Next-Gen 3D Rendering Technology: Voxel Ray Casting
OpenGL 3 and DirectX 11 are both hot topics, but we explain why one of the two next-gen APIs is in a position to succeed and the other is struggling to keep its head above water.
The performance of AMD's Radeon HD 4850 surprised everyone – including Nvidia. The 4870 continues the tradition, delivering excellent price/performance.
Nvidia's GeForce GTX200 focuses on brute force performance, while AMD's ATI division concentrates on features, efficiency and on performance per mm² of die. Is this enough to beat Nvidia?
CUDA software enables GPUs to do tasks normally reserved for CPUs. We look at how it works and its real and potential performance advantages.
Finally, Nvidia has heard our pleas! GT200 is the first real reworking of the G8x architecture. How does it work and perform?
We review the Radeon HD 3850 and 3870 and other mainstream cards using 9 games and 6 resolutions, with a big section on Direct3D 10.1, a new feature of the HD 3000.