Steam starts gathering FPS data with latest client update — company to estimate framerates based on your hardware, Beta feature to focus on SteamOS devices

Steam Deck OLED: Limited Edition White
(Image credit: Valve)

Steam will start gathering FPS data based on your hardware, allowing the company to potentially build a baseline and estimate game framerates based on your PC’s specifications. The company said in its last client update that the feature is currently in Beta, and that it will “focus on devices running SteamOS.” We’re unsure yet when this will drop for the general public and when we’ll see the results on the Store pages of various titles on the platform. However, this is an interesting data point, especially if it’s accurate, as it can give users a worthwhile estimate of how smoothly a game would run, especially on devices with borderline hardware, like a console or gaming laptop.

Xbox already has a feature that tells you whether a game should play well on your device, but it’s not super accurate. For example, it says that Call of Duty: Modern Warfare III “Should perform great on your device,” on a gaming laptop running an Intel Core i7-10870H paired with an RTX 3060 and 32GB of RAM. While this technically falls under the recommended specifications for the game, in my personal use it runs at a rather cinematic framerate and load times are atrocious, leading to a rather disappointing experience. But if Steam can show an accurate FPS estimate on game titles, this would let gamers know what to expect and even help with making purchase decisions.

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Of course, the feature is still in the Beta testing stage, so we are yet to see if this will get a general roll out and display estimated FPS numbers based on your hardware. More importantly, Steam must prove that its numbers will be accurate. After all, it would be disappointing if you bought a title because the Steam launcher suggested that it would have a playable FPS only to show an unstable and low framerate when you’re already playing the game.

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Jowi Morales
Contributing Writer

Jowi Morales is a tech enthusiast with years of experience working in the industry. He’s been writing with several tech publications since 2021, where he’s been interested in tech hardware and consumer electronics.

  • ezst036
    It makes sense given that Linux usage in the Steam survey has gone way up recently.
    Reply
  • CelicaGT
    "Xbox already has a feature that tells you whether a game should play well on your device, but it’s not super accurate. For example, it says that Call of Duty: Modern Warfare III “Should perform great on your device,” on a gaming laptop running an Intel Core i7-10870H paired with an RTX 3060 and 32GB of RAM. While this technically falls under the recommended specifications for the game, in my personal use it runs at a rather cinematic framerate and load times are atrocious, leading to a rather disappointing experience."

    Perfect sugercoat. Give this person a raise.
    Reply
  • LordVile
    ezst036 said:
    It makes sense given that Linux usage in the Steam survey has gone way up recently.
    You shouldn’t trust the hardware survey though. It’s a small sample controlled by valve who owns the most popular Linux gaming platform. It’s in their own interest to exaggerate the true number
    Reply
  • TerryLaze
    LordVile said:
    It’s in their own interest to exaggerate the true number
    How?! What do they possibly have to gain? They make all of their money by selling games through steam, it's completely irrelevant to them on what OS you are running steam on, you pay the exact same money for the games and they get the exact same cut.
    Reply
  • Ralston18
    The more end users who believe or are led to believe that their system will successfully play any given game then the more of said games will be sold.

    Yes - the game may run but without some real, objective metrics to measure and compare performance then it all is a matter of marketing.

    And many manufacturers of many products test using ideal environments and circumstances to improve supposedly "objective" measurerments.

    Real world performance can be significantly lower...

    And such marketing is covered by fine print, caveats, broad and vague word meanings, etc..

    Easy to skew collected data.
    Reply
  • LordVile
    TerryLaze said:
    How?! What do they possibly have to gain? They make all of their money by selling games through steam, it's completely irrelevant to them on what OS you are running steam on, you pay the exact same money for the games and they get the exact same cut.
    Promoting their own operating system to aid future hardware sales and data collection? So money is what they have to gain. Valve love their monopoly and do everything they can to maintain and strengthen it.
    Reply
  • TerryLaze
    Ralston18 said:
    The more end users who believe or are led to believe that their system will successfully play any given game then the more of said games will be sold.

    Yes - the game may run but without some real, objective metrics to measure and compare performance then it all is a matter of marketing.

    And many manufacturers of many products test using ideal environments and circumstances to improve supposedly "objective" measurerments.

    Real world performance can be significantly lower...

    And such marketing is covered by fine print, caveats, broad and vague word meanings, etc..

    Easy to skew collected data.
    But they don't need linux/steamOS for that, also they have a play less than 2hour = money back guarantee NO MATTER WHAT the reason, if they lie about performance they will just get hit with more and more refunds.
    LordVile said:
    Promoting their own operating system to aid future hardware sales and data collection? So money is what they have to gain. Valve love their monopoly and do everything they can to maintain and strengthen it.
    So extra steps to do something less well that they already do much better and completer now..................................................................................................................................................................................................
    Reply
  • LordVile
    TerryLaze said:
    But they don't need linux/steamOS for that, also they have a play less than 2hour = money back guarantee NO MATTER WHAT the reason, if they lie about performance they will just get hit with more and more refunds.
    So extra steps to do something less well that they already do much better and completer now..................................................................................................................................................................................................
    They kinda do becaure how else are they going to move hardware? They also don’t have granular control of the entire system just through the steam client and don’t have access to all the data they want to sell “share” with 3rd parties.

    Not really considering the lawsuits that are currently flooding in. They also can’t make money off of hardware that no one wants so inflating the user base numbers can lead to people thinking that it’s more prevalent (and supported) than it actually is.
    Reply
  • Ralston18
    Google "Valve Steam refund complaints".
    Reply