Watch Dogs Sells 4 Million in One Week

The Watch Dogs marketing team should be congratulated for going above and beyond with its job. Server issues that prevented players from logging in to play the game or receive their exclusive content and poor PC optimization didn't stop gamers from snapping up copies of the game. The Watch Dogs hype train had far too much momentum to be offset by negative user reviews.

Ubisoft reported a week ago that Watch Dogs had sold over 1 million copies within the first 24 hours, making it the best-selling game from the publisher in one week. Now, the publisher is reporting that Watch Dogs had sold 3 million more copies the other six days of the week. Not too shabby at all.

"The results we achieved in the first week of launch are amazing and prove Ubisoft's commitment to developing new blockbuster IP and thoroughly new-gen experiences," Ubisoft UK sales director Darren Bowen said in a statement.

No doubt, Watch Dogs's great sales numbers has secured its spot as a Ubisoft franchise.

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  • I got this game from Nvidia... Honestly it is a meh... It can't compete with GTA5... And this is probably why they delayed it until now... If they released it at the original date (Nov 2013), sure it will get buried by GTA5 (released on Sept 2013).
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  • I feel like this game is going to go the way of Just Cause. The first game was... interesting, but generally kind of average and forgettable. But the second game is the one where they forget about restraint, do whatever the hell they want with the mechanics they created, and wind up with an incredibly fun masterpiece.

    If there ever is a Watch Dogs 2, I imagine it'll be hilariously great fun.
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  • This game is great for eye candy and mechanics(some mechanics) but in some ways the game lacks common sense. To me the developers seemed too focused on the hacking aspect that they forgot some of the most basic things. Every game needs a good mix of everything and Watch Dogs seems to miss that. I will say this is a great game however it has it's downfalls which hit hard. The story seems rushed, Everyone has a huge backstory but this was never revealed. The death of significant characters like Iraq and Lucky Quinn made it look like I was killing an NPC, I felt nothing from their deaths because of how the game portrayed their deaths. Aiden seems like someone with a huge back story but we only get to see a little bit of it.
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