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Diablo 3 Beta Weekend Reached 300,000 Concurrent Players

By - Source: VG247 | B 51 comments

Blizzard's first public test brought 300,000 concurrent players and lots of problems to the Diablo 3 servers.

Blizzard's community manager "Bashiok" claims on Twitter that the number of concurrent users playing the Diablo 3 beta over the weekend peaked at 300,000 gamers. The total number of users test-driving the highly-anticipated Diablo sequel is currently unknown, but Bashiok said it was "a lot."

The purpose of the beta weekend was to see how the servers could handle the load all at once. Given that fans have waited since 2000's Diablo 2 for another installment, it's only natural to assume that every single fan was waiting for the doors to swing open on Friday, especially those who didn't make it into the closed beta. Just imagine a mad crowd waiting for the doors to open on Black Friday, and you'll understand why Blizzard wants to be fully prepared for May 15.

"Every time we tried to log in this weekend and failed, we were doing our part to help Blizzard,"Forbes reports, describing its difficulties in loggin into the game and staying connected during the flood of anxious gamers. "This would help explain why their response to all inquiries was “keep trying.” They wanted people to copy/paste their passwords every four seconds and try to log in. That’s exactly the sort of 'stress' they need to test."

"Shortly after the beta opened up on Friday, fans were greeted with login errors - particularly server full errors," GameZone states. "Error 37 was the most frequent as servers reached their capacity. According to Blizzard, 'this was likely due to us lowering the concurrency cap to address an issue or error.'"

The public beta reportedly contained the same content seen in the closed beta: access to the five characters, and a portion of Act I which concludes by defeating the Skeleton King. The difference was that it only allowed characters to level up to 13. But like the closed beta testers, all characters will be killed off once the actual retail version goes live on May 15. Bummer, we know.

With the beta weekend now over, does that mean the Diablo 3 Starter Edition was more than a mistaken beta client? Probably not. As reported last week, those who downloaded and played the leaked client was asked to purchase the full game. What's possible is that Blizzard provided the Starter Edition to beta testers for the weekend stress test, but turned off the nag screen and activated other limitations like level caps and more.

That said, it wouldn't be surprising to see the actual Starter Edition launch before the full version goes retail in order to see how the servers handle the load over a longer period. Yet Blizzard didn't take that route with StarCraft 2, so we may have to wait until May 15 before he get a taste of Diablo 3 again. Let's hope not.

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Top Comments
  • 30 Hide
    slomo4sho , April 25, 2012 8:04 AM
    kategra84Diablo 3 - the RPG for teenages. Way too easy, just click click. I didn't even use a healing potion, i got bored by the time i reached lvl 6. Great music, but way to much colour and glitter! No story, no credible characters, kids will love it.


    Playing the tutorial level really isn't much of an indicator of difficulty.
  • 12 Hide
    unionoob , April 25, 2012 8:12 AM
    kategra84Diablo 3 - the RPG for teenages. Way too easy, just click click. I didn't even use a healing potion, i got bored by the time i reached lvl 6. Great music, but way to much colour and glitter! No story, no credible characters, kids will love it.


    Learn it once Diablo is not an RPG.
Other Comments
    Display all 51 comments.
  • 6 Hide
    Anonymous , April 25, 2012 8:00 AM
    It's like DDOSing servers with a game...

    Hmmmm....
  • 30 Hide
    slomo4sho , April 25, 2012 8:04 AM
    kategra84Diablo 3 - the RPG for teenages. Way too easy, just click click. I didn't even use a healing potion, i got bored by the time i reached lvl 6. Great music, but way to much colour and glitter! No story, no credible characters, kids will love it.


    Playing the tutorial level really isn't much of an indicator of difficulty.
  • 9 Hide
    rantoc , April 25, 2012 8:08 AM
    Checked out the stress test and it was well executed, had some issues to login but generally it was a positive experience even as a stress test. The class balance was soo soo but it usually changes later in the game. The atmosphere in the game were good and i really look forward to the release.

    Kategra84: Anyone who knows the Diablo history knows they always been at kid difficulty in act one much like a tutorial for new players. Both Diablo one and two got progressively harder with the added difficulty levels.
  • 4 Hide
    Flying-Q , April 25, 2012 8:09 AM
    I'm no spring chicken and I enjoyed it. having seen pre-view vids I thought the graphics would be too cluttered but was happily proved wrong. Once I had played it through several times I noticed certain musical elements and game content changed as achievements were reached. Subtle reminders of DII appeared after the 4th run through.

    I found blue magical items too frequently for early game and the mobs were a bit weak, but then so was DII in the earliest levels. The lack of damage numbers on the abilities was annoying so choosing which runes to use was haphazard at best.

    Overall, allowing for the friday night saturday server disconnections it was a good test.

    Q
  • 12 Hide
    unionoob , April 25, 2012 8:12 AM
    kategra84Diablo 3 - the RPG for teenages. Way too easy, just click click. I didn't even use a healing potion, i got bored by the time i reached lvl 6. Great music, but way to much colour and glitter! No story, no credible characters, kids will love it.


    Learn it once Diablo is not an RPG.
  • 5 Hide
    tomfreak , April 25, 2012 9:37 AM
    just like BF3 beta test, players can be a lot since it is FREE. So lets see number again when it launch the live diablo 3.
  • 4 Hide
    Anonymous , April 25, 2012 11:24 AM
    Have had the D3 beta for months. Awesome storyline and voice acting as expected but sadly the game is all too linear. Skills handed automatically. Runes too linear and obvious. All in all it's no longer an action rpg but a mmo hack and slash click fest.

    Am going to buy it for the storyline but when done with that I'm going to play more Path of Exile which in complexity is what D3 should have been. (Lacking a little in story and immersion but gameplay is awesome)
  • 3 Hide
    dirtyferret , April 25, 2012 11:54 AM
    played the Beta version of Diablo III and when it's released ill be playing the Witcher II EE

    the game is fine but its a click fest just like the last two versions. some people like that and some don't but it's hardly an action RPG. game engine seems to be designed for laptops though, similar to torchlight
  • 1 Hide
    ubercake , April 25, 2012 11:57 AM
    I only got the server error the first time I tried to login. Each of my subsequent attempts gave me no issues. I played four different sessions over the weekend with no issue. It still didn't tear me completely away from BF3.

    It seems like the same fun ol' game I remember in D1 and D2, but I think I've grown in my gaming tastes and it hasn't? I'll most likely buy it, but I'm not so sure I'll be hell-bent on finishing it for each class like the previous editions.
  • 1 Hide
    aevm , April 25, 2012 12:12 PM
    === They wanted people to copy/paste their passwords every four seconds and try to log in. That’s exactly the sort of 'stress' they need to test. ===

    That's exactly the sort of stress I don't need in my life. Blizzard, please make a version I can play at home without an Internet connection.

    Also, removing skill points was a HORRIBLE idea IMO. In D2 I had a ton of fun creating specialized characters, for example Amazons with extreme javelin skills (but almost no bow skills) and so on. Put them back.
  • 9 Hide
    opmopadop , April 25, 2012 12:37 PM
    Before logging in : Click click click click click click
    After logging in : Click click click click click click.....
  • 1 Hide
    Kibarob , April 25, 2012 1:02 PM
    I also played in the open beta and lets just say, saturday I got on one, lagged for awile, and then they shut the servers down and then Error37'nd everytime till much later on when "looking at the D3 forums" people were saying they were getting in.

    I had a chance to play every character all the way through even got a monk to full level (13). I started with D2 in college in 2002 and found skill trees to be sometimes confusing, but reading a guide helps (I was still really new to the whole online game world). The lack of them was a little depressing, only because particular character classes had a move that was way better on second tier, and going back to the origional with a rune in it, didn't seem like an option when killing mobs. So it basically felt like "oooo a lvl what did i get.........oh...nvm" but as in most MMO styled games (even D2) you have to sink a point to unlock the next tier which i understand.

    The only issue that would/will keep me from aquiring the game is the constent need for an internet connection, even just to play single player. Just the fact that, if they take the servers down for mantanance, you can't even play the single player campain while you wait. This thought in its self is mind bottling, I can understand the need to take out chances of Piracy but that just seems like to much that i would pay $60 for ownership of a digital copy of a game provided by a company, that said company can inhibit that person, simply by doing something to the server is just bad markiting (i also see "the cloud" like this as well)

    Also I would like to see an ability to, after making a game open to the public, being able to close it to the public again w/o having to reload the character. Although i can see how this would be used as a means of "screwing" other players (possabily) out of "fat loots"
  • 7 Hide
    sporkimus , April 25, 2012 1:06 PM
    It's always been a click game. WTF exactly were you expecting?!

    The open beta was fun... short, but fun. Looking forward to the retail release!
  • 1 Hide
    of the way , April 25, 2012 1:25 PM
    And just so everyone knows, there's a gameplay option (I think it was called advanced tool tips) that gives you more details on the ability tool tips. Doesn't give exact damage numbers, but it gives you the 'xxx% weapon damage'.

    There's also some randomly named option that lets you put abilities in different slots than they are designed for.
  • 3 Hide
    underpatch , April 25, 2012 1:29 PM
    I dont know why but the game just felt very console like to me. I hate to say it but I did cancel my preorder. I can honestly say that I am alot more keen on torchlight 2 now. I hope it will be able to give me my diablo 2 fix I so crave.
  • 0 Hide
    eddieroolz , April 25, 2012 1:31 PM
    2 friends were among the 300,000.
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