GameStop CEO says Sony's decision to go disc-less is 'totally irrelevant' — claims software, including physical discs, accounts for only 12% of the company's business

Gamestop
(Image credit: Getty / Brandon Bell)

The CEO of GameStop — one of the world's largest video game retailers — has said that Sony’s decision to halt the production of physical game discs in 2028 is “totally irrelevant” to the company's business. Speaking to BloombergTech in an interview on Thursday, July 16, Ryan Cohen made the comments while responding to questions on how console makers’ going disc-less might affect GameStop amid the company's controversial bid to buy eBay.

When asked, “If the hardware makers are reportedly moving to disc-less on the console side, future game launches are digital only, where does that fit in for the business plan?” Cohen responded, “It doesn’t matter at all. Software, it mattered in the past. Software today makes up less than 12% of the business, and collectables makes up over half the business. So, it’s totally, totally irrelevant.”

Cohen's characterization doesn't exactly match GameStop's own filings, but the underlying trend does. In fiscal year 2025, the company reported total net sales of $3.63 billion. At $729.3 million, Software — which includes physical game discs, game cartridges, and digital download codes by GameStop’s classification — accounted for 20.1% of the total, the lowest among the company's product categories. Collectibles brought in $1.06 billion at 29.2 percent, while hardware and accessories — including new and pre-owned hardware, accessories, hardware bundles, interactive figures, strategy guides, and mobile/consumer electronics — remained the largest single line at $1.84 billion, or 50.7 percent.

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The year-on-year growth figures also appear to support Cohen's stance, with software revenue dropping 27% in FY24 and hardware revenue dropping 12%. Meanwhile, revenue from collectibles — covering apparel, toys, trading cards, gadgets, other pop-culture products, and submission services for authentication and grading of trading cards — grew by 47%.

Swipe to scroll horizontally
GameStop FY2025 net sales by product category

Category

FY2025 net sales

Share of total

FY2024 net sales

Change

Hardware & accessories

$1.84 billion

50.7%

$2.09 billion

−12.3%

Collectibles

$1.06 billion

29.2%

$717.9 million

+47.7%

Software

$729.3 million

20.1%

$1 billion

−27.5%

Much of the Bloomberg interview was focused on Cohen's somewhat controversial bid for eBay. GameStop began accumulating eBay stock on February 4 and delivered an unsolicited, non-binding proposal on May 3 to acquire all outstanding shares at $125 apiece, split evenly between cash and GameStop stock — an offer valuing eBay at roughly $56 billion, against GameStop's own market capitalization of around $10 billion. eBay's board rejected it on May 12, with chairman Paul Pressler writing that the board had determined the proposal was "neither credible nor attractive." Cohen has said he intends to take the offer directly to eBay shareholders.

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Etiido Uko
News Contributor

Etiido Uko is a news contributor for Tom's Hardware covering the latest updates in big tech and the PC industry. He is a mechanical engineer and senior technical writer with over nine years of experience in documentation and reporting. He is deeply passionate about all things engineering and technology, and is an expert in gadgets, manufacturing, robotics, automotive, and aerospace.

  • gggplaya
    They switched to Pokemon Scalping now. They'll probably steal all the bricks and minifigs business too after the whole debacle.
    Reply
  • ADawg37
    Lie to someone else...
    Reply
  • TerryLaze
    ADawg37 said:
    Lie to someone else...
    How much do you think a brick and mortar shop makes for selling one physical $60 game? Steam get's 30% of that, MS and EPIC get about 12-15% what do you think a store would get?
    Or do you think that they make crazy amounts of money by buying and selling used games that nobody want's to pay a lot for?
    Reply
  • hotaru251
    i mean duh? Gamestop quit focusing on re-selling games ages ago and focused more on being a merchandiser.
    Reply
  • Johnpombrio
    Been such a long time I went into a GameStop. I didn't realize that they had changed so much in their inventory.
    Reply
  • usertests
    Johnpombrio said:
    Been such a long time I went into a GameStop. I didn't realize that they had changed so much in their inventory.
    I think they're a meme zombie now.
    Reply
  • kadochi
    How to potentially crash your stock in one easy comment
    Reply
  • gearhound
    The CEO is full of crap. A vast majority of Playstation's top games sold more physical copies than it's digital counterpart. The numbers don't reflect reality because many of the games are digital only. Sony is going to lose billions of dollars over this and people are pissed off and will not purchase a PS6.
    Reply
  • Cmatt1977
    Companies suddenly pretending that 12-20% of their sales don’t matter is some wild cope.
    Reply
  • dimar
    Thanks for making GameStop irrelevant, at least to me.
    Reply