Sign in with
Sign up | Sign in

Report: Sony Developing "Hybrid Separable Motion Controller"

By - Source: GameRanx | B 14 comments

Sony has filed a patent for a "hybrid separable motion controller."

According to a recent patent filing, Sony is working on a modular motion controller. Dubbed the "hybrid separable motion controller" in the filing, the controller is essentially a fusion of the Dualshock controller and the PS Move motion sensor.

Diagrams indicate that the controller can be played like a regular controller, broken apart to play motion-enabled portions of games, and then recombined again.

The patent also indicates that both sides of the controller will be equipped with an accelerometer, speaker, magnetometer, and gyroscope for motion detection.

Unfortunately, the patent reveals little of the plans that Sony has for this motion controller, although presumably this new motion controller may be the first of many plans that we see for the next-generation PlayStation as we move into 2013.

You can see the patent filing for yourself here.

 

Contact Us for News Tips, Corrections and Feedback

Display 14 Comments.
This thread is closed for comments
  • 7 Hide
    memadmax , December 10, 2012 3:00 AM
    Ummm... nah....
  • 9 Hide
    bak0n , December 10, 2012 3:15 AM
    And they'll only start at $100 a piece because it says "Sony" on it.
  • -8 Hide
    shikamaru31789 , December 10, 2012 3:42 AM
    Yet another reason for me to stick with Microsoft next-gen.
  • -2 Hide
    alidan , December 10, 2012 4:17 AM
    shikamaru31789Yet another reason for me to stick with Microsoft next-gen.

    and they will make the kinect the only input device for their console.

    bak0nAnd they'll only start at $100 a piece because it says "Sony" on it.

    not really, most of the crap in the controller could be done with a simple chip/s that costs nothing.

    if they arent wired together at all, than its will be the batteries that cost the most in it, and probably wont add to the cost of the next system and with how much crap dropped in price, probably not the stand alone controllers either.

    -----------------------------------------

    besides this, i want a consle maker to make head mount displays supported from DAY ONE

    at least that way they make make more head room in the market than as the specialty product they currently are.
  • 0 Hide
    chibiwings , December 10, 2012 4:42 AM
    This is a week an a half old news. from PS3 relates sites.
  • -1 Hide
    kcorp2003 , December 10, 2012 4:46 AM
    Okay Sony, 1st make a L4 and R4 button on the bottom of the controller like the touch under the PS vita. next put a small 3.5 inch touch screen in the middle.
  • -1 Hide
    falchard , December 10, 2012 5:29 AM
    There is a big difference between the Move, Kinect, and Wii/U controller. The Move actually works and has a 1:1 movement. Kinect sometime has issues getting gestures. Wii/U does not understand traversal, only rotation. Flicking your wrist is the same as doing a powerful swing.
  • 4 Hide
    fonzy , December 10, 2012 5:50 AM
    I was probably going to break it in half at some point anyway.
  • 4 Hide
    JOSHSKORN , December 10, 2012 6:25 AM
    chibiwingsThis is a week an a half old news. from PS3 relates sites.

    This is Toms. Need I say more?

    Really, that looks harder and useless. How are you going to be able to reach the directional controllers without extra the leverage of one hand holding the other side of the controller?
  • 2 Hide
    TheViper , December 10, 2012 9:42 AM
    falchardThere is a big difference between the Move, Kinect, and Wii/U controller. The Move actually works and has a 1:1 movement. Kinect sometime has issues getting gestures. Wii/U does not understand traversal, only rotation. Flicking your wrist is the same as doing a powerful swing.

    Wii Motion Plus is also 1:1 when properly programmed and the Wii U Gamepad is 1:1 by default (accelerometer, gyroscope and magnetometer).

    Even the original Wii remote can understand traversal in conjunction with the IR sensor but that does require it to be pointed where the IR camera in the remote can see the IR light bar so it's limited.
  • 0 Hide
    drwho1 , December 10, 2012 11:08 AM
    If PS4 is limited to this crap controller I will skip the whole Next-Generation of consoles.
  • -1 Hide
    drwho1 , December 10, 2012 12:54 PM
    PS3/PS2/PS1 controllers have / had 2 things in common.
    . comfortable
    . functional


    You can thumb me down all you want, but I won't tolerate anything that it doesn't equal or better
    this 2 major points above.

    So do I think that this proposed controller for PS4 as illustrated here is crap?
    Absolutely.
  • 4 Hide
    TeraMedia , December 10, 2012 1:59 PM
    I don't think the Sony developers thought this through. When you hold a typical controller, it is held in place by your fingers, but also between your hands. You can relax either part of your grip, and the controller is still held effectively in-place. This allows you to adjust the use of your hand muscles over time while gaming. It's a bit like getting up and stretching once in a while when you sit at a desk all day.

    When you take away half of the controller, only your curled fingers are holding the remaining half. There can be no compressive force between your hands because each part is only held by one hand. Relax your fingers, even for a moment, and the controller-half can slip to a different orientation, or slide right out of your hand entirely. Now imagine that the controller-half is moving around rapidly, such as in a simulated karate game. Because the acceleration forces on the device are that much higher, you have to hold it that much tighter with your fingers to avoid slipping. After an hour of that, I think you'd have a hard time gripping anything with your hands. And over time, this just seems like it will end up in something far worse than carpal-tunnel syndrome.
  • -2 Hide
    redeye , December 10, 2012 2:48 PM
    i will buy Sony before Samsung... and if a can't, the samsung product D@mn well is going to be better... no more passes for SAMSUNG... for example, a have two monitors by samsung, no problems with them (while they were expensive.. .don't use them any more... replaced with a NEC monitor but I don't hate them) but the third monitor (cheap) is a f'n piece of junk when needed to change sources (too d@mn slow)... (of course after you learn the dumb way samsung has Implemented the source change you are not f'n cursing them). and life goes on... no more passes for samsung!