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Blizzard Reveals "Inferno" Difficulty for Diablo 3

by - source: Kotaku

Diablo 3 will have a fourth difficulty mode, Inferno, that will feature enemies at levels higher than the player character level cap.

During Gamescom 2011, Blizzard's game director Jay Wilson revealed that Diablo 3 will feature a fourth difficulty mode called "Inferno" for those who thrive on extreme punishment. Featuring monsters with a minimum level of 61, this mode is aimed at players who have maxed out their character at the level 60 cap.

According to Wilson, enemies will get a boost in health, damage, damage resistances and aggression in Inferno. They'll even have access to a larger suite of powers. With that in mind, players should expect a tougher game across the board, even for experienced hunters who previously chewed up the first two installments.

"The idea was that we wanted a difficulty mode where the entire game was viable," Wilson said. "So you don't have to pick and choose key areas [to replay]."

Wilson said that the team has created a "flattened" difficulty experience so that players revisit the world seeking "bigger and bolder challenges" rather than jumping in just to grab unique loot drops or to fight one specific breed of minions.

"We do expect there to be a certain amount of... runs to get items, but we wanted players to do it over a lot more content," Wilson said. "We're trying to make sure that there's a lot more opportunities for players to see a lot more variety."

He added that if player behavior does lean towards the quick encounters, then Blizzard may encourage and reward players for doing more "diverse plays."

That said, there will be unique items only uncovered in the Inferno mode including Runestones, armor, weapons and other items. These will be visually distinct from the versions available on lower difficulty levels. This means Inferno uniques will have its own set of artwork, so those branding Inferno-based weapons and armor will undoubtedly be noticed on lower-difficulty raids.

To get the full scoop on the Inferno mode, head here.

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mute20 08/19/2011 7:36 AM
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Hardcore should make a return.

vilenjan 08/19/2011 7:51 AM
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-5+

wtb D3 nowz!

vilenjan 08/19/2011 7:52 AM
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-1+

why so srs droking?

hp79 08/19/2011 7:52 AM
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-8+

Where's the game?

stupiful 08/19/2011 8:08 AM
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-2+

inb4 cavalcade of ignorant "blizzard sucks for reasons that I fully comprehend, I just like bandwagoning" blather.

michalmierzwa 08/19/2011 8:20 AM
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Blizzard the wizard propaganda to fuel revenue, while rest of the world is in recession, Blizzard's going to flourish

haplo602 08/19/2011 8:22 AM
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TheRabidDeer 08/19/2011 8:23 AM
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mute20 :
Hardcore should make a return.


Hardcore is going to be in D3...

henydiah 08/19/2011 10:06 AM
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becherovka 08/19/2011 10:12 AM
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rantoc 08/19/2011 12:25 PM
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Looking forward to get the pre-purchase delieverd!

BluntObjection 08/19/2011 1:19 PM
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"Inferno" difficulty = What you experience when you can't connect to battle.net to play single player.

Darkerson 08/19/2011 1:43 PM
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I wont deny the game is going to be fun, Im still a little miffed at them over some of the less then appealing reveals lately. It wont matter, though. Ultimately the game is going to sell like hotcakes.

aracheb 08/19/2011 2:07 PM
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BluntObjection :
"Inferno" difficulty = What you experience when you can't connect to battle.net to play single player.


lol.. epic..

they should stuck the inferno where the sun doesn't shine... and i hope they had a lot of difficulty..

jtt283 08/19/2011 2:49 PM
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Yep, this won't matter. As eagerly as I was waiting for this one, I won't buy it until I can play single-player without an Internet connection, such as could easily be the case when traveling.

mobrocket 08/19/2011 3:14 PM
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-2+

PC GAME OF THE YEAR
question is what year?

mauller07 08/19/2011 3:52 PM
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Level 60 cap? what happened to level 99 with over level 99 mobs like in diablo 2?

oh yeah i forgot since WoW blizzard likes to release the full game to you in expansion packs.

cknobman 08/19/2011 4:01 PM
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Wonder if they will still have the stupid arse insane low drop rate for items (especially set items) of something like .000000000001% drop rate.

That way you only ever find 1 piece of a set making the whole idea of sets completely useless.

bv90andy 08/19/2011 4:17 PM
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They should have made a mode where, every time you finish the game, you can start over harder and harder and harder ad infinitum, and maybe count those runs so you can prove how good you are

illo 08/19/2011 5:09 PM
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mauller07 :
Level 60 cap? what happened to level 99 with over level 99 mobs like in diablo 2?oh yeah i forgot since WoW blizzard likes to release the full game to you in expansion packs.



d2 didnt have lvl 99 mobs.

dread_cthulhu 08/19/2011 5:53 PM
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Diablo 3! Come forth and be... Purchased!

bildo123 08/19/2011 5:58 PM
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BluntObjection :
"Inferno" difficulty = What you experience when you can't connect to battle.net to play single player.



Maybe...but seeing as my internet uptime is between two and three 'nines' I suppose I could always find something else to do for the day.

bejabbers 08/19/2011 6:07 PM
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max level 60? LAME!! I want my level 99 back. I'm starting to really dislike the way this game is going. They're taking too many cues from WoW, and not enough from Diablo. Not all Diablo fans are WoW fans, so why change things to be more WoW-ish?

restatement3dofted 08/19/2011 6:15 PM
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bejabbers :
max level 60? LAME!! I want my level 99 back. I'm starting to really dislike the way this game is going. They're taking too many cues from WoW, and not enough from Diablo. Not all Diablo fans are WoW fans, so why change things to be more WoW-ish?



Why is that lame? Honestly, how does this impact you in any meaningful way? If the amount of time and experience needed to get from level 1-60 in D3 is roughly equivalent to what was needed to get from 1-99 in D2, then why does it matter if there are fewer levels?

Why do you bother wasting your energy getting upset over something as ultimately inconsequential as this?

RADIO_ACTIVE 08/19/2011 6:34 PM
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Can't wait! I had the opportunnity to play D3 at Blizzcon the last three years and I must say this is on the top of my list.

LORD_ORION 08/19/2011 6:35 PM
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restatement3dofted :
Why is that lame? Honestly, how does this impact you in any meaningful way? If the amount of time and experience needed to get from level 1-60 in D3 is roughly equivalent to what was needed to get from 1-99 in D2, then why does it matter if there are fewer levels?Why do you bother wasting your energy getting upset over something as ultimately inconsequential as this?



You are asking why a higher number is better on a hardware site... sheesh.

restatement3dofted 08/19/2011 6:35 PM
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illo :
d2 didnt have lvl 99 mobs.



Technically, LOD did have one mLvl 99 mob - Baal on Hell difficulty. However, Pandemonium Diablo (Diablo Clone) and all of the bosses of the Uber event (Lilith, Uber Duriel, Uber Izual, Uber Mephisto, Uber Diablo, and Uber Baal) are level 110.

alidan 08/19/2011 10:08 PM
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so they anounced level 60,
we have no way of knowing if its as long to get to as 99 was, but i still prefer level 99 as the max, if only because 1 and 2 had 99 levels. if they had 50 or 60, thats how many i would want.

it just seams like they are artificially making the game harder, seeing as diablo had 4 difficulties if i remember right. a new one unlocking every 20 levels.

either the game is REALLY short ot level take SO LONG... i don't think i like either prospect.

dickcheney 08/19/2011 11:01 PM
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They are trying to eliminate the ''(location) run'' type of farming?

tgreader 08/19/2011 11:39 PM
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Why max at level 60 u "axe" ? Why to buy 4 more add-ons that will unlock it up to 100.

cburke82 08/19/2011 11:40 PM
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-2+

This game sond more and more like a MMO every time I read about it. Si offline single player...... That basicly maks it a MMO right there.


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