PS5 emulator can now run the console version of GTA V at up to 60 FPS on PC, but quickly crashes as tweakers continue to optimize — PS5 emulation advancing at an astronomical pace leading up to GTA VI launch

PS5 version of GTA V being emulated on a PC
(Image credit: BrutalSam on X)

The PS5 emulation scene is growing at a rapid pace, perhaps the most rapidly we've ever seen, because the PS5 version of GTA V is now at least playable at up to 60 FPS on PC for a few minutes as modders work to fine-tune their approach. The last time we checked in over a month ago, GTA V was still stuck at the initial splash screen while 2D games were running smoothly, and other 3D games were just beginning to perform. Evidently, a lot of progress has been made since then — all in an effort to potentially get GTA VI playable on PC before an official port drops.

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Hassam Nasir
Contributing Writer

Hassam Nasir is a die-hard hardware enthusiast with years of experience as a tech editor and writer, focusing on detailed CPU comparisons and general hardware news. When he’s not working, you’ll find him bending tubes for his ever-evolving custom water-loop gaming rig or benchmarking the latest CPUs and GPUs just for fun.

  • thisisaname
    Will be funny if the emulation runs better than the offical port 🤯
    Reply
  • usertests
    thisisaname said:
    Will be funny if the emulation runs better than the offical port 🤯
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    If the progress keeps on rocketing forward, it should be easy to beat the base PS5. I guess the 9060 XT 16GB and 5060 Ti 16GB are considered stand-ins for the PS5 Pro's graphics.
    Reply
  • QuarterSwede
    It’s just wild to me that pcs are so fast these days, and the devs in the emulation scene so dedicated, that emualtion can be on par or better than the current consoles. I do realize the PS5 is 6 years old at this point but still!

    I just finished a popular game that I had bought my son and never had a chance to play myself playing it at 60fps while the stock hardware caps out at 30fps. If I had a faster machine I could’ve rendered it at 4K and it have been playable. That’s 2x the resolution the office hardware supports. 🤯
    Reply
  • usertests
    QuarterSwede said:
    It’s just wild to me that pcs are so fast these days, and the devs in the emulation scene so dedicated, that emualtion can be on par or better than the current consoles. I do realize the PS5 is 6 years old at this point but still!
    The consoles being x86 and RDNA2 with some customizations (like the smaller FPU in the PS5's Zen 2 cores, some RDNA3/4 features in use on an RDNA2 base, Tempest, etc.) makes it a different ball game than the old generations. They are more homogeneous and many of the titles are not exclusive and run on PC without emulation. So it's a weird situation where emulation could be technically easier but less urgent. Until Sony started pissing everybody off.
    Reply