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Eurocom Racer: Radeon HD 6990M In A Truly Mobile Form Factor

Test Settings And Benchmarks

Test System Configurations
Eurocom RacerX7200
CPUIntel Core i7-2960XM 2.7-3.7 GHz Four cores, eight threads, 8 MB Shared L3 CacheIntel Core i7-990X 3.46-3.73 GHz Six cores, 12 threads, 12 MB Shared L3 Cache
ChipsetIntel HM65 Express PCHIntel X58 Express IOH / ICH10R
RAMSamsung M471B5273DH0-CK0 8 GB (2 x 4 GB) DDR3-1600 C11Samsung M471B5273DH0-CK0 12 GB (3 x 4 GB) DDR3-1333 C9
GraphicsAMD Radeon HD 6990M 715 MHz, 2 GB GDDR5-3600(2 x) AMD Radeon HD 6990M 715 MHz, 2 GB GDDR5-3600
Hard DriveIntel SSDSC2MH120A2 120 GB, SATA 6Gb/s SSDIntel SSDSC2MH120A2 120 GB, SATA 6Gb/s SSD
SoundIntegrated HD AudioIntegrated HD Audio
NetworkIntegrated Gigabit NetworkingIntegrated Gigabit Networking
PowerLi-Shin 20 V, 7.5 A AdapterChicony 20 V, 15 A Adapter
OSMicrosoft Windows 7 Ultimate x64
GraphicsAMD Catalyst 11.11

With new benchmarks in our suite and no smaller notebooks to compare, we pit Eurocom’s Racer against one of the company's own X7200-based offerings. This should provide an excellent demonstration of the more portable machine's added efficiency, while addressing doubts about its performance.

Other parts of the larger notebook were equalized to the best possible extent. However, disabling the X58 platform's triple-channel memory configuration would heave created a false parity, since that is a built-in feature. Note that the same memory runs at a slower data rate on the X58-based machine due to Intel's official specifications. That lower data rate enables better timings, though.

Benchmark Configuration
3D Games
DiRT 3V1.01, Run with -benchmark example_benchmark.xml Test Set 1: High Quality Preset, No AA Test Set 2: Ultra Quality Preset, 8x AA
Metro 2033Full Game, Built-In Benchmark, "Frontline" Scene Test Set 1: DX11, High, AAA, 4x AF, No PhysX, No DoF Test Set 2: DX11, Very High, 4x AA, 16x AF, No PhysX, DoF On
StarCraft IIVersion, Tom's Hardware custom map Test Set 1: High Texture, High QualityTest Set 2: Ultra Textures, Extreme Quality
Audio/Video Encoding
iTunesVersion x64: Audio CD (Terminator II SE), 53 minutes, default AAC format
Lame MP3Version 3.98.3: Audio CD "Terminator II SE", 53 min, convert WAV to MP3 audio format, Command: -b 160 --nores (160 Kb/s)
HandBrake CLIVersion 0.95: "Big Buck Bunny" (720x480, 23.972 FPS) 5 Minutes, Audio: Dolby Digital, 48 000 Hz, Six-Channel, English, to Video: AVC Audio: AC3 Audio2: AAC (High Profile)
MainConcept ReferenceVersion: MPEG-2 to H.264, MainConcept H.264/AVC Codec, 28 sec HDTV 1920x1080 (MPEG-2), Audio: MPEG-2 (44.1 kHz, Two-Channel, 16-Bit, 224 Kb/s), Codec: H.264 Pro, Mode: PAL 50i (25 FPS), Profile: H.264 BD HDMV
Adobe Photoshop CS5Version 12.1 x64: Filter 15.7 MB TIF Image: Radial Blur, Shape Blur, Median, Polar Coordinates
Autodesk 3ds Max 2012Version 14.0 x64: Space Flyby Mentalray, 248 Frames, 1440x1080
WinZipVersion 15.5 Pro: THG-Workload (464 MB) to ZIP, command line switches "-a -ez -p -r"
WinRARVersion 4.01: THG-Workload (464 MB) to RAR, command line switches "winrar a -r -m3"
7-ZipVersion 9.22: THG-Workload (464 MB) to .7z, command line switches "a -t7z -r -m0=LZMA2 -mx=5"
ABBYY FineReaderVersion Read PDF save to Doc, Source: Political Economy (J. Broadhurst 1842) 111 Pages
Thomas Soderstrom is a Senior Staff Editor at Tom's Hardware US. He tests and reviews cases, cooling, memory and motherboards.