Sign in with
Sign up | Sign in

Blizzard Reveals Official Diablo 3 Global Launch Events

By - Source: Blizzard Email | B 23 comments

Blizzard's official Diablo 3 party will be at the Irvine Spectrum Mall, located in Irvine, California.

Blizzard unsurprisingly plans to kick off Diablo 3 with a bang around the world by hosting launch events on the eve of the game's release.

The company said on Wednesday that on the night of May 14, key retail partners in the U.S., UK, France, Germany, Sweden, Poland, South Korea, Thailand, Singapore, and the region of Taiwan will welcome gamers who want to be among the first to purchase the upcoming PC game. Naturally specific times are up to the retailers who are actually willing to open their doors around midnight.

Here in the States, the official launch event will be hosted by Blizzard and GameStop in the Great Wheel Court of the Irvine Spectrum Mall, located in Irvine, California. The "festivities" will start at 8:00pm PDT on May 14 and include multiple giveaways, entertainment, and contests offering exclusive Diablo 3-themed prizes including laser-etched desktop PCs from Intel. The team will also be on hand to meet with players and to sign physical copies of the game.

Available at launch will be the Standard Edition of Diablo 3 which will have a suggested retail price of $59.99, and the Collector's Edition which will be priced at $99.99. The latter version will include the game along with the following goodies:

* Exclusive aesthetic artifacts for Diablo 3, as well as an exclusive World of Warcraft in-game fetish shaman pet and exclusive StarCraft 2 Battle.net portraits and army decal
* A behind-the-scenes Blu-ray/DVD two-disc set with over an hour of interviews detailing how the world of Sanctuary came together
* The Art of Diablo 3, a 208-page art book that catalogues numerous pieces of Diablo 3 art, from early concepts to final 3D renderings
* The official Diablo 3 soundtrack CD, containing 24 original pieces from the game
* A 4 GB USB soulstone, preloaded with full versions of Diablo 2 and Diablo 2: Lord of Destruction, and corresponding Diablo skull base

"In addition to the official US launch event, other retail locations around the country will open at midnight to support gamers looking to pick up their copy of the game the moment it goes live," Blizzard said on Wednesday. "Please check with your local retailers for further details."

World of Warcraft junkies wanting to get their hands on Diablo 3 without shelling out an additional $60 can join the more than 1 million players who have already signed up for the World of Warcraft Annual Pass. Through this promotion, with a 1-year commitment to World of Warcraft, players will receive a free digital copy of Diablo 3 -- which they'll be able to start playing immediately on May 15 -- as well as an exclusive World of Warcraft in-game mount and access to the World of Warcraft: Mists of Pandaria beta test.

This offer will no longer be available as of 12:01 a.m. PDT on May 1, the company said.

Just like StarCraft 2, we expect to see GameStop and other retailers open their doors just before midnight in anticipation of selling all their copes of Diablo 3 at the stroke of midnight, especially the tasty Collector's Edition. As Blizzard stated, check your local favorite retailer for launch details.

Display 23 Comments.
This thread is closed for comments
Top Comments
  • 21 Hide
    arvalin_dakaria , April 26, 2012 6:32 AM
    Lol @ Plasmid, your internet drops when it rains? That sucks.
  • 11 Hide
    Plasmid , April 26, 2012 6:59 AM
    arvalin_dakariaLol @ Plasmid, your internet drops when it rains? That sucks.


    God bless America and our internet monopolies (at&t) for their third world like service.
Other Comments
  • -2 Hide
    Plasmid , April 26, 2012 6:11 AM
    In game items purchasable with real life money ? No thank you, I'll pass. No offline mode for when my internet goes off when it rains?

    No money from me blizzard :) 
  • 21 Hide
    arvalin_dakaria , April 26, 2012 6:32 AM
    Lol @ Plasmid, your internet drops when it rains? That sucks.
  • 9 Hide
    gnookergi , April 26, 2012 6:35 AM
    No kidding, I think he has more important things to worry about than writing a whiny comment on Toms.
  • -2 Hide
    shadowryche , April 26, 2012 6:55 AM
    Just may go to WalMart and pick it up. When Crapaclysm released our local GameStop across from WalMart had a big launch event where 150+ people stood outside for hours in the cold waiting on their first 50 copies to become available. Walked into WalMart at midnight where me and seven other people did not wait for one of their 300 or so copies.
  • 11 Hide
    Plasmid , April 26, 2012 6:59 AM
    arvalin_dakariaLol @ Plasmid, your internet drops when it rains? That sucks.


    God bless America and our internet monopolies (at&t) for their third world like service.
  • -1 Hide
    4745454b , April 26, 2012 7:21 AM
    Internet dropping out or needing to stay connected doesn't bother me. I am a MASSIVE TF2 junkie. There is no single player for that game. Its only multiplier so I'm used to being connected. Seriously, who isn't connected these days? I would like it if they provided some form of offline mode just in case something odd happens, but needing a net connection is fine with me.

    Spending real life money for virtual stuff does seem dumb to me however. But seeing as its not a requirement I don't have an issue. I'm sure we'll be able to play the game and never once go to the auction house if you so choose. To not buy it for that reason is kinda dumb as well.

    No lan play, new classes, or different game play from Diablo 2 is what could hold me back. And the only one I'm really worried about is different game play.
  • -7 Hide
    schnitter , April 26, 2012 7:48 AM
    I'm gonna wait for the reviews. Something tells me this game will disappoint. Mist of Pandaria and Starcraft 2 are bad successors, lets hope Diablo III isn't.
  • 3 Hide
    siege_templar , April 26, 2012 8:24 AM
    schnitterI'm gonna wait for the reviews. Something tells me this game will disappoint. Mist of Pandaria and Starcraft 2 are bad successors, lets hope Diablo III isn't.

    How is starcraft 2 a disappointment/bad successor? I would love to know, because I think is a great game and squeal, and it brought more people into the starcraft community, no more under ground bw communitys that are hard to find (apart from team liquid and what not.)
  • 2 Hide
    arvalin_dakaria , April 26, 2012 8:31 AM
    schnitterI'm gonna wait for the reviews. Something tells me this game will disappoint. Mist of Pandaria and Starcraft 2 are bad successors, lets hope Diablo III isn't.

    And how is MoP a bad successor? Its not even close to coming out yet
  • 0 Hide
    Goldengoose , April 26, 2012 10:19 AM
    schnitterI'm gonna wait for the reviews. Something tells me this game will disappoint. Mist of Pandaria and Starcraft 2 are bad successors, lets hope Diablo III isn't.

    Played the beta weekend and i can't wait to play it. Playing with mates on skype, can't really beat it.

    I was worried about the online play, having to start at different points and such. but you can join at quest points rather than just enter a world so it's easy to play with mates.
  • 4 Hide
    zodiacfml , April 26, 2012 11:09 AM
    From the beta weekend, same old, same old until I realized I had 3 characters to level 13 and beating the beta more than my fingers could count after that!!!
    It's the same hack n slash that got even simpler as you get into action quickly but the quality of the gameplay is so good I'm dumbfounded.
  • -4 Hide
    nebun , April 26, 2012 12:41 PM
    $60 for a game over-hyped game....i'll wait a few months until it goes on sale....what happened to games that used to cost no more than 20.00?
  • 0 Hide
    maxinexus , April 26, 2012 12:55 PM
    Played beta weekend too. Can't wait for game to be out ... 2 weeks and it is here I can't believe it. Anyway, few things I like the blacksmith levels and instant identify and the fact that it is D3 :) ...now things I did not liked that much I think graphics are not as good as I expected...maybe it is beta will see how full version will look like. The character look like if it was cut and pasted into the environment...as if the environment light did not effected the character...it is probably a glitch than can be fixed. Another thing I missed from D2 was a character attributes...and skill tree is just so simplified. Overall, can't wait to get immersed!
  • 0 Hide
    GlacierFreeze , April 26, 2012 1:01 PM
    nebunwhat happened to games that used to cost no more than 20.00?

    Those games suck really bad or are 5 years old. smh
  • -3 Hide
    aevm , April 26, 2012 1:25 PM
    I think Diablo 3 will be quite successful. If you've missed the beta, you can get a very good preview here:

    http://www.youtube.com/watch?v=hios-L3Lrk0
    http://www.youtube.com/watch?v=GcmNy-wO6ZY
    http://www.youtube.com/watch?v=g8g7Hk3roQ8

    Losing the Internet connection may not be a huge problem after all. The guy who recorded these videos played the entire beta with each of the 5 classes, total 6 hours. I watched them all, and he only lost the connection once.
  • -1 Hide
    elbert , April 26, 2012 1:29 PM
    Played the beta weekend and got very bored at about level 7. Mostly limited character builds was my major worry. It is just less fun if I cant experiment with odd builds like diablo 2. This is not a rune verses skill point but a number of rune verse total combination stat/skill point options. I wonder if blizzard dumbed it down to only make items the objects of value. If the game fails due to less optional character builds it really will not matter.

    In Diablo 2 I made some 20+ accounts all filled with different builds. In Diablo 3 I will only need about 10 characters so may not be very re-playable. Maybe blizzard will make some good changes early on. At least I'm hoping they do. This top down view old style game needs all the advantages possible.
  • -1 Hide
    wydileie , April 26, 2012 4:34 PM
    elbertI wonder if blizzard dumbed it down to only make items the objects of value.


    This is exactly what they did, and they pretty much stated that as a fact. Their goal was to allow players to build any character they want and use any skills they want and still be effective to try to minimize the min-max builds. The fact that you had to follow exact guidelines to build your character in D2 or else it is a failure in Hell is what they are trying to avoid. There are upsides and downsides to this. If you think about it, they didn't really dumb down the game, they made it more complicated, because now you have different builds for each character type that could be relevant and certain items with specific stat bonuses on each that would be required to max your characters potential. They essentially took 5 'classes' and made an infinite amount of possibilities out of them.

    Now I am sure there will be some builds that are more effective then others, and those will be fleshed out, probably within the first week, but I think the attempt to diversify the classes is a noble goal in development. It was annoying to see nothing but firewall/blizzard sorcs, hammerdin pallys, and whirlwind/shout barbs and nothing else.
  • -1 Hide
    jaber2 , April 26, 2012 5:40 PM
    Quote:
    This is exactly what they did, and they pretty much stated that as a fact. Their goal was to allow players to build any character they want and use any skills they want and still be effective to try to minimize the min-max builds. The fact that you had to follow exact guidelines to build your character in D2 or else it is a failure in Hell is what they are trying to avoid. There are upsides and downsides to this. If you think about it, they didn't really dumb down the game, they made it more complicated, because now you have different builds for each character type that could be relevant and certain items with specific stat bonuses on each that would be required to max your characters potential. They essentially took 5 'classes' and made an infinite amount of possibilities out of them.

    Now I am sure there will be some builds that are more effective then others, and those will be fleshed out, probably within the first week, but I think the attempt to diversify the classes is a noble goal in development. It was annoying to see nothing but firewall/blizzard sorcs, hammerdin pallys, and whirlwind/shout barbs and nothing else.

    True, I remember WW barbs then Frenzy then what ever at each patch, so with so many people playing and with Youtube you can find an OP built very fast, I can even say those starter kit testers like me have already found one or another build to make it in inferno and beat the game in one day.
  • -1 Hide
    zak_mckraken , April 26, 2012 6:54 PM
    I'm fed up of those "no offline mode sucks" arguments. You had more than a year to get over it. It's 2012 now, people have reliable broadband connections. You know how many internet outages I had in the past 2 years? None. Nada. And if I had gotten one, I would have read a book or go. I know not everyone has reliable connections, I feel your pain, but we can't always adjust to the lowest common denominator. We have to adapt and cater to the mass. That's called progress. I mean, you don't refrain from buying a new toaster because the power might run off sometimes now do you?
  • -1 Hide
    elbert , April 26, 2012 8:42 PM
    wydileieThis is exactly what they did, and they pretty much stated that as a fact. Their goal was to allow players to build any character they want and use any skills they want and still be effective to try to minimize the min-max builds. The fact that you had to follow exact guidelines to build your character in D2 or else it is a failure in Hell is what they are trying to avoid. There are upsides and downsides to this. If you think about it, they didn't really dumb down the game, they made it more complicated, because now you have different builds for each character type that could be relevant and certain items with specific stat bonuses on each that would be required to max your characters potential. They essentially took 5 'classes' and made an infinite amount of possibilities out of them. Now I am sure there will be some builds that are more effective then others, and those will be fleshed out, probably within the first week, but I think the attempt to diversify the classes is a noble goal in development. It was annoying to see nothing but firewall/blizzard sorcs, hammerdin pallys, and whirlwind/shout barbs and nothing else.

    I never followed guides as they were for noobs. Most all my builds were great in hell. This is what made the game better than others that always had limited gimped balanced skills to save time. They took 5 classes and allow unlimited respect making only 5 possible builds. Diablo 2 had thousands of great builds. The one I really like was the barb druid using the helm for over 10k health. Even this build had several great alterations. Diablo 2 is the only one with anywhere near infinite possible builds. This was the reason it was unchallenged as the top game for near 5 years.

    Diablo 3 will have one best build for each class and everyone of that class will has that exact same build. I guess you forgot the static sorc, fireball sorc, necro exploiders, plague/chain lighting zone, barb druid, zallyadin, shockadin, and ect. The three I could take down the ubers with was the hammerdin, zallyadin, and my 10k barb/druid. Firewall sorcs were never good and when they did do decent damage no one would let you in a group for the lag it caused.
Display more comments