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Unity 4 Game Engine Announced

By - Source: Unity

Unity has announced version 4 of its cross platform game development engine.

The software now features the character animation system Mecanim, which the company acquired last September, support for DirectX 11 as well as support of Adobe Flash as q publishing platform in addition to iOS and Android. The developer environment is offered as a free version as well as a $1,500 Pro edition with the complete feature set. However, the company sells target platform support on an individual basis for $400.

Unity 4 is available for pre-order, and those who do will get access to the Unity 4 Beta.

“We’ve been working on Unity 4 for a long, long time and are happy to finally be able to unveil its imminent arrival and outline its core features that will change the industry,” said David Helgason, CEO, Unity Technologies, in a prepared statement. "The revolutionary animation system and add-on deployments to Adobe Flash and Linux are some of the critical features introduced in Unity 4, which together maintain Unity as the strongest, fastest evolving modern games development platform available."

Unity said that the new engine now also includes 3D texture support, dynamic fonts on all platforms with HTML-like markup, iterative lightmap baking, as well as extensible inspectors for custom classes.

There are 16 Comments. B
Top Comments
  • 19
    kcorp2003 , June 25, 2012 11:25 AM
    best part of this. Its coming to Linux.
  • 16
    skittle , June 25, 2012 11:17 AM
    wtf toms, no mention of linux support?
    http://www.phoronix.com/scan.php?page=news_item&px=MTEyMTk
Other Comments
  • 16
    skittle , June 25, 2012 11:17 AM
    wtf toms, no mention of linux support?
    http://www.phoronix.com/scan.php?page=news_item&px=MTEyMTk
  • 19
    kcorp2003 , June 25, 2012 11:25 AM
    best part of this. Its coming to Linux.
  • 2
    RyQril , June 25, 2012 12:08 PM
    tons of new features, and cant wait to get my hands on it
  • 2
    PreferLinux , June 25, 2012 12:13 PM
    skittlewtf toms, no mention of linux support?http://www.phoronix.com/scan.php?p [...] px=MTEyMTk

    It's included in the quote. But I agree...
  • 0
    aqualipt , June 25, 2012 12:39 PM
    Excuse my ignorance but will this engine match Crytek Engine 3 or Unreal Engine 4?
  • 0
    kcorp2003 , June 25, 2012 1:10 PM
    aqualiptExcuse my ignorance but will this engine match Crytek Engine 3 or Unreal Engine 4?


    Not really. Great for indie or small budget games but its the best for what you can buy for. Nice for tablet and mobile games.
  • 3
    nitrium , June 25, 2012 2:14 PM
    And it is the chosen engine for Wasteland 2!!!
    http://wasteland.inxile-entertainment.com/blog/2012/05/16/inxile-chooses-unity-for-wasteland-2/
  • 0
    alidan , June 25, 2012 3:25 PM
    kcorp2003Not really. Great for indie or small budget games but its the best for what you can buy for. Nice for tablet and mobile games.

    considering it was either unreal 1 or 2 cost 750,000$ this is a bargain for what you can do with it.
  • -1
    ET3D , June 25, 2012 5:59 PM
    alidanconsidering it was either unreal 1 or 2 cost 750,000$ this is a bargain for what you can do with it.


    Unity is still a great deal if you're satisfied with its features, but the big engines (Unreal, CryEngine) are basically free these days for small projects, so there's not much of a barrier of entry.
  • 2
    jevon , June 25, 2012 7:46 PM
    Yep, excellent engine for indie devs. Another great example: http://www.sauropodstudio.com/ they're making a castle building RTS that's looking highly addictive :) 
  • 0
    notsleep , June 25, 2012 8:22 PM
    about time they added dx11 support! :) 
  • 0
    thelolinator , June 25, 2012 11:40 PM
    ET3DUnity is still a great deal if you're satisfied with its features, but the big engines (Unreal, CryEngine) are basically free these days for small projects, so there's not much of a barrier of entry.


    Apart from the fact that the license for UDK3 is that when you earn over $50,000, Unreal will take 25% from anything earned after that.
  • 0
    alidan , June 26, 2012 1:08 AM
    thelolinatorApart from the fact that the license for UDK3 is that when you earn over $50,000, Unreal will take 25% from anything earned after that.


    less up front burden but a far higher price to pay than what i quoted if your game takes off.
  • 0
    booyaah , June 26, 2012 2:31 AM
    alidanless up front burden but a far higher price to pay than what i quoted if your game takes off.


    I would just buy me a 'company' car and categorize it as a business expense :) 

    Plus Apple already takes 30% from developers at their app store.
  • 0
    alxianthelast , June 26, 2012 9:13 AM
    aqualiptExcuse my ignorance but will this engine match Crytek Engine 3 or Unreal Engine 4?


    As others have said.. no. it is comparing VW to bicycle.

    While the big engines can support small platforms, they would be approaching the market from top PC and console games down to mobile.. while Unity is almost better know for its webplayer and mobile support but can do full PC and console games too.
  • 0
    alidan , June 26, 2012 2:18 PM
    BooyaahI would just buy me a 'company' car and categorize it as a business expense Plus Apple already takes 30% from developers at their app store.

    meh, that's normal though, for any product that falls through the distribution chain, unless its an ungodly expensive thing, like a car, its safe to say a good 30-40% is missing due to other costs.