Nintendo reportedly plans to cut Switch 2 production by 33% after a lackluster holiday season — gaming giant slashes 2 million units from planned output

A Nintendo Switch 2 console next to its box
(Image credit: Jeffrey Kampman/Tom's Hardware)

Nintendo is reportedly planning to reduce Switch 2 production after the company failed to meet its expected year-end holiday sales in 2025. Bloomberg reports that the Japanese gaming giant intends to reduce output from 6 million to 4 million units — a 33% reduction from its initial plan — effective April 2026. This is a disastrous development for the maker of the popular gaming handheld, especially after it had a blockbuster opening weekend sales of 3.5 million units, selling a million more units than the original Switch did during its first month.

This is certainly a challenge for Nintendo, especially as a console’s second year could potentially mark how it will perform over the rest of its lifespan. So, if the company fails to maintain the Switch 2’s momentum, third-party developers might be discouraged from making new titles for the console owing to its smaller user base compared to other competitors like the Sony PlayStation and the Steam Deck.

Some reports blame the larger download sizes and the increasing price of microSD Express cards that the console requires for the sluggish game sales on the Nintendo platform. However, a few gamers contest this, saying that more expensive titles and the lack of compelling new releases are the primary reasons why fewer people are buying games for the Switch 2. Thankfully, the just-released Pokémon Pokopia has seemingly garnered the interest of fans, with the title selling over two million units in just four days, providing a much-needed boost to Nintendo.

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Jowi Morales
Contributing Writer

Jowi Morales is a tech enthusiast with years of experience working in the industry. He’s been writing with several tech publications since 2021, where he’s been interested in tech hardware and consumer electronics.

  • Notton
    That's weird, because Switch 2 was the best selling console of 2025, and Dec 2025 in the US.
    It also sold quite well in Japan, their main market.

    matpiscatella.bsky.social/post/3mczdup376s2bView: https://bsky.app/profile/matpiscatella.bsky.social/post/3mczdup376s2b
    Reply
  • beyondlogic
    they are most likely cutting production more to do with they have to much stock. if they didn't sell the predicted units.

    switch 2 doesn't have a decent dedicated library yet slow adoption.
    Reply
  • Marlin1975
    Notton said:
    That's weird, because Switch 2 was the best selling console of 2025, and Dec 2025 in the US.
    It also sold quite well in Japan, their main market.

    matpiscatella.bsky.social/post/3mczdup376s2bView: https://bsky.app/profile/matpiscatella.bsky.social/post/3mczdup376s2b


    yea but all the others were down as well. So being 1 of a bad year is still a bad year.
    On top of that hardware cost, memory/storage, are up so no point paying for product you can't sell and by the time you can those parts may be cheaper.
    Reply
  • bigdragon
    Not a surprise. Nintendo launched the Switch 2 too early. They did not have enough exclusive, must-have games to support the console. They also priced both the console and the games too high. US consumers are likely to pull back on video game purchases in 2026 because of the increasing energy and fuel prices too. The perfect storm is coming together to hurt Nintendo...at least in the US market.
    Reply
  • LordVile
    bigdragon said:
    Not a surprise. Nintendo launched the Switch 2 too early. They did not have enough exclusive, must-have games to support the console. They also priced both the console and the games too high. US consumers are likely to pull back on video game purchases in 2026 because of the increasing energy and fuel prices too. The perfect storm is coming together to hurt Nintendo...at least in the US market.
    It hurts the games industry as a whole. Would say it hurts Nintendo the least due to their cheap subscription and reliance on 1st party titles which give them a large margin vs PS and Xbox both of which rely on 3rd party significantly more.
    Reply
  • hotaru251
    imagine releasing a console that has very few exclusives (let alone for the main target of nintendo fans) and most your games are on switch 1, and fact your new games are more expensive...and how some of the games people WOULD buy it for (i.e. mario kart) were so badly done they are no longer fun for average player as people abuse mechanics since launch day and its impossible to have a fair race unless you try hard.

    I own a Switch 2 (i own every nintendo console minus virtua boy & nano) but i barely play it and prefer my switch 1 games more.
    Reply
  • usertests
    hotaru251 said:
    I own a Switch 2 (i own every nintendo console minus virtua boy & nano) but i barely play it and prefer my switch 1 games more.
    Do you get any automatic performance benefits from running your Switch 1 games on Switch 2?
    Reply
  • Basaduir
    "...third-party developers might be discouraged from making new titles for the console owing to its smaller user base compared to other competitors like the Sony PlayStation and the Steam Deck."

    I'm sorry, but how many units of the Steam Deck have been sold?
    Reply
  • beyondlogic
    usertests said:
    Do you get any automatic performance benefits from running your Switch 1 games on Switch 2?

    most require a patch. sometimes its free sometimes its a so called upgrade for a new extra pounds etc
    Reply
  • beyondlogic
    Basaduir said:
    "...third-party developers might be discouraged from making new titles for the console owing to its smaller user base compared to other competitors like the Sony PlayStation and the Steam Deck."

    I'm sorry, but how many units of the Steam Deck have been sold?

    steam deck is different its still on the steam platform which is a incentive for company's to make it compatible
    Reply