The Witcher 3 Announced, Hinted for Next-Gen Consoles
Fans of the Witcher book series will probably find Wild Hunt more to their liking.
Fans of Andrzej Sapkowski's The Witcher book series may find CD Projekt RED's latest entry into their videogame adaptations The Witcher 3: Wild Hunt more to their tastes than the game's predecessors. Wild Hunt will deal with a Geralt with his memory restored and much more interested in journeying The Continent rather than getting caught up in political intrigue.
To match the shift in Geralt's hobbies, CD Projekt's changed up gameplay significantly. Unlike the linear, story-driven experiences that were the original two games, Wild Hunt will be an open world affair. The map of the world is expansive: CD Projekt claims it to be 20% larger than Skyrim's. More impressively, the game will feature no loading screens, as it's running on CD Projekt's new CDRED Engine 3.
Though Wild Hunt will be less story-driven, CD Projekt is still devoting work to generating over 100 hours of scripted quests. Completing major plotlines will have consequences on the game, though they won't be quite as drastic as in The Witcher 2. Areas may be left abandoned or allies may join you, depending on your choices.
Apparently, upon retaining his memory, Geralt is leaving behind his womanizing ways. The main "storyline", if you will, of Wild Hunt will be to pursue a romance. Chasing Geralt's lady love is the only way to "finish" the game, so the sexually explicit trading cards indicating each of Geralt's sexual trysts will not be featured in this game.
Combat in Wild Hunt has been drastically improved. As would be expected of a witcher, should Geralt know more about a monster, he'll better be able to identify the monster's weak points. To keep combat animations fresh, CD Projekt has given Geralt over 96 different of them—compared toThe Witcher 2's 20—making it difficult for players to see the same animation twice in succession. Unfortunately, the one worrying part about the combination of combat and open world gameplay with Wild Hunt is that enemies don’t scale with the player, meaning that certain areas will be left unexplored until late game stages.
CD Projekt's made no announcements as to platforms Wild Hunt will release on. Both The Witcher and The Witcher 2 touched down on PC, so it's hard to imagine that the developer won't go for a three-peat. The developer also mentioned that it would be hitting "all top-of-the-line" consoles, which could indicate next-generation consoles.

I will buy this game just because of this. I love the fell of danger when you know you can't kill everything.
I will buy this game just because of this. I love the fell of danger when you know you can't kill everything.
Add to this, please:
-Don't obsess over making it "mature" (read: "immature") and super hard-boiled to the point where the storyline is a complete turnoff, particularly when it comes to violence against women - I get it: it's ugly, and as such it is Not Entertaining In My Games, even if you give it proper treatment and emphasis in the story. Being in my early 30s, the increasing presence of these themes in games makes me uncomfortable and want to stop playing altogether.
-Don't let the console world ruin the gameplay and open-world feel (invisible barriers, over-scripted interactions, poor and unresponsive controls that cannot be configured, inbalanced gameplay, poor menus and cumbersome interfaces with zero feedback).
What I am disappointed about, though, is... No more womanizing?! *sigh* Really?!
I will buy this game just because of this. I love the fell of danger when you know you can't kill everything.
Agreed. This is a problem with scaling both ways too, I don't want the strongest creatures roaming right outside of every town just because I gained a few levels and I don't want some Undead Wasteland to be filled with deer and bunnies just because I decide to go exploring early in the game.
I can't see that happening. CD Projekt RED's been PC-first about its games in the past. And with The Witcher 2's port to Xbox 360, the developer took months to retool the entire game to be fit for consoles. I don't see them getting sloppy here.
- Catherine Cai
No. You're free to wander where you please. You'll just be one-shotted very, very often.
- Catherine Cai
if cd project red was owned by a crappy publisher, i would be worried.
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i would love a game where instead of rpg elements being required to make you stronger, better weapons/armor and more skill in useing them makes you deadlier...
More happy that i skipped 5xx and 6xx geforce so that when i buy the 780ti i will be more than set for most games on ultra from 2014 to 2016
I hope Witcher3 takes more into account my choices, though I did not feel any particular affection towards any particular NPC of Witcher2 and would not really mind it this time if everything starts exactly the same independent of what choices were made in the past games.
I also agree that the transfered choices isn't as vast as it was in the Mass Effect games but when I played it and was in the last chapter, I found that dude from the Order of the Flaming Rose whom I sided with on the first game, I think his name is Sigfried. He let me use the store in their camp lol. The choice don't really matter but I guess one can't expect much from a small gaming company.