Nintendo Switch 2 developers confirm DLSS, hardware ray tracing, and more

Nintendo Switch 2 developer team
From left to right, Nintendo Switch 2 producer Kouichi Kawamoto, technical director Tetsuya Sasaki, and director Takuhiro Dohta. (Image credit: Tom's Hardware)

On Nintendo's specs page, the CPU and GPU in the Nintendo Switch 2 are boiled down to a vague "Custom processor made by NVIDIA." At a developer roundtable with some of the Switch 2's creators, we learned more about what to expect from the Switch 2's hardware, and the tools it can deliver to game developers.

Producer Kouichi Kawamoto, technical director Tetsuya Sasaki, and director Takuhiro Dohta took questions from the press (questions and answers through interpreter Raymond Elliget) about the new Switch.

"Nintendo doesn't share too much on the hardware spec," Sasaki said. "What we really like to focus on is the value we can provide to our consumers." Still, the group did drop some knowledge that can let us know what to expect.

We learned a bit about the tech Nintendo is leaning on, as well as some details about the hardware that didn't make the spec sheet. Here's what we found out:

DLSS and hardware ray tracing are confirmed

Latest Videos FromTom's Hardware
Andrew E. Freedman
Senior Editor

Andrew E. Freedman is a senior editor at Tom's Hardware focusing on laptops, desktops and gaming. He also keeps up with the latest news. A lover of all things gaming and tech, his previous work has shown up in Tom's Guide, Laptop Mag, Kotaku, PCMag and Complex, among others. Follow him on Threads @FreedmanAE and BlueSky @andrewfreedman.net. You can send him tips on Signal: andrewfreedman.01

  • TheyStoppedit
    Lol, they have so far advertised raytracing, 4K60, and 1440p120. Lol. You're not getting either of those things.... EVER..... unless it's an indie 2D sidescroller or a Switch 1 game.... like SMBW...... and even that's a maybe. This is equivalent to when PS5 used to have 8K labeled on the box.

    Most games on Switch 2..... that actually matter...... will be 1080/720p @ 60 or 30, and will need lots of help from DLSS. The chip in this thing is basically a nerfed 3050 mobile. Keep expectations very low.

    Don't get wrong, I mean, I'm just as excited as everyone else, we all love Mario, Zelda, blah blah blah. But we need to be realistic and honest about this
    Reply
  • Mc_Whitty
    Value my butt. What value are they talking about when games cost $80-90.
    Reply
  • cknobman
    Get ready for your games running with "ray tracing" using DLSS (likely in performance or lower mode) and frame gen just to get a "playable" 40-50fps.

    That upscaled 360/420p image with a side of extra latency (due to frame gen) is going to make for one awesome playing experience!
    Reply
  • diminishedfifth
    Glad I'm not a Nintendo fan, I'd be so disappointed with how things went lol
    Reply
  • Geef
    I was really considering getting a Switch 2 but when I heard about the price of games I reconsidered.
    Too bad they don't have a discount for people who started out with 8-bit Nintendo as a kid. :unsure:
    Reply
  • beyondlogic
    TheyStoppedit said:
    Lol, they have so far advertised raytracing, 4K60, and 1440p120. Lol. You're not getting either of those things.... EVER..... unless it's an indie 2D sidescroller or a Switch 1 game.... like SMBW...... and even that's a maybe. This is equivalent to when PS5 used to have 8K labeled on the box.

    Most games on Switch 2..... that actually matter...... will be 1080/720p @ 60 or 30, and will need lots of help from DLSS. The chip in this thing is basically a nerfed 3050 mobile. Keep expectations very low.

    Don't get wrong, I mean, I'm just as excited as everyone else, we all love Mario, Zelda, blah blah blah. But we need to be realistic and honest about this

    they didn't say native 2k 120 and 4k at 60. these units will have dlls and ps4 pro could do 1080p and 1440p just fine and upscale to 4k. most games that i had ran at 1080p fine and had option of upscaling on the pro.

    its a custom processor which you cant really compare it to anything really.
    from what I can tell its either 1536 at 128 bit bus or 2048. chip while that is bang on 3050. the os will be quite light so I can see some improvements on performance.

    we don't know the full bandwidth.

    personally it should be performance a improved ps4 pro because ARM Cortex-A78C would beat the snot out of the ps4 pros jaguar cores.

    realistically its one of the most powerful handhelds your going to get that wont play like garbage.

    the price of games going 80 usd is a bit jarring
    Reply
  • bbr1979
    Mc_Whitty said:
    Value my butt. What value are they talking about when games cost $80-90.
    They are not except one game. 70 is usual price for aaa-gaming.
    Reply
  • Heiro78
    Mc_Whitty said:
    Value my butt. What value are they talking about when games cost $80-90.
    I'm willing to pay 80 for a game that is free of microtransactions. Willing but I don't like it. I feel that TOTK was worth $70. But any game over 50 and it has microtransactions for progression, it aint happening. I want to trust Nintendo, but if Mario Kart World will have alternate monetization after the $80 price point then they can stuff it
    Reply
  • Heiro78
    beyondlogic said:
    they didn't say native 2k 120 and 4k at 60. these units will have dlls and ps4 pro could do 1080p and 1440p just fine and upscale to 4k. most games that i had ran at 1080p fine and had option of upscaling on the pro.

    its a custom processor which you cant really compare it to anything really.
    from what I can tell its either 1536 at 128 bit bus or 2048. chip while that is bang on 3050. the os will be quite light so I can see some improvements on performance.

    we don't know the full bandwidth.

    personally it should be performance a improved ps4 pro because ARM Cortex-A78C would beat the snot out of the ps4 pros jaguar cores.

    realistically its one of the most powerful handhelds your going to get that wont play like ass.

    the price of games going 80 usd is a bit jarring
    I like and agree with most of what you're saying except for one of the most powerful handhelds. I liken it to the Steam Deck as a PC portable and you're sure to see Cyberpunk 2077 and Elden Ring comparisons between the two portable devices. I don't even know if the Switch 2 will have those two games running much better than the Steam Deck. It is Nvidia so there's likely a chance it will but then there's the potential for a Steam Deck 2 next year.

    It's an uphill battle for Nintendo and I wish them success. Their quirky kid friendly designs are what I enjoy. Seeing them get out of the hardware game and possibly be controlled by another company would be a sad day. But business gotta be business
    Reply
  • Heiro78
    The only incorrect thing here is this part. "its 4k not 1080 p". It's not 4k, you said it earlier that it's upsampled. So its just that upsampled 4k. I stand on principal to not use DLSS and the like but I also concede that it's an impressive technology and games generally don't look worse, potential latency issues aside.
    Reply