that information and simply keep charging against the Starbucks account. When the money runs low, the account will access the user's bank account to replenish the funds. This will automatically trigger a message to the victim, likely in the form of an email, and alert the victim of fraud who in turn could notify Starbucks.</p><p>Still, if the file holds personal information in clear text, thieves can do more than just charge up a Starbucks account. Yet according to Computerworld, the Starbucks execs are downplaying the potential problem. They claim the company made specific changes that alleviate the problem. According to Brotman, usernames and passwords are safe thanks to extra layers of security.</p><p>Still, is/was Starbucks negligent by keeping user information in clear, accessible text?</p><p>News of Starbucks' app arrives as Target investigates a breach in its point-of-sale system that spilled the private information of 70 million customers. Now the company is facing a possible class action lawsuit that claims Target knew about the vulnerability since 2007. Neiman Marcus is also investigating a similar breach as well as three other unnamed retailers.</p>
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                                                            <title><![CDATA[ Apple's VP iOS Engineering Leaves Company After 23 Years ]]></title>
                                                                                                                                                                                                <link>https://www.tomshardware.com/news/apple-henri-lamiraux-leaves-apple,24955.html</link>
                                                                            <description>
                            <![CDATA[ Lamiraux spent 23 years at Apple and was one of the company's senior VPs of Software Engineering. ]]>
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                                                                                                                            <pubDate>Mon, 04 Nov 2013 21:00:00 +0000</pubDate>                                                                                                                                <updated>Thu, 30 Jan 2025 13:53:09 +0000</updated>
                                                                                                                                            <category><![CDATA[iOS]]></category>
                                                    <category><![CDATA[Software]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Jane McEntegart ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ null ]]></dc:description>
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                                <figure class="van-image-figure pull-" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2400px;"><p class="vanilla-image-block" style="padding-top:77.33%;"><img id="" name="" alt="" src="https://cdn.mos.cms.futurecdn.net/znDNeXAis4WCY4zDfpojBT.png" mos="https://cdn.mos.cms.futurecdn.net/znDNeXAis4WCY4zDfpojBT.png" align="" fullscreen="1" width="2400" height="1856" attribution="" endorsement="" class="pull- expandable"><a href='https://cdn.mos.cms.futurecdn.net/znDNeXAis4WCY4zDfpojBT.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div></figure><p>Apple just majorly overhauled iOS with the launch of iOS 7, and it seems iOS 7 was the last project on which VP of iOS Engineering Henri Lamiraux worked. 9to5 Mac reports that Lamiraux is now retired and points to his LinkedIn profile, which appears to confirm the rumors (his job title at Apple is now accompanied by a 'retired' tag). </p><p>LinkedIn lists the date of Henri's retirement as October 2013, which means he stuck around long enough to witness the launch of iOS 7 in late September, though Apple has yet to confirm the specific date or reason for his retirement.</p><p>Lamiraux had worked at Apple for more than two decades, filling a number of positions during his time at Cupertino. Most recently, Lamiraux spent just over four years as VP of Software Engineering for iOS Apps and Frameworks. However, 9to5 Mac writes that since Craig Federighi was promoted to Vice President of iOS and Mac OS X, Lamiraux was effectively head of iOS. Prior to his VP appointment, he was senior director of the same iOS Apps and Frameworks division. Before working on iOS, Lamiraux was Director of Software Engineering for OS X Platform Experience.</p><p>Lamiruax spent 10 years as a software engineer on the Mac OS/OS X platform before making his way up the ladder. Before his employment at Apple (which commenced in 1990), he spent two years at Electronic Arts as a software engineer. </p><p><em>Follow Jane McEntegart <a href="https://twitter.com/JaneMcEntegart">@JaneMcEntegart</a>. Follow us <a href="https://twitter.com/tomshardware">@tomshardware</a>, on <a href="https://www.facebook.com/tomshardware">Facebook</a> and on <a href="https://plus.google.com/u/0/+tomshardware/posts">Google+</a>.</em></p>
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                                                            <title><![CDATA[ OS X Mavericks Having Data Issues on Some External Drives ]]></title>
                                                                                                                                                                                                <link>https://www.tomshardware.com/news/os-x-mavericks-external-drive-data-loss,24917.html</link>
                                                                            <description>
                            <![CDATA[ According to growing complaints from the Apple Support Communities forum, some users have found that their Western Digital and LaCie hard drives have been turning up… empty after upgrading to the new OS. ]]>
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                                                                                                                            <pubDate>Wed, 30 Oct 2013 22:32:00 +0000</pubDate>                                                                                                                                <updated>Wed, 05 Feb 2025 14:05:46 +0000</updated>
                                                                                                                                            <category><![CDATA[iOS]]></category>
                                                    <category><![CDATA[Software]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Daniel Starkey ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ null ]]></dc:description>
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                                <figure class="van-image-figure pull-" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:538px;"><p class="vanilla-image-block" style="padding-top:73.42%;"><img id="" name="" alt="" src="https://cdn.mos.cms.futurecdn.net/t6gp3YzenwjQhPcuZRma8j.png" mos="https://cdn.mos.cms.futurecdn.net/t6gp3YzenwjQhPcuZRma8j.png" align="" fullscreen="1" width="538" height="395" attribution="" endorsement="" class="pull- expandable"><a href='https://cdn.mos.cms.futurecdn.net/t6gp3YzenwjQhPcuZRma8j.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div></figure><p>While many Mac owners have been dipping their toes into the latest Mac OS update, Mavericks, a few have been having some other strange problems. According to growing complaints from the <a href="https://discussions.apple.com/thread/5475611?start=0&tstart=0">Apple Support Communities</a> forum, some users have found that their Western Digital and LaCie hard drives have been turning up… empty after upgrading to the new OS. In most of these cases, users have configured their drives using third party utilities or manufacturer-provided software like the Western Digital Drive Manager.</p><p>To what I'm sure will be the relief of many, the data isn't actually gone, it's just not being accurately reported to the OS. If you've upgraded to Mavericks and find yourself missing some critical data, there are a few things you can do.</p><p>First, you should try to create a secondary back-up using an additional computer if you haven't already done so. If something goes wrong down the line, you at least have a back-up for your back-up. Next, check with the manufacturer of your external drive; many of them have updated utilities that you can run that will solve the problem.</p><p>If you're still having trouble, you can try to roll back to an earlier version of your OS, but depending upon whether or not you've been using the now non-functional external for Time Machine updates, that may present its own array of challenges.</p><p>Apple has yet to officially acknowledge the issue, but chances are good that there will be a fix before too much longer. Until then, keep checking Apple Support Communities, your HDD manufacturer and, of course, Google, to make sure you aren't risking your data unnecessarily.</p><p><em>Follow us </em><a href="https://twitter.com/tomshardware"><em>@tomshardware</em></a><em>, on </em><a href="https://www.facebook.com/tomshardware"><em>Facebook</em></a><em> and on </em><a href="https://plus.google.com/u/0/+tomshardware/posts"><em>Google+</em></a><em>.</em></p>
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                                                            <title><![CDATA[ Apple Confirms iOS 7 to Launch September 18 ]]></title>
                                                                                                                                                                                                <link>https://www.tomshardware.com/news/ios-7-release-date-official,24207.html</link>
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                            <![CDATA[ iOS 7 finally has a release date. ]]>
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                                                                                                                            <pubDate>Tue, 10 Sep 2013 19:30:00 +0000</pubDate>                                                                                                                                <updated>Thu, 30 Jan 2025 13:54:25 +0000</updated>
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                                                    <category><![CDATA[Software]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Jane McEntegart ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ null ]]></dc:description>
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                                <p>Apple CEO Tim Cook is on stage in Cupertino right now, and while the tech industry was eager for the big news of the day, Apple first took care of the slightly more boring task that is updates. This includes updates on iTunes, iOS, retail stores and other Apple products.</p><figure class="van-image-figure pull-" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2400px;"><p class="vanilla-image-block" style="padding-top:77.33%;"><img id="" name="" alt="" src="https://cdn.mos.cms.futurecdn.net/znDNeXAis4WCY4zDfpojBT.png" mos="https://cdn.mos.cms.futurecdn.net/znDNeXAis4WCY4zDfpojBT.png" align="" fullscreen="1" width="2400" height="1856" attribution="" endorsement="" class="pull- expandable"><a href='https://cdn.mos.cms.futurecdn.net/znDNeXAis4WCY4zDfpojBT.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div></figure><p>Apple first debuted iOS 7 way back in June, at WWDC, but the newest version of Apple’s mobile operating system is about to hit general release. Senior vice president of Software Engineering at Apple, Craig Federighi, announced that iOS 7 will be released on September 18, which is next Wednesday. We wouldn’t be surprised if the new iPhone launched a couple of days later, on Friday, September 20.</p><p>iOS 7 features iTunes Radio, Control Center, Notification Center, improved camera and photo applications, AirDrop for iOS, improved multitasking, a new version of Safari, a revamped version of Siri, and more. It is compatible with Phone 4 and up, iPad 2 and up, iPad mini, and the 5th generation iPod touch.</p><ul><li><a href="https://www.tomshardware.com/news/iphone-5s-apple-a7-soc,24209.html">  iPhone 5S Packs Apple A7 Chip: World's First 64-bit Phone  </a></li><li><a href="https://www.tomshardware.com/news/iphone-5c-specs-confirmed-official,24208.html">  Apple Confirms iPhone 5C with 4-inch Retina Display and A6 SoC  </a></li></ul><p><em>Follow Jane McEntegart <a href="https://twitter.com/JaneMcEntegart">@JaneMcEntegart</a>. Follow us <a href="https://twitter.com/tomshardware">@tomshardware</a>, on <a href="https://www.facebook.com/tomshardware">Facebook</a> and on <a href="https://plus.google.com/u/0/+tomshardware/posts">Google+</a>.</em></p>
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                                                            <title><![CDATA[ Report: iOS 7 Will Ship On Time Thanks to OS X Engineers ]]></title>
                                                                                                                                                                                                <link>https://www.tomshardware.com/news/iOS-7-Delayed-iPhone-5S-Release-Date-Announcement,22395.html</link>
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                            <![CDATA[ Don't panic, iPhone fans. ]]>
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                                                                        <pubDate>Thu, 02 May 2013 23:30:00 +0000</pubDate>                                                                                                                                <updated>Tue, 08 Oct 2019 20:16:59 +0000</updated>
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                                                                                                                    <dc:creator><![CDATA[ Jane McEntegart ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ null ]]></dc:description>
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                                <figure class="van-image-figure pull-" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:400px;"><p class="vanilla-image-block" style="padding-top:75.00%;"><img id="C7j65kg9jJAFUC3c3ctDPc" name="" alt="" src="https://cdn.mos.cms.futurecdn.net/C7j65kg9jJAFUC3c3ctDPc.jpg" mos="https://cdn.mos.cms.futurecdn.net/C7j65kg9jJAFUC3c3ctDPc.jpg" align="" fullscreen="1" width="400" height="300" attribution="" endorsement="" class="pull- expandable"><a href='https://cdn.mos.cms.futurecdn.net/C7j65kg9jJAFUC3c3ctDPc.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div></figure><p>Yesterday, reports surfaced that iOS 7 may be delayed due to an extensive redesign from Jony Ive. However, today brings word that iOS 7 will ship on time.</p><p>Bloomberg on Wednesday reported that <a href="http://www.bloomberg.com/news/2013-05-01/apple-s-ive-seen-risking-ios-7-delay-on-software-overhaul-tech.html">unnamed sources close to the iOS development team said that iOS 7 may be delayed due to the complete overhaul of the interface and core apps</a>. These sources claimed that internal deadlines for submitting features to be tested have been set later than past releases. Thus, Apple is pushing to compile enough of the system to preview at WWDC in June, and then will possibly release the platform in September already installed on the new models of iOS devices. However, AllThingsD cites its own unnamed sources that say Apple is 'mustering additional engineering resources' to get iOS 7 finished in time for a preview at its WWDC.</p><p>These sources compared the scenario to Apple pulling OS X 10.5 engineers to work on the original iPhone and said engineers from OS X 10.9 have been borrowed from the OS X division and are working on iOS 7. These sources added: "It will ship on time."</p><p>Of course, 'on time' doesn't mean much when we don't have a release date for iOS 7 to begin with. Looking back on iOS 6, that was previewed in June and launched in September. Similarly, iOS 5 was previewed at WWDC in June and not released until October. Both times, the new version of iOS was released alongside the new iteration of iPhone. There has been talk of Apple returning to its old summer-update cycle for the iPhone. If that's the case, and the iPhone 5S/6 is announced in June and released in July, then we can expect to see iOS 7 released this summer as well. However, if there's no iPhone, then iOS 7 will likely not be released until we see some new hardware.</p><p>Given the talk of Apple pulling engineers from OS X to work on iOS, we think it's pretty likely the release date is set for summertime. And, when you consider the fact that iOS 6 was only released last September, it's not surprising that the iOS team is pushed for time -- it's only been eight months since iOS 6 went out the door. </p>
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                                                            <title><![CDATA[ iOS 6.1.3 Update Fixes Lock-screen Vulnerability ]]></title>
                                                                                                                                                                                                <link>https://www.tomshardware.com/news/iOS-Lock-screen-by-pass-fix-trick,21618.html</link>
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                            <![CDATA[ All patched. ]]>
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                                                                        <pubDate>Wed, 20 Mar 2013 22:00:00 +0000</pubDate>                                                                                                                                <updated>Tue, 08 Oct 2019 20:18:54 +0000</updated>
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                                                    <category><![CDATA[Operating Systems]]></category>
                                                                                                                    <dc:creator><![CDATA[ Jane McEntegart ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ null ]]></dc:description>
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                                <figure class="van-image-figure pull-" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:400px;"><p class="vanilla-image-block" style="padding-top:75.00%;"><img id="ierF9jVmFHu8ieXpf2ubu4" name="" alt="" src="https://cdn.mos.cms.futurecdn.net/ierF9jVmFHu8ieXpf2ubu4.png" mos="https://cdn.mos.cms.futurecdn.net/ierF9jVmFHu8ieXpf2ubu4.png" align="" fullscreen="1" width="400" height="300" attribution="" endorsement="" class="pull- expandable"><a href='https://cdn.mos.cms.futurecdn.net/ierF9jVmFHu8ieXpf2ubu4.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div></figure><p>Back in mid-February it emerged that a hole in iOS 6.1 allowed folks to bypass the iPhone lockscreen and make calls without ever having to enter the passcode set by the device's owner. At the time, Apple said it was aware of the problem and that it was working on a fix that would arrive in a future software update.</p><p>If you're rocking iOS 6.1, you'll be pleased to know that fix has arrived. iOS 6.1.3 fixes a number of bugs, including the hole that allowed users to access certain parts of your phone without having to input the lockscreen code. The trick involved making an emergency call, canceling it, attempting to turn the phone off, and pressing the power button. Though this trick wouldn't give complete access to the phone, it did give access to the phone app, which allowed the person attempting to access your phone to make calls, edit contacts, view photos (by trying to add a photo to a contact's number), and check voicemail.</p><p>For full details on the bugs fixed by iOS 6.1.3, <a href="http://lists.apple.com/archives/security-announce/2013/Mar/msg00004.html">check out this security note</a>.</p><p><a href="mailto:news-us@bestofmedia.com?subject=News%20Article%20Feedback"><em><sub>Contact Us for News Tips, Corrections and Feedback</sub></em></a></p>
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                                                            <title><![CDATA[ iOS 6.1.1 Doesn't Fix iPhone 4S Battery Issue, Adds Problems ]]></title>
                                                                                                                                                                                                <link>https://www.tomshardware.com/news/lockscreen-v6.1.1-iPhone-4S-overheating-battery-loss,21109.html</link>
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                            <![CDATA[ Many issues plaguing the iPhone 4S still aren't fixed with iOS 6.1.1. ]]>
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                                                                                                                            <pubDate>Sat, 16 Feb 2013 00:00:00 +0000</pubDate>                                                                                                                                <updated>Thu, 30 Jan 2025 16:12:30 +0000</updated>
                                                                                                                                            <category><![CDATA[iOS]]></category>
                                                    <category><![CDATA[Software]]></category>
                                                    <category><![CDATA[Operating Systems]]></category>
                                                                                                                    <dc:creator><![CDATA[ Kevin Parrish ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ null ]]></dc:description>
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                                <figure class="van-image-figure pull-" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:274px;"><p class="vanilla-image-block" style="padding-top:171.53%;"><img id="" name="" alt="" src="https://cdn.mos.cms.futurecdn.net/zExGXV6b5hF2a3itPRCnZ7.jpg" mos="https://cdn.mos.cms.futurecdn.net/zExGXV6b5hF2a3itPRCnZ7.jpg" align="" fullscreen="1" width="274" height="470" attribution="" endorsement="" class="pull- expandable"><a href='https://cdn.mos.cms.futurecdn.net/zExGXV6b5hF2a3itPRCnZ7.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div></figure><p>Sometimes you have to pat yourself on the back for not updating the OS. That might be a loaded statement given updates are supposed to fix bugs and make a platform more secure, but we've seen our share of update blunders that can kill performance, break features and even brick gadgets altogether.</p><p>Apple's latest iOS release, v6.1.1, supposedly addressed the iPhone 4S model and 3G connection issues brought on by the previous release. According to the company, the patch "fixes an issue that could impact cellular performance and reliability for iPhone 4S." Apple didn't specify the exact nature of the "issue".</p><p>However this week <a href="http://www.wired.com/gadgetlab/2013/02/iphone-4s-battery-problems/">iPhone 4S owners have flooded various forum threads with complaints about persistent battery drain issues</a>. Previously this latest patch was believed to include a fix for the drain, but iPhone 4S owners claim their devices are not only seeing high-battery loss, but overheating.</p><p>"iOS 6 was seamless for my phone and I experienced no issues," one forum member <a href="https://discussions.apple.com/message/21227853#21227853">wrote</a>. "When I converted to 6.1, the battery retained about 30 percent of its usual lifespan– and overheats. 6.1.1 hasn’t improved the situation."</p><p>The latest iOS update also didn't fix <a href="http://www.slashgear.com/ios-6-1-vulnerability-allows-anyone-to-bypass-lockscreen-14269344/">a security bug brought on by v6.1 that allows anyone to bypass the lockscreen</a>. The hacker doesn't reach the Home screen, but does have access to contacts and photos stored on the device. Steps to achieve access include accessing the emergency call section, putting the device on stand-by mode and more.</p><p>The update also didn't fix <a href="http://www.slashgear.com/apple-promises-to-squash-ios-6-1-exchange-bug-14269331/">a problem surrounding iPhone 4S users connecting and syncing with Microsoft Exchange servers</a>. Microsoft told network administrators to merely block those devices from have access. Apple said it identified the problem and would release a fix.</p><p>On Friday <a href="http://www.iphone-ticker.de/ios-6-1-2-wahrscheinliche-freigabe-noch-vor-dem-20-februar-43915/">German website <em><span>iPhone-Ticker</span></em></a> said that Apple is gearing up to release iOS v6.1.2 that will address all the problems listed in this report. The update is expected to land early next week, but the report claims that it may not appear until Thursday or later based on information provided by carriers.</p><p><a href="mailto:news-us@bestofmedia.com?subject=News%20Article%20Feedback"><em><sub>Contact Us for News Tips, Corrections and Feedback</sub></em></a></p>
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                                                            <title><![CDATA[ Vodafone UK Warns iPhone Uses Away from iOS 6.1 ]]></title>
                                                                                                                                                                                                <link>https://www.tomshardware.com/news/Vodafone-UK-iOS-6.1-Update-3G-Broken,20998.html</link>
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                            <![CDATA[ Hold the phone! ]]>
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                                                                        <pubDate>Sat, 09 Feb 2013 09:00:00 +0000</pubDate>                                                                                                                                <updated>Tue, 08 Oct 2019 20:20:29 +0000</updated>
                                                                                                                                            <category><![CDATA[iOS]]></category>
                                                    <category><![CDATA[Software]]></category>
                                                    <category><![CDATA[Operating Systems]]></category>
                                                                                                                    <dc:creator><![CDATA[ Jane McEntegart ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ null ]]></dc:description>
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                                <figure class="van-image-figure pull-" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1287px;"><p class="vanilla-image-block" style="padding-top:72.18%;"><img id="VNCjeZFgmKcvLfZSuRtYZY" name="" alt="" src="https://cdn.mos.cms.futurecdn.net/VNCjeZFgmKcvLfZSuRtYZY.jpg" mos="https://cdn.mos.cms.futurecdn.net/VNCjeZFgmKcvLfZSuRtYZY.jpg" align="" fullscreen="1" width="1287" height="929" attribution="" endorsement="" class="pull- expandable"><a href='https://cdn.mos.cms.futurecdn.net/VNCjeZFgmKcvLfZSuRtYZY.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div></figure><p>UK cell phone provider Vodafone has warned customers using iPhones to not upgrade to iOS 6.1 due to apparent issues with 3G functionality. <a href="http://www.macrumors.com/2013/02/08/vodafone-uk-warning-iphone-4s-users-not-to-upgrade-to-ios-6-1-due-to-3g-issues/">MacRumors</a> reports that Vodafone sent SMS messages to all iPhone users on its network asking them to hold off on updating to iOS 6.1 for the time being.</p><p>"If you've not already downloaded iOS 6.1 for your iPhone 4s, please hold off for the next version while Apple fixes 3G performance issues. Thanks," the message read.</p><p>Vodafone further explained its request via the support forums on its website. The carrier said it's aware of an issue with Apple iPhone 4S handsets that have been upgraded to iOS 6.1. The issue affected 3G performance and some users are experiencing difficulty connecting to the network or receiving calls and texts.</p><p>According to Vodafone, Apple is working on a fix. In the mean time, the carrier wants anyone who hasn't yet upgraded to delay doing so until Apple can confirm the issue has been resolved.</p><p>No word of advice for those that have upgraded and are experiencing issues, but we'll keep you posted on any developments.</p><p><a href="mailto:news-us@bestofmedia.com?subject=News%20Article%20Feedback"><em><span>Contact Us for News Tips, Corrections and Feedback</span></em></a>                 </p>
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                                                            <title><![CDATA[ iOS 6 Now Installed On 300 Million Devices ]]></title>
                                                                                                                                                                                                <link>https://www.tomshardware.com/news/iOS-6-Install-Rate-Devices-iPad-iPhone,20761.html</link>
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                            <![CDATA[ Over 500 million iOS devices sold so far. ]]>
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                                                                        <pubDate>Wed, 30 Jan 2013 18:00:00 +0000</pubDate>                                                                                                                                <updated>Tue, 08 Oct 2019 20:21:05 +0000</updated>
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                                                    <category><![CDATA[Software]]></category>
                                                    <category><![CDATA[Operating Systems]]></category>
                                                                                                                    <dc:creator><![CDATA[ Zak Islam ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ null ]]></dc:description>
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                                <figure class="van-image-figure pull-" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:400px;"><p class="vanilla-image-block" style="padding-top:75.00%;"><img id="yrKePx9fcZUb5vsFzwdD3Q" name="" alt="" src="https://cdn.mos.cms.futurecdn.net/yrKePx9fcZUb5vsFzwdD3Q.png" mos="https://cdn.mos.cms.futurecdn.net/yrKePx9fcZUb5vsFzwdD3Q.png" align="" fullscreen="1" width="400" height="300" attribution="" endorsement="" class="pull- expandable"><a href='https://cdn.mos.cms.futurecdn.net/yrKePx9fcZUb5vsFzwdD3Q.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div></figure><p>Apple has announced that iOS 6 is now installed on 300 million devices. The milestone has been achieved five months after iOS 6's release, which coincided with the launch of the iPhone 5. Apple's marketing head Phil Schiller said that iOS 6 "may be the most popular new version of an OS in history."</p><p>Apple’s chief executive Tim Cook <a href="https://www.tomshardware.com/news/iOS-Devices-iPhone-iPad-Apple,20679.html">recently revealed that 500 million iOS devices have been sold thus far</a>. Consequently, 300 million devices running iOS 6 would translate into 60 percent of the overall installed base.</p><p>Back in the October of 2012, <a href="https://www.tomshardware.com/news/iOS-6-iPhone-5-Apple-iPad-ipod,18074.html">over 100 million iOS users adopted Apple's latest mobile OS</a>, with iOS 6 installed on 60 percent of North American iPhone users.</p><p><a href="mailto:news-us@bestofmedia.com?subject=News%20Article%20Feedback"><em><span>Contact Us for News Tips, Corrections and Feedback</span></em></a></p>
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                                                            <title><![CDATA[ iPhone 5 Helps iOS Beat Android on U.S. Smartphones ]]></title>
                                                                                                                                                                                                <link>https://www.tomshardware.com/news/iPhone-5-Apple-Android-Google,19342.html</link>
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                            <![CDATA[ Google's platform, however, dominates worldwide market. ]]>
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                                                                                                                            <pubDate>Mon, 03 Dec 2012 06:00:00 +0000</pubDate>                                                                                                                                <updated>Thu, 30 Jan 2025 13:31:32 +0000</updated>
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                                                    <category><![CDATA[Software]]></category>
                                                    <category><![CDATA[Operating Systems]]></category>
                                                                                                                    <dc:creator><![CDATA[ Zak Islam ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ null ]]></dc:description>
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                                <figure class="van-image-figure pull-" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:400px;"><p class="vanilla-image-block" style="padding-top:75.00%;"><img id="" name="" alt="" src="https://cdn.mos.cms.futurecdn.net/BNJyvpqbgXeadxfaZ2tu8c.jpg" mos="https://cdn.mos.cms.futurecdn.net/BNJyvpqbgXeadxfaZ2tu8c.jpg" align="" fullscreen="1" width="400" height="300" attribution="" endorsement="" class="pull- expandable"><a href='https://cdn.mos.cms.futurecdn.net/BNJyvpqbgXeadxfaZ2tu8c.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div></figure><p>During the 12 weeks ending on October 28, Apple's iOS accounted for a 48.1 percent smartphone market share in the United States, with Google's Android settling for 46.7 percent.</p><p>However, elsewhere, iOS isn't as popular as its fellow ecosystem. According to research firm Kantar Worldpanel ComTech, Android was running on 73.9 percent of all smartphones in Germany during the period in question. Android dominated in Spain as well with a 81.7 percent share.</p><p>Apple's success in the U.S., meanwhile, was due to the iPhone 5, Kantar said. The company noted that the last time iOS had a higher market share than Android was when the iPhone 4S launched last year.</p><p>While <a href="https://www.tomshardware.com/news/iPhone-Apple-Consumers-iOS-Android,18843.html">other reports suggest otherwise</a>, Apple has benefited greatly from customer loyalty. Kantar said 92 percent of consumers who own an iPhone will upgrade to another Apple smartphone.</p><p>As for overall worldwide share in the smartphone market, Android <a href="https://www.tomshardware.com/news/Smartphones-Sales-Google-Android-Apple,19106.html">accounts for 75 percent</a> (<a href="http://www.tomsguide.com/us/Android-China-Apple-Google-iOS,news-16315.html">90 percent in China</a>), while iOS settles for 14.9 percent.</p><p><a href="mailto:news-us@bestofmedia.com?subject=News%20Article%20Feedback"><em><sub>Contact Us for News Tips, Corrections and Feedback</sub></em></a></p>
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                                                            <title><![CDATA[ Facebook Urges Staff to Switch From iPhone to Android ]]></title>
                                                                                                                                                                                                <link>https://www.tomshardware.com/news/iPhone-Android-Facebook-Staff-Facebook-App-Posters,19294.html</link>
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                            <![CDATA[ Social network looking to improve Facebook experience on the smartphone platform that has the largest market share. ]]>
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                                                                                                                            <pubDate>Tue, 27 Nov 2012 09:00:00 +0000</pubDate>                                                                                                                                <updated>Tue, 28 Jan 2025 13:52:21 +0000</updated>
                                                                                                                                            <category><![CDATA[iOS]]></category>
                                                    <category><![CDATA[Software]]></category>
                                                    <category><![CDATA[Operating Systems]]></category>
                                                                                                                    <dc:creator><![CDATA[ Zak Islam ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ null ]]></dc:description>
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                                <figure class="van-image-figure pull-" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:414px;"><p class="vanilla-image-block" style="padding-top:154.35%;"><img id="" name="" alt="" src="https://cdn.mos.cms.futurecdn.net/BeaujUrtu5fZyyHZeNH4BB.jpg" mos="https://cdn.mos.cms.futurecdn.net/BeaujUrtu5fZyyHZeNH4BB.jpg" align="" fullscreen="1" width="414" height="639" attribution="" endorsement="" class="pull- expandable"><a href='https://cdn.mos.cms.futurecdn.net/BeaujUrtu5fZyyHZeNH4BB.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div></figure><p><br/>Facebook is plastering posters around its headquarters to encourage employees to get rid of their iPhones in favor of Google-powered Android smartphones. According to a TechCrunch report, posters encouraging employees to "switch today" have started to appear on the walls at the social network giant's Mountain View, California offices.</p><p>Facebook had previously offered its employees iPhones, but the aim in the switch to Google's mobile platform is apparently due to improved functionality for the Facebook app. The application present on Apple's smartphone has been criticized for being slow, draining battery life and not offering useful features. Thus, employees are being encouraged to use their own devices in order to improve the Facebook experience on the smartphone OS with the largest marketshare (Android <a href="https://www.tomshardware.com/news/Smartphones-Sales-Google-Android-Apple,19106.html">currently dominates the market with a 72.4 percent share</a>, while iOS decreased its hold on the market with a 13.9 share).</p><figure class="van-image-figure pull-" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:460px;"><p class="vanilla-image-block" style="padding-top:138.91%;"><img id="" name="" alt="" src="https://cdn.mos.cms.futurecdn.net/MCsiz7KoGvysWHVwYR4NdE.jpg" mos="https://cdn.mos.cms.futurecdn.net/MCsiz7KoGvysWHVwYR4NdE.jpg" align="" fullscreen="1" width="460" height="639" attribution="" endorsement="" class="pull- expandable"><a href='https://cdn.mos.cms.futurecdn.net/MCsiz7KoGvysWHVwYR4NdE.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div></figure><p><br/>One of the posters in question features a graph depicting IDC data that forecasts Android will control around twice as much of the smartphone market as the iPhone come 2016. The posters encouraged employees to contact Facebook's help desk to have their device switched from iPhone to Android.</p><p>Back in August, reports emerged that said Facebook employees were being "nudged, cajoled, and even ordered to give up their iPhones for Android devices." When asked about the posters, a Facebook spokesperson stressed: "We don't encourage one device over another. We let employees choose."</p><p>During its <a href="http://www.tomsguide.com/us/Facebook-Mark-Zuckerberg-1-Billion-users,news-16133.html">announcement that Facebook boasts over a billion members</a>, the company also confirmed it has over 600 million mobile users.</p><p><a href="mailto:news-us@bestofmedia.com?subject=News%20Article%20Feedback"><em><sub>Contact Us for News Tips, Corrections and Feedback</sub></em></a>           </p>
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                                                            <title><![CDATA[ iOS 6 Installed on 60 Percent of iPhones in North America ]]></title>
                                                                                                                                                                                                <link>https://www.tomshardware.com/news/iOS-6-iPhone-5-Apple-iPad-ipod,18074.html</link>
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                            <![CDATA[ Over 100 million iOS users have adopted Apple's latest mobile OS. ]]>
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                                                                        <pubDate>Tue, 02 Oct 2012 23:30:00 +0000</pubDate>                                                                                                                                <updated>Thu, 30 Jan 2025 13:53:43 +0000</updated>
                                                                                                                                            <category><![CDATA[iOS]]></category>
                                                    <category><![CDATA[Software]]></category>
                                                    <category><![CDATA[Operating Systems]]></category>
                                                                                                                    <dc:creator><![CDATA[ Zak Islam ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ null ]]></dc:description>
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                                <figure class="van-image-figure pull-" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:400px;"><p class="vanilla-image-block" style="padding-top:75.00%;"><img id="" name="" alt="" src="https://cdn.mos.cms.futurecdn.net/yrKePx9fcZUb5vsFzwdD3Q.png" mos="https://cdn.mos.cms.futurecdn.net/yrKePx9fcZUb5vsFzwdD3Q.png" align="" fullscreen="1" width="400" height="300" attribution="" endorsement="" class="pull- expandable"><a href='https://cdn.mos.cms.futurecdn.net/yrKePx9fcZUb5vsFzwdD3Q.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div></figure><p>60 percent of iPhones in the U.S. and Canada have already installed Apple's latest mobile operating system, iOS 6, according to a report conducted by advertising and analytics firm Chitika.</p><p>Updated metrics based on advert impressions from when iOS 6 launched last month found that 60 percent of iPhone users are already on iOS 6, while the figure is 45 percent for iPad users, and 39 percent for iPod owners.</p><p>"Overall, this data points to Apple doing an outstanding job of keeping their user base up-to-date with the latest OS," Chitika said. "By comparison, Google's latest data shows only 22 percent of its users being on its two most recent versions of Android."</p><p>24 hours after iOS 6 launched, Chitika said a total of 15 percent of iOS users installed the latest operating system. The figure was followed by official numbers provided by Apple when the firm announced that, along with <a href="https://www.tomshardware.com/news/iPhone-5-Sales-Weekend-Launch-Sold-out,17830.html">iPhone 5's opening weekend sales</a>, over 100 million iDevice users had adopted to iOS 6.</p><figure class="van-image-figure pull-" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:610px;"><p class="vanilla-image-block" style="padding-top:60.66%;"><img id="" name="" alt="" src="https://cdn.mos.cms.futurecdn.net/FpnepeW9zT7YoHqKRw2Yfj.png" mos="https://cdn.mos.cms.futurecdn.net/FpnepeW9zT7YoHqKRw2Yfj.png" align="" fullscreen="1" width="610" height="370" attribution="" endorsement="" class="pull- expandable"><a href='https://cdn.mos.cms.futurecdn.net/FpnepeW9zT7YoHqKRw2Yfj.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div></figure><p><br/>iOS 6, which was released on September 19, adds over 200 new features, according to Apple. Particularly, it replaces Google Maps with Apple's own maps app, which has been so <a href="https://www.tomshardware.com/news/Apple-iOS6-Maps-Apps,17813.html">heavily scrutinized</a> that Apple CEO Tim Cook <a href="http://www.tomsguide.com/us/Tim-Cook-Apology-Apple-Maps-Alternatives-Google-Maps-iOS-6,news-16112.html">issued an apology</a> pertaining to the app's flaws.</p><p><a href="mailto:news-us@bestofmedia.com?subject=News%20Article%20Feedback"><em><sub>Contact Us for News Tips, Corrections and Feedback</sub></em></a></p>
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                                                            <title><![CDATA[ Mozilla Building Own iOS Browser Dubbed 'Junior' ]]></title>
                                                                                                                                                                                                <link>https://www.tomshardware.com/news/Mozilla-Junior-iOS-App-iPad-Browser-Firefox-Junior,16031.html</link>
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                            <![CDATA[ Mozilla is moving in on Safari's turf. ]]>
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                                                                                                                            <pubDate>Tue, 19 Jun 2012 15:50:00 +0000</pubDate>                                                                                                                                <updated>Wed, 05 Feb 2025 14:49:57 +0000</updated>
                                                                                                                                            <category><![CDATA[iOS]]></category>
                                                    <category><![CDATA[Software]]></category>
                                                    <category><![CDATA[Operating Systems]]></category>
                                                                                                                    <dc:creator><![CDATA[ Jane McEntegart ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ null ]]></dc:description>
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                                <p>Mozilla already has a sizable chunk of the desktop market and a presence on Android devices, however, it seems the folks at Mozilla are eager to expand Firefox's reach to include the iPad, as the company late last week revealed that it has been working on an iPad browser.</p><p>In a post published on its Air Mozilla blog, Mozilla announced that its Product Design Strategy team had been working on an iPad browser that rethinks user experience and aims to make browsing more fun as well as more ergonomic. The Product Design and Strategy team is a new unit at Mozilla, formed because the company felt Mozilla was lacking in product design. This team has been working on a few projects over the last few months, including Presence, the ability to talk to people and share links with friends directly. However, the big news is Mozilla Junior, an iPad browser.</p><p>"We wanted to make something entirely new. We wanted to look into how we could reinvent the browser for a new form factor and also kind of throw out everything we know about browsers so far," said Alex Limi, of Mozilla's Product Design team. "And everybody says they've done this, but nobody's done this."</p><figure class="van-image-figure pull-" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:484px;"><p class="vanilla-image-block" style="padding-top:130.17%;"><img id="" name="" alt="" src="https://cdn.mos.cms.futurecdn.net/aMdHBjVo82SCoFbmuV97k8.png" mos="https://cdn.mos.cms.futurecdn.net/aMdHBjVo82SCoFbmuV97k8.png" align="" fullscreen="1" width="484" height="630" attribution="" endorsement="" class="pull- expandable"><a href='https://cdn.mos.cms.futurecdn.net/aMdHBjVo82SCoFbmuV97k8.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div></figure><figure class="van-image-figure pull-" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:483px;"><p class="vanilla-image-block" style="padding-top:129.19%;"><img id="" name="" alt="" src="https://cdn.mos.cms.futurecdn.net/AiFxPVpVAWdMJ2KiQwwU4n.png" mos="https://cdn.mos.cms.futurecdn.net/AiFxPVpVAWdMJ2KiQwwU4n.png" align="" fullscreen="1" width="483" height="624" attribution="" endorsement="" class="pull- expandable"><a href='https://cdn.mos.cms.futurecdn.net/AiFxPVpVAWdMJ2KiQwwU4n.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div></figure><figure class="van-image-figure pull-" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:482px;"><p class="vanilla-image-block" style="padding-top:130.29%;"><img id="" name="" alt="" src="https://cdn.mos.cms.futurecdn.net/TuzGkyNU8FZRtEJFnLQAtH.png" mos="https://cdn.mos.cms.futurecdn.net/TuzGkyNU8FZRtEJFnLQAtH.png" align="" fullscreen="1" width="482" height="628" attribution="" endorsement="" class="pull- expandable"><a href='https://cdn.mos.cms.futurecdn.net/TuzGkyNU8FZRtEJFnLQAtH.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div></figure><p>     </p><p>The WebKit based browser (and it has to be, as you can't ship anything that isn't WebKit based on that platform) is described as a fun and engaging application that ditches the more traditional desktop feel that Safari for iPad employs and instead offers a more magazine-like experience. The 'back' and 'new tab' buttons are on the lower half of the screen on either side of the display. They're positioned so that if you hold the tablet with two hands these buttons will be right by each of your thumbs. Hitting the little plus sign for a new tab brings up a new window split three ways to offer you three choices: Up top is recently visited pages, the middle shows icons for your favorite sites, and down the bottom you've got the search bar and keyboard. </p><p>Mozilla isn't the only company to invest in a specifically-iPad browser (as Limi points out, Chrome for iOS is shipping soon). However, the company hasn't said when we can expect Junior to ship, so don't expect to be able to replace Safari with Junior any time soon. We'll keep you posted.</p><p><strong><sub><a href="https://twitter.com/#!/janemcentegart">Follow @JaneMcEntegart on Twitter</a>.                  </sub></strong></p>
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                                                            <title><![CDATA[ More iOS Devices Sold in 2011 Than Macs in Last 28 Years ]]></title>
                                                                                                                                                                                                <link>https://www.tomshardware.com/news/iOS-Devices-Macs-iPad-iPhone-Unit-Sales,14733.html</link>
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                            <![CDATA[ That's a lot of iPhones... ]]>
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                                                                        <pubDate>Sat, 18 Feb 2012 10:00:00 +0000</pubDate>                                                                                                                                <updated>Tue, 08 Oct 2019 20:33:49 +0000</updated>
                                                                                                                                            <category><![CDATA[iOS]]></category>
                                                    <category><![CDATA[Software]]></category>
                                                    <category><![CDATA[Operating Systems]]></category>
                                                                                                                    <dc:creator><![CDATA[ Jane McEntegart ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ null ]]></dc:description>
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                                <p>Though Apple began as a computer company, it's common knowledge that Cupertino's other products, such as the iPad, iPod and iPhone, are massive money-makers. The company's latest earnings report revealed that Apple sold 37.04 million iPhones and 15.43 million iPads in the fourth quarter of last year. By comparison, the number of Macs shipped in the same quarter was just 5.2 million. Not a small number by any stretch of the imagination, but definitely not at the level of the iPhone and iPad. In fact, the iPad and iPhone are so wildly successful that all the Macs sold in nearly three decades still can't match up to iOS device sales in terms of units.</p><p>Apple CEO Tim Cook recently revealed 55 million iPads to date, adding that it took five years to achieve that number with the iPod, and 22 years for the Mac (<a href="http://tech.fortune.cnn.com/2012/02/15/transcript-apple-ceo-tim-cook-at-goldman-sachs/">as noted by Fortune here</a>). This got <a href="http://www.asymco.com/2012/02/16/ios-devices-in-2011-vs-macs-sold-it-in-28-years/">the folks over at Asymco thinking</a> about unit sales across Apple's product portfolio and how long each device had been on sale. Horace Dediu writes that the iOS platform overtook OS X in less than four years and that last year alone, the number of iOS devices sold amounted to more than the number of Macs sold, well, ever.</p><figure class="van-image-figure pull-" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:594px;"><p class="vanilla-image-block" style="padding-top:88.38%;"><img id="DZrxqjSYz8eKCQ3SM32kiA" name="" alt="" src="https://cdn.mos.cms.futurecdn.net/DZrxqjSYz8eKCQ3SM32kiA.png" mos="https://cdn.mos.cms.futurecdn.net/DZrxqjSYz8eKCQ3SM32kiA.png" align="" fullscreen="1" width="594" height="525" attribution="" endorsement="" class="pull- expandable"><a href='https://cdn.mos.cms.futurecdn.net/DZrxqjSYz8eKCQ3SM32kiA.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div></figure><p>Of course, it's impossible to deny the success of the iPad or the iPhone (or even the iPod touch) considering the number of units sold, but it's also hard to ignore the fact that these are all significantly cheaper than the price of the cheapest Apple computer. Throw in the fact that smartphones are on a 12-month refresh cycle (as is the iPad) whereas people tend to hold on to their computers for much longer than that, and these crazy numbers start to make a little bit more sense. Just a little!</p><p><strong><sub><a href="https://twitter.com/#!/janemcentegart">Follow @JaneMcEntegart on Twitter for the latest news.</a>      </sub></strong></p>
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