Testing CPU scaling in Crimson Desert — X3D wins, but not by much, and Raptor Lake shines

Crimson Desert CPU Scaling
(Image credit: Tom's Hardware)

Crimson Desert is the type of game that shouldn’t ever see the light of day. Built originally as a prequel for popular MMO Black Desert Online before being scrapped and redirected to a single-player release, and sitting in development for close to a decade, Crimson Desert could have easily died in development. Add on top of that a proprietary game engine called BlackSpace, a modest headcount, and no external publisher — Crimson Desert defies the narrative about how AAA games are built and released today. But we’re here. Crimson Desert is real, it’s massive, and I’ve been poking around Pywel with the best CPUs for gaming to see how they react.

The results are positive. I mainly tested on the last few generations of AMD and Intel chips, though I threw in a Ryzen 7 2700X (just above the game’s minimum-spec CPU) and a Core i3-13100F (a weak quad-core chip) into the mix to see how they'd hold up. Unfortunately, I wasn’t able to get to as many older AM4 chips, due to time and some bent pins. It’s been a while.

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Jake Roach
Senior Analyst, CPUs

Jake Roach is the Senior CPU Analyst at Tom’s Hardware, writing reviews, news, and features about the latest consumer and workstation processors.

  • One of the most anticipated games of these last few months. I hope it's worth the wait, because i plan on buying it.
    Reply
  • thestryker
    Hopefully omitting ARL entirely is due to the forthcoming 250K/270K releases, because otherwise it's a really bad look.
    Reply
  • -Fran-
    thestryker said:
    Hopefully omitting ARL entirely is due to the forthcoming 250K/270K releases, because otherwise it's a really bad look.
    Exactly what I was goinf to ask and speculate on, lol.

    --

    Thanks for the review as always!

    Regards.
    Reply
  • patriotpa
    1080P. NO ONE runs this type of game at 1080P....unless they have a crappy card that's only good at raster.
    Reply
  • User of Computers
    no ARL? I get that it's not the CPU of choice for gamers but having it would be a nice comparison point to check whether or not it can match RPL.
    Reply
  • User of Computers
    patriotpa said:
    1080P. NO ONE runs this type of game at 1080P....unless they have a crappy card that's only good at raster.
    dude it's this thing called "CPU testing" that isolates every variable so that the CPU is the bottleneck.
    Reply
  • Hotrod2go
    -Fran- said:
    Exactly what I was goinf to ask and speculate on, lol.

    --

    Thanks for the review as always!

    Regards.
    Why? ARL is better now than when released, or are bios & chipset updates irrelevant?
    Reply
  • Makaveli
    patriotpa said:
    1080P. NO ONE runs this type of game at 1080P....unless they have a crappy card that's only good at raster.
    Just say you don't understand CPU testing.
    Reply
  • Gururu
    patriotpa said:
    1080P. NO ONE runs this type of game at 1080P....unless they have a crappy card that's only good at raster.
    Completely agree, though you can find more varied benchmarks popping up now. This game has been getting a lot of hype for doing open world modeling right. Gameplay is reported as somewhat chaotic, but I am very hopeful to add it to my library!
    Reply
  • aberkae
    patriotpa said:
    1080P. NO ONE runs this type of game at 1080P....unless they have a crappy card that's only good at raster.
    Partially true, but I can see some running 4k dlss performance or fsr 4k performance where the base resolution is at 1080p. At 4k native the chart will just be more gpu bound.
    Reply