'Dark Souls III' Is Still Tough, Yet Somewhat Easier

Your favorite punishing series is back with another installment. Two years after Dark Souls II, and one year after Bloodborne, FromSoftware returned to its beloved franchise with Dark Souls III. For returning players, new challenges await, but it also looks as if FromSoftware decided to make it an even more welcoming experience for new players. In fact, there are times when the journey to Lothric might be too inviting.

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Rexly Peñaflorida is a freelance writer for Tom's Hardware covering topics such as computer hardware, video games, and general technology news.

  • Sarguhn
    I'm betting there's a day-one patch that will increase the difficulty to "normal" levels for the big audience. They've toned it down for the reviewers so they could complete the whole game in a normal timeframe. Mark my words :)
    Reply
  • dominionz
    The game is already out for Xbone and PS4. Has been for about a week.
    Reply
  • Sarguhn
    Official release date for english versions is 12th of april. The english versions you see now are early editions given out, or the japanese xbox one version which can be altered to show english texts.

    I'm just sayin'. I wouldn't be suprised if there would be a patch :)
    Reply
  • cats_Paw
    Im staying on DS1, Ill get DS2 and DS3 someday but Im in no rush.

    The look more like cheap death hack and slashes rather than a interestingly hard game.
    Reply
  • wifiburger
    is it more difficult then Lords of the Fallen ? because I find Lords of the Fallen to be so stupid I keep restarting checkpoints and I stopped playing.I
    Reply
  • eklipz330
    This is one of those games where you benefit from an early purchase...so sticking to earlier games will get you stuck woth griefers
    Reply
  • davethejackal
    RE: "Easier". Do you realise that the review copy of the game is deliberately easier to allow reviewers to finish a full play through? Release day version will be patched to be harder.
    Reply
  • davethejackal
    Bonfires aren't far apart in any Souls game. They just seemed that when you first played through and didn't have a clue.
    Reply
  • davethejackal
    Im staying on DS1, Ill get DS2 and DS3 someday but Im in no rush.

    The look more like cheap death hack and slashes rather than a interestingly hard game.

    On the surface maybe but then you're probably missing half of the game both in terms of nuance and even complete areas of the game which are hard to find.
    Reply
  • RedJaron
    17770111 said:
    Bonfires aren't far apart in any Souls game. They just seemed that when you first played through and didn't have a clue.
    This is sort of what I was thinking. When Demon's Souls first came out, you thought the archstones were miles apart, but they really weren't. Once you got the hang of the worlds, you work through it pretty fast. Now that many of us have played these games for years and are accustomed to not only the difficulty but also the playstyles, I'm wondering how many just think it's easier simply because it doesn't challenge us the way it used to. Did the difficulty actually go down, or did (y)our ability and competency go up?

    Personally I hope the combat gets back more like Demon's Souls and Dark Souls I. I wasn't a fan of what they did in Bloodborne. Seemed they somewhat hopped on the action RPG bandwagon a little by making it more speed hack-n-slash. I much prefer the more cerebral, methodical combat of the first two games.
    Reply