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Hooper: DOOM Fans Will Be Happy With DOOM 4

By - Source: Eurogamer | B 42 comments

id Software design director Matt Hooper said fans will be happy with what the DOOM 4 team is bringing to the franchise.

id Software design director Matt Hooper recently spoke with Eurogamer and assured DOOM fans that the upcoming fourth installment will be right on the mark, that it's going to be "great" and "awesome." Naturally such comments are expected from any developer, however Hooper added that DOOM 4 will definitely be "distinct" from id's other shooters, even RAGE.

"We have so many talented people, and as a company, we've grown so much," he said in a short interview. "But we've been able to keep them [the DOOM 4 and RAGE development teams] separate. With RAGE, we're concentrating on making our game as good as it can be. Those guys support us in whatever way they can. And we'll do the same for them."

Previous comments made by Todd Hollenshead indicated that DOOM 4 won't be a sequel to 2004's DOOM 3, nor will it be another franchise reboot. In fact, it will be different than all prior DOOM releases but still retain the classic DOOM greatness. "I don't really have worries that people aren't going to like it and start talking about it," he said back in 2009.

Tuesday Hooper said the DOOM 4 team is going in its own direction. "They're doing something DOOM fans will be happy with," he added. "I try to support them as much as possible. It's a good thing. We're separated enough to be able to go our own ways, but still connected where we can help facilitate both those directions."

But isn't there a fear that the two shooters will somehow mesh together given that team members are switching back and forth? "It is distinct enough," he admitted. "It would be dangerous... We don't want to make a re-skinned DOOM [with RAGE] and then DOOM 4 be a re-skinned RAGE. That would be bad. It's worked out really nicely where we have enough connection to take advantage of things like technology and talent, but enough separation to be able to go in a unique direction."

Currently DOOM 4 will be done "when it's done." RAGE, on the other hand, is expected to land on the Xbox 360, PlayStation 3 and Windows PC this September if all goes well.

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  • -7 Hide
    11796pcs , April 19, 2011 8:14 PM
    Wait... Doom fans still exist?
  • 4 Hide
    jay2tall , April 19, 2011 8:19 PM
    Big question... Will it be DX10 or DX11? Or just another console port on old and moldy DX9.
  • 3 Hide
    jdamon113 , April 19, 2011 8:28 PM
    Skip Doom >>> Let see quake5
  • Display all 42 comments.
  • 1 Hide
    Yuka , April 19, 2011 8:39 PM
    Just don't make it a "playable movie" and make it with great coop.

    Add those 2 and you'll have a great game; but don't forget about horror and demons and all that scary stuff :p 

    Cheers!
  • 4 Hide
    Anonymous , April 19, 2011 8:41 PM
    I actually really liked the Doom 3 and exp pack's story lol
  • 4 Hide
    Anonymous , April 19, 2011 8:48 PM
    fjsadkfI actually really liked the Doom 3 and exp pack's story lol


    Yeah. Doom 3's light on story, but heavy on atmosphere worked very well.

    jdamon113Skip Doom >>> Let see
    quake5


    Quake 1 was the only good Quake singleplayer. Quake 2 was lousy. Why they chose to go into a completely futuristic direction was beyond me. The medieval, gothic nature of the first game was one of its best characteristics.

  • 4 Hide
    plznote , April 19, 2011 8:50 PM
    Nothing can match teh original DOOM.
  • 0 Hide
    nitrium , April 19, 2011 8:54 PM
    So if it's not a sequel, WHY is it called "Doom 4"???
  • 1 Hide
    borisof007 , April 19, 2011 9:03 PM
    Quake 3 arena 2 please.
  • 1 Hide
    cewhidx , April 19, 2011 9:08 PM
    jay2tallBig question... Will it be DX10 or DX11? Or just another console port on old and moldy DX9.

    Honestly...I couldnt care less which DX version is used...it's a new DOOM!!

    oh yeah, when was Doom ever a console port?
  • 3 Hide
    sweatlaserxp , April 19, 2011 9:11 PM
    ID Tech 5 engine uses OpenGL
  • 5 Hide
    RADIO_ACTIVE , April 19, 2011 9:15 PM
    Doom was the first game I installed on my 486 :) 
  • 1 Hide
    RADIO_ACTIVE , April 19, 2011 9:15 PM
    RADIO_ACTIVEDoom was the first game I installed on my 486
    wait 386 lol
  • 0 Hide
    sweatlaserxp , April 19, 2011 9:19 PM
    Doom was ported to the Atari Jaguar (with no music, oddly), and I can't quite remember but perhaps the Genesis and Super Nintendo
  • 2 Hide
    Prey , April 19, 2011 9:22 PM
    Hmm, yes, it's not a sequel or reboot, yet the game retains it's title as Doom4? I would like to see a good Quake game, I did like the 1st quake with it's Dark Medieval theme.

    At this point, I think id should have to prove themselves, not rest on their laurels of past accomplishments. Talk all you want, we'll see....
  • 1 Hide
    SpadeM , April 19, 2011 9:26 PM
    What's with all the stupid comments about directx? id software = opengl
  • 2 Hide
    jasonpwns , April 19, 2011 10:10 PM
    I'm guessing these idiots don't realize that Rage is coming out on 5 platforms? Linux, Windows, Mac, XBOX360, and PS3. It isn't a port..
  • 1 Hide
    rasagul , April 19, 2011 10:52 PM
    I read this "DOOM 4 will definitely be "distinct" from id's other shooters, even RAGE" and what I saw was " this will be another PORTED game to rub in the face of the PC gamer" and the low an behold got to the end of the article and yes the PC version will be the last to hit the shelves
  • 3 Hide
    K2N hater , April 19, 2011 11:10 PM
    jay2tallBig question... Will it be DX10 or DX11? Or just another console port on old and moldy DX9.

    Id Software is a die-hard supporter of OpenGL and PC games. It's sure to be ported to consoles and perhaps even Linux and OS X but hope they focus on showing everything OpenGL can do with the power of nowadays' PC hardware.
  • 0 Hide
    jasonpwns , April 20, 2011 12:33 AM
    mouse24gta iv was made for the xbox + ps3 + pc... it was still a port... i dont understand yah jason


    Yeah, when it involves consoles and just PC it is a port. In this case it involves Linux and Mac. On top of that rockstar prefers consoles from the beginning. Also this is id we're talking about, not rockstar. Why compare other companies?
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