Micron discontinues 2GB GDDR7 chips for gaming GPUs as it pivots toward higher-density memory for AI — chipmaker reportedly pivots to high-margin 3GB silicon for AI GPUs

Micron GDDR7
(Image credit: Micron)

Micron is reportedly pulling the plug on its 2 GB (16Gb) GDDR7 memory chips, ending production and sales of both the 28 Gbps and 32 Gbps variants. According to an X post by UNIKO’s Hardware, the chips — some of which shipped on some GeForce RTX 50 graphics cards — are now designated as “End of Life” on Micron's site. Tom’s Hardware can confirm that the pages for module norms return “No results found.”

Micron just began supplying its 2GB GDDR7 to Nvidia earlier this year, with Samsung and SK Hynix being the main GDDR7 suppliers. As a result, Micron's 2GB module only shipped on a few Nvidia models, such as retail variants of the GeForce RTX 5060. Samsung and SK Hynix cover the vast bulk of 2 GB GDDR7 modules for the standard RTX 50 retail lineup, so the risk of immediate shortages is minimal. Micron’s uncompetitive position in the 2 GB segment also appears to have made a fast exit logical to free up fabrication capacity.

Latest Videos FromTom's Hardware
Etiido Uko
News Contributor

Etiido Uko is a news contributor for Tom's Hardware covering the latest updates in big tech and the PC industry. He is a mechanical engineer and senior technical writer with over nine years of experience in documentation and reporting. He is deeply passionate about all things engineering and technology, and is an expert in gadgets, manufacturing, robotics, automotive, and aerospace.

  • bigdragon
    This is probably a sign it's time for the consumer market to move on from 2GB chips to the 3GB chips. I know Nvidia doesn't want gamers to have more memory capacity, but having producers concentrate on one line of products instead of 2 lines should result in controlling costs and supplies over the long term.
    Reply
  • helper800
    bigdragon said:
    This is probably a sign it's time for the consumer market to move on from 2GB chips to the 3GB chips. I know Nvidia doesn't want gamers to have more memory capacity, but having producers concentrate on one line of products instead of 2 lines should result in controlling costs and supplies over the long term.
    Can't wait for the 1800 dollar 6070 24gb...
    Reply
  • usertests
    bigdragon said:
    This is probably a sign it's time for the consumer market to move on from 2GB chips to the 3GB chips. I know Nvidia doesn't want gamers to have more memory capacity, but having producers concentrate on one line of products instead of 2 lines should result in controlling costs and supplies over the long term.
    We were unfairly denied our 96-bit RTX 5050 9GB budget masterpiece. Maybe it's still coming.
    Reply
  • alan.campbell99
    Hmm, what goes into the current gen consoles, is there any affect on them?
    Reply
  • usertests
    alan.campbell99 said:
    Hmm, what goes into the current gen consoles, is there any affect on them?
    Current gen uses GDDR6, not affected by 2 GB GDDR7 production ending.

    Next gen consoles will likely use 3 GB GDDR7 in clamshell configuration. 30 GB on 160-bit for PS6, 36 GB on 192-bit for Xbox Helix.
    Reply
  • thestryker
    bigdragon said:
    This is probably a sign it's time for the consumer market to move on from 2GB chips to the 3GB chips. I know Nvidia doesn't want gamers to have more memory capacity, but having producers concentrate on one line of products instead of 2 lines should result in controlling costs and supplies over the long term.
    3GB is carrying a large price premium right now so while this would be the next step don't expect it any time soon. Micron was the last supplier to get approved by nvidia for GDDR7 so chances are their 2GB package volume was lower than the other two. It makes sense to focus on the higher profit part when there's lots of demand and the volume of the lower profit part is low.
    Reply