Another year, another update to the Gear VR. Still one of the most ubiquitous mobile VR systems, the Gear VR is Samsung’s proprietary platform that turns a Galaxy (or Note) phone into a VR headset.
The singularity still seems to be a long ways off (until we crack Moore’s Law), but at Google I/O, we got a glimpse of our future robot overlords from Google CEO Sundar Pichai.
Google is expanding its Daydream VR platform at the same time that it’s looking to both improve the quality of VR content and make developing great experiences easier.
LeEco is taking the Samsung Gear VR approach with its own mobile Explore VR HMD and companion phones.
How the creators of "Arctic Journey" for Google Cardboard created a 60fps VR experience that will run on a four-year-old-phone.
We watched and learned as the Wargaming team—the guys behind "World of Tanks," among other titles—figured out how to shoot a WWII battleship in 360-degree video.
Imagination Technology announced the PowerVR Series8XE at MWC 2016, a low-power GPU targeting low-cost smartphones, wearables, televisions, IoT devices, and other embedded applications.
We spent some hands-on time with the LucidCam, a device whose creators bill it as the "GoPro of VR." Is it all bluster or does it pass muster?
OnePlus added a more midrange handset to its burgeoning lineup of so-called flagship killers with the OnePlus X. Here are the details.
Asus wants us all to know how much it loves gamers, and at its Republic of Gamers (ROG) Unleashed event in San Francisco, the company made it clear why.