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Epic's UE3 Runs Within Adobe's New Flash 11

By - Source: Tom's Hardware US | B 14 comments

Adobe's Flash Player 11 and Air 3 are out, and soon gamers will be able to play Unreal Tournament 3 within a browser thanks to UE3 support.

Adobe first teased us with Flash Player 11 and Adobe Air 3 at the end of September, promising "console-quality" 2D and 3D games over the Internet to Google's Android, Apple's iOS, the BlackBerry Tablet OS, Mac OS, Windows, connected TVs and other platforms. Given that many popular Flash-based games are simplistic in nature, this seemed like a bold promise to make. If anything, it sounded as if Adobe planned to take on streaming services like Gaikai and OnLive.

"Full hardware-accelerated rendering for 2D and 3D graphics enable 1,000 times faster rendering performance over Flash Player 10 and AIR 2," Adobe said. "Developers are able to animate millions of objects with smooth 60 frames per second rendering and deliver console-quality games on Mac OS, Windows and connected televisions. A pre-release brings these same accelerated 2D and 3D capabilities to mobile platforms including Android, Apple iOS and BlackBerry Tablet OS. A production release for mobile platforms is expected in the near future."

Now both Flash Player 11 and Adobe Air 3 are available to download and install, and could possibly change the face of online gaming whether it's social or hardcore. Even more, Tuesday Epic Games announced that Unreal Engine 3 can run inside an Adobe Flash-based environment, allowing gamers to play titles like Unreal Tournament 3 within a web browser on low-end machines. Epic Games Chief Executive Officer, Founder and Technical Director Tim Sweeney today demonstrated this possibility during a keynote at Adobe MAX 2011, Adobe’s annual conference for developers, designers and business leaders.

"UE3 is constantly evolving, with new breakthroughs, technologies and optimizations for multiple platforms," Epic said in a press release. "Flash Player 11, with its hardware accelerated, programmable graphics pipeline, is now capable of running triple-A gaming content authored for high-end platforms using the industry’s latest tools and technologies."

"Flash Player is a key technology for gaming on social networks and the Web, and with UE3 will usher in the leap from simplistic 2D game experiences to world-class 3D gaming on the Web," the company added. "With its new hardware-accelerated Stage 3D APIs, Flash Player 11 allows 1,000 times faster 2D and 3D graphics rendering performance over Flash Player 10. Developers can now animate millions of objects with smooth 60 frames per second rendering and deliver console-quality games on Mac OS, Windows and connected televisions."

Emmy Huang, group product manager of Adobe Gaming Solutions, calls Flash 11 the console of the Web. "Flash is delivering immersive gaming experiences across screens and we’re thrilled to have Epic Games using Flash Player to deliver its blockbuster, premier 3D games on the Web," Huang said.

To get Adobe Flash Player 11, head here; Adobe Air 3 can be downloaded by heading here. After that, there are a number of demos that you can test including Zombie Tycoon, MAX Racer (which is a 145 MB download for high resolution), Delta Strike's four space battle demos, and Tanki Online Version 2 -- other demos don't seem to work with the final build. So far there's no indication of when we'll see the likes of Unreal Tournament 3 on Facebook or some other Flash 11-enabled website, so stay tuned.

Flash Player 11

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  • -6 Hide
    killerclick , October 4, 2011 11:12 PM
    I thought Flash was dead and it was all HTML5 from now on? What's this then?
  • 6 Hide
    CaedenV , October 4, 2011 11:32 PM
    They can claim UE3 graphics, but then there is nothing of any notable quality in the video, and some of the games that were shown were choppy. Hardly what I would call impressive, but still a great leap forward.

    Props to Adobe for doing something good, but no good overselling it.
  • 9 Hide
    cmartin011 , October 4, 2011 11:34 PM
    o man html 5 and adobe are going to battle to the bitter end. i love it lol
  • -2 Hide
    Prince_Porter , October 4, 2011 11:37 PM
    This, is the reason why I said people jumping to html5 as the future for browser gaming were just being ignorant. Adobe was in control, and saw a threat, they weren't about to sit back and watch html5 drive by them. They saw a threat, and jumped way ahead before that threat even arrived, as any smart company would with that large of a heads up. html5 will still probably rule for videos, and everything but games, but browser games are still going to be flash, and that's not going to change for a long time. Armor Games, Newgrounds, Addicting Games, Kongregate, Bubblebox, Notdoppler, all of these guys are HUGE players in the flash game industry, they're not building companies around tech that's about to die out, think about it. Gamestop just bought Kongregate, you think their top analysts didn't look into flash and it's future? Nobody that big buys a smaller company that is about to be using worthless tech.
  • -2 Hide
    Yuka , October 4, 2011 11:59 PM
    Great, so to use the hardware at our disposal we just add more useless layers for rendering and throw away power.

    Jeez... It's no feat to run UE3 inside a browser, it's just a waste of resources!

    This whole "HTML5 vs Adove" thing is just stupid. It's like talking about OGL vs DX in the early days ALL OVER AGAIN!

    Cheers! >_
  • 6 Hide
    eddieroolz , October 5, 2011 12:25 AM
    That's great. Can Adobe also make Flash 11 not so demanding on the PC?
  • 0 Hide
    f-14 , October 5, 2011 6:23 AM
    meh, everything has the look of 1999 kids games
    oh look steve jobs does not want to support flash and apples #1 one game is yep a game that runs on flash, because there's only so much angry birds you can play before it sucks!
    what game is that at 1:25 - 1:33 because if that is the diablo3 beta i'm going to be pissed.
  • 0 Hide
    bigo65 , October 5, 2011 7:04 AM
    Call me when they run the Samaritan demo in Flash.
  • 0 Hide
    gregsm , October 5, 2011 7:44 AM
    html5, as I understand is still in middle of development, and standardization process. Parts already available for testing, but it's probably too buggy and too much vulnerable for exploits to be deployed in production.
  • 0 Hide
    demonhorde665 , October 5, 2011 8:48 AM
    wow , looks liek i'l need to finally upgrade my adobe flash pro for school . that said , i knew adobe was going to come up with soe way to make flash remain relivant to the market. even if they started workign on this for html 5 it would set them back majorly to try to incorperate similar rfeatures into it at this point .
  • 0 Hide
    Anonymous , October 5, 2011 3:22 PM
    Adobe scum, lets see the proof "So far there's no indication of when we'll see the likes of Unreal Tournament 3 on Facebook or some other Flash 11-enabled website, so stay tuned."
    Epic should have put their efforts towards developing HTML5/WebGL instead of wasting their time with bloatware
  • 0 Hide
    beardguy , October 5, 2011 3:43 PM
    It is great to see Adobe react and release a better version of Flash. I'm impressed, but not overly so. The demo looks pretty choppy, and none of the games were super impressive.

    Still it's the ability to see what's possible ... which is exciting. If they can get games to run in a web browser, it also opens up lots of possibilities for web pages and web apps.

    As a web designer, I look forward to designing fully-3D websites with Kinect control. Oh yes, Minority Report keeps getting closer :) 

    It's also worthy to note that as dominant as the web is as a source of entertainment and information, it will surely drive other user interfaces and lead the way.
  • 0 Hide
    nitzero , October 5, 2011 7:51 PM
    I am not sure if it has anything to do with it but my mother's computer is a Core 2 Quad 9400 with a Radeon 5570 which is not a super computer but it's quite decent.

    You can't run Farmville any many other flash games on it without extremely low frame rates on either browser (IE 9, Chrome, Opera) on a somewhat powerful machine usually taking 25% load on a quad core CPU (which means it would take 100% on a single chip)

    Running Nintendo 64 graphic-like games in 2011 using 100% of the CPU? Hell no!

    If it's lightweight enough to run on a low/mid end computer/phone bring it on!
  • 0 Hide
    justjc , October 5, 2011 8:49 PM
    killerclickI thought Flash was dead and it was all HTML5 from now on? What's this then?

    This is the Stage 3D API, which actually makes Flash a decent option for gaming in the browser. The tests that I have tried so far looks like desktop games from a few years ago, which is quite nice considering it's done in the browser with flash on a not to powerful computer.