Nvidia, Epic Bring Unreal Engine 3 to Windows RT

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Kevin Parrish
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Kevin Parrish has over a decade of experience as a writer, editor, and product tester. His work focused on computer hardware, networking equipment, smartphones, tablets, gaming consoles, and other internet-connected devices. His work has appeared in Tom's Hardware, Tom's Guide, Maximum PC, Digital Trends, Android Authority, How-To Geek, Lifewire, and others.

  • DjEaZy
    ... this is the same infiniti blade demo, that was presented when iPhone 4 was presented...
    http://www.youtube.com/watch?v=V_rR8ZEQztM
    ... so what's new?
    Reply
  • mcd023
    This really cool. Already available for easy porting. woot
    Reply
  • ikefu
    DirectX implementation. Previously the Unreal Engine running on ARM CPUs had a reduced toolset and required editing code to eliminate calls to unavailable functions.

    Unreal on Windows RT has the full PC implementation, DirectX and all. I would think it would be way faster to port games over to tablets since there will be less code tweaking.
    Reply
  • newbie_mcnoob
    Woohoo! DirectX 9! Party like it's 2002!
    Reply
  • NuclearShadow
    So basically tablets are now able to give console equivalent graphics and performance. We can try to excuse this because of the long life span of the current console gen but certainly the constant hardware advancements and constant release of new tablets play a large role too.

    With the recent trend of handhelds suffering due to tablet, I am going to go a step further and say that tablets will someday be a threat to consoles. Consoles will have the graphical advantages at first but with the quicker evolving tablets the gap would just close and by the time the new consoles come out the tablets will be superior.

    Imagine a tablet that simple docks and keeps a constant charge and streams to your TV in full HD quality, with bluetooth controllers for gaming. Everyone from the casual to the hardcore gamer could be satisfied. If Android or Windows based (although unlikely Windows as this would be a direct competitor to Microsoft's consoles) completely open to developers with no content control or large fees and profit %'s like the consoles have. Also with the luxury of being a tablet it is portable and
    and can do anything from work to play.
    Reply
  • super d spamalot
    Must be a hoax. Everybody has been saying how developers were going to abandon Windows 8 because of how difficult it's going to make things for them, and the internet always knows best.
    Reply
  • booyaah
    I don't think MS would really care if WinRT tablets competed with XBox since they don't really make much money off the hardware. The XBox team could still continue to develop the XBox live software and ecosystem but you would just be throwing it on a tablet instead. It would be cool to be able to just plug in (or wireless even better) an external dvd player to run your games.

    Now port UE4 and get me 100 fps then I'll be impressed :)
    Reply
  • Bah, gonna fill 5 yrs up with GW2, so no time for Mobile gaming for me on RT!
    Reply
  • math1337
    Eww. WinRT. I've got the desktop.

    Anyways, probably foll of marketing BS. I doubt it's any better then UE for iOS/Android.
    Reply
  • pharoahhalfdead
    95%+ doesn't know what UE3 is, or DX9, so why would they not take advantage of it? Mobile gaming has never really been about grapics, so this actually makes sense from a financial, and convenience standpoint.
    Reply