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Death Star Run Recreated in Minecraft; Notch Steps Down

By - Source: The Word of Notch | B 42 comments
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Markus "Notch" Persson is stepping down as Minecraft lead designer now that the sandbox indie game is complete. Meanwhile, YouTube member ParadiseDecay is making waves with his Minecraft-based Death Star Run video.

Now that Minecraft has officially gone retail (or out of beta), creator Markus "Notch" Persson is stepping down as lead developer and reportedly taking a break. Co-developer Jens Bergensten is now taking the reigns, but Notch said he'll still help out with the sandbox PC game while also starting work on a new project.

"[Jens] will have the final say in all design decisions, so he will kinda sorta become my boss, I guess," Notch said on his blog. "I’ve promised him to not pull rank. We’ve been working together on Minecraft for a year now, and I’m amazed at how much in synch we two are when it comes to how to design the game. And when we don’t agree, we discuss it and something much better comes out at a result. He’s truly a great person to work with, and I feel very confident handing over the leadership of Minecraft to him."

Missing its projected "gold" date of November 11, 2011, Minecraft was finally released on November 18 after years of development. The game entered alpha in May 17, 2009 followed by a beta on December 20, 2010. A "Pocket Edition" made its first appearance on the Sony Ericsson Xperia Play phone during E3 2011, but was later released on all Android handsets on October 8. An iOS version landed on Apple's App Store on November 16, and a version for the Xbox 360 is currently in the works.

That said, it is now time for s break... at least for Notch. "Personally, I will now rest for a while, then get back to work refreshed and eager," he said.

In related Minecraft news, YouTube member ParadiseDecay is making waves across the industry with a video he created using the popular sandbox game. In fact, he recreated the entire Death Star run from the original Star Wars movie (aka Episode 4, A New Hope). Naturally there's nothing really moving save for the camera panning in and out of the set and the occasional wandering zombie, and the special effects are down to one or two explosions at best. Still, it's a great use of "camera work" and excellent -- if not extremely patient -- set building.

Torches lighting up the interior of Darth Vader's TIE Fighter = too funny. Zombies walking across the face of the Death Star = priceless.

Minecraft - Star Wars - Death Star Run

Making Of.... Minecraft - Star Wars - Death Star Run

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Top Comments
  • 16 Hide
    clivene09 , December 3, 2011 4:26 PM
    Never played minecraft. Its basically cyber legos by the looks of it right?
Other Comments
  • 0 Hide
    Maziar , December 3, 2011 11:30 AM
    Looks great !
  • 4 Hide
    HansVonOhain , December 3, 2011 12:06 PM
    The time that people put shows their dedication! Wonderful!
  • Display all 42 comments.
  • 5 Hide
    KonstantinDK , December 3, 2011 12:15 PM
    They actually have a team of few players building something that big. Not, usually, just 1 person. You can see ads for requested help on Minecraft forum.
  • 9 Hide
    jdw_swb , December 3, 2011 12:50 PM
    Ok Notch, get started on that Skyrim DLC you announced a few months ago.
  • 16 Hide
    clivene09 , December 3, 2011 4:26 PM
    Never played minecraft. Its basically cyber legos by the looks of it right?
  • -5 Hide
    njt , December 3, 2011 5:47 PM
    is this a joke? i've always thought minecraft as being at the very bottom end of a very long pile. i'm a fan of half life, bioshock, dead space and mass effect. i loved plants vs. zombies for completely different reasons, but i just cannot see why people choose to spend time with minecraft. and now this? wow.
  • -8 Hide
    amk-aka-Phantom , December 3, 2011 5:55 PM
    Quote:
    is this a joke? i've always thought minecraft as being at the very bottom end of a very long pile. i'm a fan of half life, bioshock, dead space and mass effect. i loved plants vs. zombies for completely different reasons, but i just cannot see why people choose to spend time with minecraft. and now this? wow.


    ... so then why the hell is my previous post thumbed down so bad? Too many Minecraft fanboys on Tom's? :D 
  • 5 Hide
    Novulux , December 3, 2011 8:44 PM
    njtis this a joke? i've always thought minecraft as being at the very bottom end of a very long pile. i'm a fan of half life, bioshock, dead space and mass effect. i loved plants vs. zombies for completely different reasons, but i just cannot see why people choose to spend time with minecraft. and now this? wow.


    Maybe you don't enjoy sandbox games?
  • 5 Hide
    mrmike_49 , December 3, 2011 10:34 PM
    glad to see G. Lucas has enough sense of humor to see this as a bit of praise and not "copyright infringement"
  • 1 Hide
    Pyree , December 3, 2011 11:09 PM
    amk-aka-PhantomFixed.... seriously, I don't get what the hell is with all the hype about that stupid game.


    If gaming is stupid, then many of our users existence has no meaning.
  • 0 Hide
    Teeroy32 , December 4, 2011 12:27 AM
    That was friggin awesome, I love star wars and minecraft, that made my day
  • -4 Hide
    killbits , December 4, 2011 2:32 AM
    I don't get it, what's with all the pixelated blocks and stuff? Is it supposed to be ironic? like, "this is what games used to look like, kids! isn't that funny?" The sad thing is it's probably a cool game, but it makes me sick to look at. They could have easily made the exact same game using the source engine and I might have played it. Like Garry's Mod but with mining.

    I'm not necessarily one to value graphics over substance. Some of my favorite games have mediocre or poor graphics, eg. Psychonauts, Morrowind, Beyond Good and Evil. BUT there's a happy medium that minecraft ignored, i suppose in the name of making a statement that a good enough game can have graphics that are complete shyte. Someone tell me if I'm way off base here: what's the deal with the graphical style?
  • 0 Hide
    hunshiki , December 4, 2011 12:23 PM
    Oops, here is the link: http://stuff.ieatcats.info/xyz/images/notch/1321718239288.png
  • 3 Hide
    clonazepam , December 4, 2011 4:21 PM
    Look Minecrafters, I get, I understAND. I have a really small one too. It's not worth it to give up though. Get out there and try! Hell, if you tell them how small it is, curiosity will get the better of them, and they will have to take you home to find out for themselves. Trust me brothas. If the oldest profession in the world was legal and available at reasonable rates in and around college campuses, Minecraft wouldn't exist.

    Ok ok, in all seriousness, great job there. Some of these Minecraft creations are better than any resume could ever do for a person. Congratulations.
  • 5 Hide
    amk-aka-Phantom , December 4, 2011 4:34 PM
    Quote:
    Look Minecrafters, I get, I understAND. I have a really small one too. It's not worth it to give up though. Get out there and try! Hell, if you tell them how small it is, curiosity will get the better of them, and they will have to take you home to find out for themselves. Trust me brothas. If the oldest profession in the world was legal and available at reasonable rates in and around college campuses, Minecraft wouldn't exist.

    Ok ok, in all seriousness, great job there. Some of these Minecraft creations are better than any resume could ever do for a person. Congratulations.


    I'll just ignore your last paragraph, the first one nails it :D 
  • 4 Hide
    nottheking , December 4, 2011 5:17 PM
    I'll admit some puzzlement over the game myself; in my opinion, I think the game's a little overblown; Terraria, IMO, is a better sandbox. However, what appears to be the case is that it allows for full 3D artwork, but ALSO has a unique-enough gimmick (being based on un-filtered cubes) that it actually feels NOVEL to create things in it, versus more commonly-accepted artistic methods available, such as, for instance, in Second Life or heck, any true 3D modeling program.

    Perhaps my bias against Minecraft is that I almost had expected it to be more of an "solo Dwarf Fortress in 3D," and it was far, far less ambitious than that.
    killbitsMorrowind

    Just as a correction, Morrowind placed a VERY heavy emphasis on graphics. The reason it doesn't look impressive now is, well, because it was old. It'd be like claiming that Quake focused on "gameplay over graphics." (or better yet, Unreal 2: The Awakening) In time even Crysis will look dated. (it actually kinda does, at least compared to once you throw in the "ultra-realism" mods)
  • 1 Hide
    monktongaz , December 5, 2011 8:18 AM
    The problem is that you keep referring to it as a game.

    For a long time, there was no "game", just a lego kit from which you could make whatever you wanted.

    The blocky style fits in well with the whole lego sandbox feel.

    If you can't understand why people play this "game", then quite simply it isn't the game for you. What is so difficult to understand?

  • -4 Hide
    amk-aka-Phantom , December 5, 2011 9:26 AM
    Quote:
    The problem is that you keep referring to it as a game.

    For a long time, there was no "game", just a lego kit from which you could make whatever you wanted.

    The blocky style fits in well with the whole lego sandbox feel.

    If you can't understand why people play this "game", then quite simply it isn't the game for you. What is so difficult to understand?


  • -1 Hide
    hunshiki , December 5, 2011 10:35 AM
    But we had so many lego blocks... not simple blocks, which we can use to build those other blocks and so on... >.>

    (Also, we could use one Lego stuff to build an another one. Like building a car, then put that car into a huge robot... etc.)
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