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Blizzard to Release Diablo III Patch to Fix Design Issues

By - Source: Battle.net | B 45 comments

Blizzard's announced that more patches are incoming, this time to balance game design.

Now that Blizzard’s managed to patch up most of the problems that came with Diablo III’s launch, it’s announced that in the coming weeks it will be introducing some design patches to tweak the balance of the game.

Those who played as monk and demon hunter who were angry about having abilities nerfed, don’t get your hopes up just yet. Blizzard’s not reneging on the abilities patched in 1.0.1, although it’s offered some explanation as to why these abilities were tweaked. The developers felt that Lingering Fog, Boon of Protection, and Force Armor were all abilities that were so powerful that they were being abused, thus they felt it necessary to nerf these abilities. They also reassured fans that they won’t be nerfing every ability they feel is “good”, just any that may be abused in a way that breaks the game.

They acknowledged that Inferno’s difficulty setting also needs adjusting. Hardcore fans need not worry, they’re not going to make Inferno easier. There’s just a few difficulty “spikes” that the developers saw in the game that they felt needed smoothing out, which they say they’ll do so by better mixing champion, rare, and boss packs.

Fans have also complained that Diablo III significantly altered rare and legendary loot to the point that they no longer were quite as hard to encounter and special as they were in Diablo II. The announcement acknowledged the complaints and offered the explanation that legendary weapons aren’t meant to be the best in game, but simply be another tier of items that players could collect. The developers felt that legendary items were good in comparison to the lower level tiers when comparing levels and explained that legendary items from a lower level are obviously not going to be comparable to a higher level special or rare item. However, they've decided that in the future update, they WILL be buffing up items quite a bit.

Finally, Blizzard is changing up how the artisans will work. The developers want to alter how the blacksmith levels up by lowering the gold requirements for each level, in the hopes of allowing players to craft items good enough to fill in gaps in armor or weapon sets when looting doesn’t prove useful. They’re also lowering the amount of gems required to combine gems to a higher tier so that gem crafting will be more useful to players.

These design updates are all slated for update 1.0.3, which will be coming in the next few weeks. Next week, players will have access to the 1.0.2 update, which continues the now two week old tradition of hotfixing in game issues.

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  • 18 Hide
    kareed44 , May 30, 2012 5:13 PM
    Blizzard does a really good job at addressing issues like this (bugs, balance issues, etc...). They seems to listen to their user's feedback (positive and negative) and make educated decisions on what to change, if anything needs changing at all. They may not be perfect, but I challenge anyone to name a game developer who does it better. They get hammered and flamed by people constantly but when your the best at what you do there are always going to be haters.
  • 17 Hide
    sliem , May 30, 2012 5:26 PM
    Make the servers stable first.
  • 17 Hide
    Cy-Kill , May 30, 2012 5:57 PM
    Well, this upcoming patch is missing a major feature...offline play!
Other Comments
  • 18 Hide
    kareed44 , May 30, 2012 5:13 PM
    Blizzard does a really good job at addressing issues like this (bugs, balance issues, etc...). They seems to listen to their user's feedback (positive and negative) and make educated decisions on what to change, if anything needs changing at all. They may not be perfect, but I challenge anyone to name a game developer who does it better. They get hammered and flamed by people constantly but when your the best at what you do there are always going to be haters.
  • 12 Hide
    guruofchem , May 30, 2012 5:20 PM
    Agree with kareed44 - they do seem to work pretty hard to make adjustments, without simply slapping crap on and hoping it works. They may not be ideal, since ideal would be a flawless game at release and there will never be such an animal, but they are better than anyone else I have seen in a lot of years of gaming.
  • 17 Hide
    sliem , May 30, 2012 5:26 PM
    Make the servers stable first.
  • 11 Hide
    cknobman , May 30, 2012 5:28 PM
    Quote:
    The developers felt that legendary items were good in comparison to the lower level tiers when comparing levels and explained that legendary items from a lower level are obviously not going to be comparable to a higher level special or rare item. Thus, they’re not tweaking any settings with the legendary items.


    This is just flat out 100% incorrect, wrong, and not true.

    Blizzard posted this on their game design update (in fact it was one of the main points they posted):
    Quote:
    we’re planning to just straight-out buff Legendary items in a future patch


    Please do better when posting articles like this so you don't accidentally misinform someone.
  • 3 Hide
    KNO3 , May 30, 2012 5:31 PM
    Quote:

    Quote:
    we’re planning to just straight-out buff Legendary items in a future patch


    Please do better when posting articles like this so you don't accidentally misinform someone.



    I agree. Actual release is here: http://us.battle.net/d3/en/blog/6018173/Game_Design_Update-5_28_2012#blog
  • 3 Hide
    djscribbles , May 30, 2012 5:41 PM
    Their "DRM" is just the side effect of them not releasing their server code. I don't neccessarily agree with the decision, but a 'primarily' online game where most of the long term community is composed of online multiplayer gamers, they are playing the long game here by removing some of the risk of item duping schemes.
    If you can access the server code to play single player/lan from your PC, it's only a matter of time before someone reverse engineers it to find an exploit, once the duping-genie is out of the bottle, it's pretty difficult to put back. My assumption is that this is exactly how duping occurred in Diablo2, and they made the change to prevent it from occuring in diablo3.

    Complain about DRM all you want, it likely had little to do with piracy prevention, SP/LAN is just an innocent bystander in a quest against hacks.
  • -1 Hide
    bigdragon , May 30, 2012 5:42 PM
    Wow, what were they doing back in beta? So many changes so quickly after launch. I would have expected them to catch all this stuff back in beta -- that's what they're fore! I know they're trying hard to say that good abilities aren't being nerfed just because they're good, but that's the same line the Battlefail 3 developers told us over and over when they ruined perfectly good weapons to make others shine. It's a never-ending shell game. You just need to figure out what has the best stats after a patch, everyone winds up using it, and then that gets nerfed too. I don't like this type of patching. Glad I avoided Diablo 3.
  • -2 Hide
    kareed44 , May 30, 2012 5:42 PM
    DroKing - I'm not saying I like the DRM, but I do understand the need for it. They are protecting themselves from thieves. Regardless of what you think of the company or the game itself, they put in a lot of work to put out Diablo 3 and intend to receive compensation for it, just like every other person who has a job. Blizzard doesn't owe anyone anything (even though it seems clear that they work hard to appease their customers). They have a product that cost X amount. Take it or leave it.
  • -6 Hide
    vrumor , May 30, 2012 5:43 PM
    Hope you enjoy your wait there aoneone. Guess itll go along with you sitting alone in your room playing a game thats meant to be played online with people *gasp*
  • -1 Hide
    mobrocket , May 30, 2012 5:46 PM
    Games are one of the few venues that have no alternative way to make money...

    Music - concerts
    Movies - the theather
    TV - commercials

    Video games make everything from copies sold.

    with that said, Diablo 3 to me is a little disappointing based on blizzard standards
    is still a solid game, but i expected more with blizzard
    better story, better concept of items/gear/reasons to play with other people
    basically, everything borderlands has
  • 5 Hide
    biggiebody , May 30, 2012 5:56 PM
    mobrocketGames are one of the few venues that have no alternative way to make money...Music - concertsMovies - the theatherTV - commercialsVideo games make everything from copies sold.with that said, Diablo 3 to me is a little disappointing based on blizzard standards is still a solid game, but i expected more with blizzardbetter story, better concept of items/gear/reasons to play with other peoplebasically, everything borderlands has


    No alternative way? Apparently you have never played a F2P, or how about the fact that blizzard will be making money off their auction house. There are plenty of alternative way to make money other than copies sold.
  • 17 Hide
    Cy-Kill , May 30, 2012 5:57 PM
    Well, this upcoming patch is missing a major feature...offline play!
  • -4 Hide
    dark_lord69 , May 30, 2012 5:59 PM
    "Fans have also complained that Diablo III significantly altered rare and legendary loot to the point that they no longer were quite as hard to encounter and special as they were in Diablo II. "
    Really?
    I haven't found ANY...
    NOT 1 legendary item.
    (I have 2 characters and although I'm not very far into the game I figure I should have found at least 1 by now.)

    Rare on the other hand I typically find 1 or 2 each time I play and DO indeed seem more common than they were in Diablo II.

    aoneoneaha im glad i didnt waste 60 bucks on diablo 3. I'm waiting on skidrows diablo 3 ^_^ thumbs up if u agree! ^_^

    Says the guy that's never played it... I actually think it's well worth the money I paid.
    Piracy is illegal so I hope you get caught. At only $60 your just being a cheapa$$ and not thinking about how much entertainment it can bring you.

    New movie $10 - $20 = 2 hours of entertainment
    $5 - $10 per hour

    New game $60 = I've already put in well over 16 hours and will likely put in well over 100
    @ 100hrs it's $.60 per hour
  • -2 Hide
    DroKing , May 30, 2012 6:05 PM
    kareed44DroKing - I'm not saying I like the DRM, but I do understand the need for it. They are protecting themselves from thieves. Regardless of what you think of the company or the game itself, they put in a lot of work to put out Diablo 3 and intend to receive compensation for it, just like every other person who has a job. Blizzard doesn't owe anyone anything (even though it seems clear that they work hard to appease their customers). They have a product that cost X amount. Take it or leave it.


    You cant possibly believe in that lame ass excuse. DRM is not a good excuse at all because it only harm the CONSUMERS! wake up already bunch of sheeples.
  • 5 Hide
    DroKing , May 30, 2012 6:11 PM
    Wish there were a edit button, But I already made my decision Kareed44 by refusing to buy Any products from Blizzard after Wc3 aka WoW/Sc2/D3. bunch of worthless DRM infected games. I even wont buy Activision/Ubisoft/Rockstar/EA's games. They are all TRASH.
  • -3 Hide
    kareed44 , May 30, 2012 6:13 PM
    DroKingYou cant possibly believe in that lame ass excuse. DRM is not a good excuse at all because it only harm the CONSUMERS! wake up already bunch of sheeples.


    What goal would they fulfill harming their consumers? Do you think they just slapped on the DRM to piss people who will potentially give them money in the future? As much as you probably believe it, the Big Bad Blizzard isn't out to ruin your day.
  • 1 Hide
    whiteodian , May 30, 2012 6:17 PM
    I'm looking forward to the lowered price of upgrading the Artisans and such. It was much cheaper to go buy a gem from the AH (when it was working) than to combine or even remove them gems. Also, I quickly found that it was more cost effective to sell those blues and yellows and buy the mats from the AH. Hopefully the tweaks are for the best. I'm having a good time. I understand the server issues are frustrating to many, but they are laughable to me. Not because they are insignificant or inconvenient, but because I find it comical that they are having so many problems. I know they'll get it all sorted out eventually. :D 
  • 5 Hide
    jacobdrj , May 30, 2012 6:23 PM
    mobrocketGames are one of the few venues that have no alternative way to make money...Music - concertsMovies - the theatherTV - commercialsVideo games make everything from copies sold.with that said, Diablo 3 to me is a little disappointing based on blizzard standards is still a solid game, but i expected more with blizzardbetter story, better concept of items/gear/reasons to play with other peoplebasically, everything borderlands has


    That was the old model. Copies sold. Just like the old model of movies was the theater only...

    The new model is a combination of subscription fees and micro-transactions...

    So while in the past I would have agreed with you, the current reality is games have plenty of 'alternate' ways of making money...


  • -6 Hide
    ern88 , May 30, 2012 6:37 PM
    D III is a great game. loads of fun. But when you can't enjoy the single player game because of server issue. it just peeves ppl off. But I understand why they have done it as well. To stop pirating. I guess it would be like keeping your WiFi un-protected with a password. Everyone would use it!!!!
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