There's a big hole in between AMD's $450 Radeon HD 7950 and its $160 Radeon HD 7700. Today, the company introduces Radeon HD 7850 and 7870 to fill that gap, and they push a lot more performance than we expected. But are they really ready for prime time?
What can you get for $140? How about AMD's top-of-the-line A8-3870K APU with four CPU cores and an integrated Radeon HD 6550D? That's also enough for a Pentium G620 and discrete Radeon HD 6670. We benchmark both to uncover the best budget-oriented option.
These are the lowest-end cards built using AMD's new Graphics Core Next architecture. Is 28 nm manufacturing, a fresh design, and new functionality enough to warrant upgrading existing value-oriented champs like the Radeon HD 6850 and GeForce GTX 460?
We've been waiting on AMD's Financial Analyst Day for more information on how the company plans to approach new and current businesses moving forward. Ahead of the big event, AMD pre-briefed us on the news.
We've been bugging AMD for years now, literally: show us what GPU-accelerated software can do. Finally, the company is ready to put us in touch with ISVs in nine different segments to demonstrate how its hardware can benefit optimized applications.
We’ve been more than outspoken about the naming AMD and Nvidia use for their mobile GPUs. Are they really trying to mislead buyers, though? We briefly examine their methodology and frame that against the limitations of high-end mobile computing.
Sporting awesome gaming performance and low power draw, the only thing missing from our previous Radeon HD 6990M benchmarks was an efficient, portable package. Eurocom addresses that with its mid-sized Racer. But can the smaller notebook keep pace?
A sample of AMD's next-generation Radeon HD 7970 landed in our lab just before Santa. Don't cross your fingers for one of these in your stocking, though. It's not available yet. Is it fast, though? Our benchmarks suggest yes, but more testing remains!
Rarely are MMOs anticipated as hotly as Star Wars: The Old Republic. We take a close look at the offspring of legendary developer Bioware and the larger-than-life Star Wars franchise, then tell you what kind of hardware it needs for smooth performance.
Ready for a limited edition graphics card? The GeForce GTX 560 Ti 448 Core just landed. Learn how it differs from the GeForce GTX 560 Ti, why its life will be be short, if it's a decent performer, and what we can do with this thing overclocked.
Earlier this year, we took a detailed look at different anti-aliasing technologies in Part 1 of this series. In Part 2, we test all of those modes in order to get an accurate picture of the performance hit we can expect when it comes to using each one.
AMD’s 1 GB Radeon HD 6950s are certainly cheaper than their 2 GB predecessors. But are they really a better value? In theory, the Cayman GPU runs out of steam before 2 GB is needed. So, we're comparing five custom 1 GB cards to the 2 GB part to find out.
Nvidia just updated its stereoscopic 3D ecosystem with 3D Vision 2. We show you what makes this initiative different and how it compares to the competition. Then, we benchmark GeForce and Radeon graphics cards in a no-holds-barred stereo showdown!
It’s about time that someone performed a meaningful comparison of 3D-enabled games using Nvidia’s 3D Vision and AMD’s HD3D. We put 18 different titles under the microscope to determine which technology gives you the most playability, most often.
A flagship graphics launch is bound to fail unless it's the fastest game in town. Well, both AMD and Nvidia say their respective juggernauts have that title. Clearly, only one company can be right. Is the Radeon HD 6990M or GeForce GTX 580M quicker?
Would you like to add another monitor, but find yourself out of display outputs? DisplayLink's technology employs the USB bus to extend your screen. The current implementation isn't perfect; we're more excited about the USB 3.0 hardware it has planned.
The highly anticipated prequel to the game that started it all, Deus Ex: Human Revolution is now available. We take a close look at this intriguing title, the first to offer in-game morphological anti-aliasing and AMD HD3D support upon its release.
We've received many emails from readers asking about the phenomenon known as micro-stuttering and what it means to multi-GPU setups in CrossFire and SLI. After running plenty of benchmarks, we're ready to weigh in on what turns out to be a real issue.