Modders halve FSR 4 render times on AMD’s PS5-derived BC-250 mining APU — portable FidelityFX DLL cuts 1440p upscaling time from 11.51 ms to 5.92 ms

The BC 250 board in-hand
(Image credit: Tom's Hardware)

Modders have slashed the cost of running FSR 4 on AMD’s RDNA 2-powered BC-250 by nearly half, with a new implementation cutting the upscaler’s processing time from 11.51 ms to 5.92 ms at 1440p. Detailed in a VideoCardz post, the latest work builds on the community’s ongoing effort to turn AMD’s unusual PlayStation 5-derived crypto-mining board into a capable Linux gaming machine, while moving the FSR 4 optimizations from a custom Mesa modification into a portable FidelityFX DLL.

According to testing shared by the developer, FSR 4.1.1 running at 2560 x 1440 with a 1706 x 960 Quality input required 11.51 ms using the original shaders, compared with 5.92 ms using the latest v4.0.0-rc9 release. At 4K, processing time reportedly dropped from 25.72 ms to 12.08 ms, while 1080p fell from 7.13 ms to 3.93 ms. The developer also reports that the optimized implementation produced byte-identical images to the original shaders in controlled testing, suggesting that the performance improvement comes from executing the same workload more efficiently, and not reducing image quality.

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Etiido Uko
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Etiido Uko is a news contributor for Tom's Hardware covering the latest updates in big tech and the PC industry. He is a mechanical engineer and senior technical writer with over nine years of experience in documentation and reporting. He is deeply passionate about all things engineering and technology, and is an expert in gadgets, manufacturing, robotics, automotive, and aerospace.