Guild Wars 2 Beta Delayed Due to Technical Issues
ArenaNet's announced that due to technical issues, it doesn't have a date for the next Guild Wars 2 beta weekend...
I know many of you are looking forward to a Guild Wars 2 beta weekend with Memorial Day coming up. Unfortunately, it's not happening.
ArenaNet’s posted a message on its Facebook page explaining to fans that though the first beta weekend was a success, there’s been a host of technical issues. As a result, the developer’s been running stress tests on the Guild Wars 2 servers and adding new hardware.
There’s no ETA on when the new hardware will be in place and thus, no date for the next Guild Wars 2 beta weekend.
Hopefully, whatever adjustments that ArenaNet makes for the next beta round is enough to handle the heat of the user load. I think everyone’s already had their fair share of login failures from the Diablo III launch.

Having your servers down for 16+ hours on release day is thought. Blizzard was not prepared at all for the login's and the entire system ended up crashing. They also manged to crash World of Warcraft for 15-20mins that day also.
I am glad other company's are learning from blizzards mistake hopefully blizzard gets all he minor issues of D3 worked out.
I was rocking a GTX 680 with a whopping 25 fps on the lowest settings. Using about 20% and nothing more. Hopefully they have that crap fixed next beta weekend.
Successful troll was successful.
Yea...but that's what alphas are for. Select few people are chosen who are least likely to take an unfinished game as an insult. Betas are for smaller bugs, and from what I've heard, there were only small bugs in the game. The stress test was likely just a bit more than they bargained for, and they need some extra time to get funds to upgrade their servers.
or the fact that people most likely tried for hours to log in, makeing more congestion...
you can not prepare for the innitial flood, unless you are lack luster and noone cares.
I played the last open beta. 60+ FPS in explorable areas. But frames dropped low with a lot of people on the screen in a big fight. Earlier poster's comment about the beta not using CPU/GPU that much is correct. Still beta, not optimized yet, essentially handling a lot of things in software. So when they optimize the final version to make full use of multicore/multi-GPU I have no doubt it will perform fine.
(* I tested on: Single ATI 6850, AMD 1090T @ 3.8, Win7 64bit, 8GB RAM)
Also, I had 0 login issues for the 2 days I played. I must have missed the problem, but I did play almost all weekend. So I don't know what people mean when they talk about GW2 beta login issues. I had none.
Based on playing GW1 I have no doubts about their ability to support millions of players on release day. ArenaNet are very focussed on releasing a quality product to their customers. Their dedication to testing and making necessary changes based on the results is not a 'technical issue'. More companies should do this prior to release. That's the way companies SHOULD be treating their products/customers.
Correction JUNE......