Wii U Does Not Support EA's Frostbite Engine
Yes, this means EA's Star Wars game won't be coming to the Wii U.
Nintendo's goal for the Wii U was to bring on board plenty of third party developers and third party titles. It was the publisher's attempt to tell gamers that they could still be considered hardcore, even after their long association with casual gaming on the Wii. Unfortunately, it doesn't look like Nintendo's attempt to court third party developers with its new console is working out too well. So far, the Wii U's have been playing catch-up with the current-gen, receiving re-releases of third party titles that have already been out long before being on Xbox 360 and PS3.
Now, after bringing FIFA, Need for Speed, and Mass Effect to the platform, EA may be jumping off the Wii U ship. According to the publisher, the Frostbite Engine 3 won't be coming to the Wii U. "FB3 has never been running on WiiU. We did some tests with not too promising results with FB2 & chose not to go down that path," explained DICE technical director Johan Andersson via Twitter.
This means that the Wii U won't be getting some of EA's biggest upcoming titles including the next Mass Effect, Dragon Age 3, Battlefield 4, and the unannounced Star Wars game that will be coming out of the new EA-Disney deal.
Things aren't looking good for the Wii U on the third party end. Nintendo might be able to get by this generation cruising on the power of the first party, yet again, but it won't be able to survive riding its train by itself for forever.

Hardware doesn't adapt to software; it's the other way around.
Cheers!
Hardware doesn't adapt to software; it's the other way around.
Cheers!
I in the past have owned every console system going back to the Super Nintendo / Sega Genesis. I have no intention of wasting my time with the Wii U, or any future Nintendo product. Thanks for the great memories, please release your library of games on other platforms (Microsoft/Sony/Apple/Google/etc) and give up on the hardware, you can't possibly keep up with the race anymore.
And frostbite 2 gave unimpressive results? I can't believe that for a second.
Yeah.. Sure EA.
Keep trying to make crap up, your starting to sound like a politician: a career liar.
You're just too lazy to work on the thread coding for your engine to make it run.
Quote from the comments ...
Yuka said ...
Sorry to say this, but the premise/title is very stupid.
Hardware doesn't adapt to software; it's the other way around.
Cheers!
Hardware does adapt to the software, the console market is a reflection of the PC market, in the PC market game engines come out all the time that are way beyond the hardware available at the time. You get software that can only run at 10-15 fps with the top hardware on the market with bleeding edge graphics features then as new hardware comes out games can fully make use of the new software techniques in real-time with the help of the newer hardware.
Software development tends to outstrip hardware development. Hardware makers adapt to those trends and push to catch up. A little company called 3DFX made a point of that back in the 1990's when they released one of the early and most popular graphics cards the Voodoo. They didn't release the card and then people got good ideas for games, people were making games and the hardware came along to solve a performance problem.
Hardware adapts in that each generation of hardware is built upon what was done in the last generation, and then the needs of the software market drive the direction of research/growth in hardware.
The console market looks at the PC market, takes from it the best it can get its hands on and still release a console at a competitive price, and then builds in game development requirements to keep the performance stable. If you look at the console market you can easily say that software adapts to fit the hardware, but the console market has a 6 year life cycle for replacement, the PC market shifts hardware every 12-18 months, and in this place software pushes hardware.
Ive had every Nintendo system since the NES, I still have them too, but I just may skip the Wii U. I also had every Nintendo handheld since the Gameboy but im skipping the 3DS for the same reason. The good first party titles are not being released fast enough and third party companies are not innovating their games. Im tired of FPS on consoles, I have a computer for that, im tired of sports games with just updated rosters.
As soon as Nintendo lost Rareware to Microsoft they lost all games that were just as good as First Party titles that their home consoles had to offer. That was their Banjo Kazooie, Goldeneye, Conkers Bad Fur Day, Killer Instinct, Perfect Dark, Donkey Kong, and Blast Corps. Im not even mentioning Battletoads & Double Dragon because im still playing a 20 year old game on a 46 HDTV, huge pixels!!!!!
What people need are games that made you enjoy it back in the 80s and 90s. Good RPGs, Action and Adventure, beat em ups! Not the mindless FPS games with pointless movie scenes.
I wish I was back in the 90s, after 2001, video game developers just don't try anymore.