ROG Xbox Ally X gaming handheld to get Auto Super Resolution boost in April — Microsoft touts 30% performance boost thanks to AI-powered image upscaling

Asus ROG Xbox Ally X
(Image credit: Tom's Hardware)

The ROG Xbox Ally X gaming handheld will soon be getting a performance upgrade in the form of Auto Super Resolution, or Auto SR. Microsoft confirmed the feature at the ongoing Game Developers Conference (GDC) 2026 and is expected to begin an initial rollout in April 2026. A key benefit of Auto SR is that it operates at the OS level and can run directly on the device using an NPU, in this case, the Ryzen Z2 AI Extreme chip powering the Asus ROG Xbox Ally X. This approach should increase frame rates, reduce load on the GPU, and potentially improve battery life.

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Kunal Khullar
News Contributor

Kunal Khullar is a contributing writer at Tom’s Hardware.  He is a long time technology journalist and reviewer specializing in PC components and peripherals, and welcomes any and every question around building a PC.

  • CelicaGT
    I was about to mock this heavily, but it seems they've finally found a use for an NPU. FWIW Lossless Scaling can already leverage an integrated GPU so it'll be interesting to see where this goes.
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  • Notton
    I think this will solidify the fact that no self-respecting game dev will use the NPU for AI NPCs.
    Reply
  • usertests
    Notton said:
    I think this will solidify the fact that no self-respecting game dev will use the NPU for AI NPCs.
    What game devs do with AI/ML will largely depend on the choices Sony and Microsoft make with next-gen hardware. Currently, we are looking at a 110 TOPS dedicated NPU in Xbox, and possibly no NPU in PS6. The future of NPUs is very uncertain, but it's not over until it's over.

    Microsoft's presentation mentions neural texture compression. If both Xbox and PS6 are using that, it gives something new for AI to do, and it could free up more VRAM to be used for something else, including NPC LLMs.

    SSDs have allowed game install sizes to shrink. Maybe texture compression can reduce the VRAM needed for graphics. Combined with 87-125% more memory than current gen consoles, AI NPC dialogue could be a thing. Whether it uses an NPU or not doesn't matter, as long as it works.
    Reply