DLSS 5 officially launches inside NBA 2K27, limited to RTX 50-series GPUs for now — Nvidia promises to bring neutral rendering tech to RTX 40-series soon

DLSS 5 in NBA 2K27
(Image credit: Nvidia / Take-Two Interactive)

After a heavily scrutinized announcement earlier this year and a very revealing past few days, DLSS 5 has finally, officially launched inside NBA 2K27. A sports game is a bit of an unusual choice to showcase what is seemingly the next big leap in real-time rendering, but it's the only game DLSS 5 works with for now. Fortunately, you don't need an RTX 50-series GPU to enjoy it, as Nvidia has confirmed that the tech is coming to previous-gen RTX 40-series hardware as well, though we don't know exactly when.

Nvidia has worked closely with developer Visual Concepts to leverage DLSS 5 as an aid rather than the foundation of NBA 2K27. The game still uses scanned 3D models of all the players to form the base geometry. Then, DLSS 5 combines training data and engine data to infer things like lighting and shadows, upgrading the scene to look more photorealistic. Such engine-level implementation allows devs to fine-tune the end result as per their creative intent instead of just applying a global AI filter over everything.

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Hassam Nasir
Contributing Writer

Hassam Nasir is a die-hard hardware enthusiast with years of experience as a tech editor and writer, focusing on detailed CPU comparisons and general hardware news. When he’s not working, you’ll find him bending tubes for his ever-evolving custom water-loop gaming rig or benchmarking the latest CPUs and GPUs just for fun.