Nvidia Announces OptiX 5.0 With AI-Based Denoising

At SIGGRAPH 2017, Nvidia announced OptiX 5.0, the latest revision of its GPU-based ray-tracing API.

Latest Videos FromTom's Hardware
  • Lucky_SLS
    presumably this would be released only for the quadro cards? poor us who use our laptops with nvidia gpu for after effects and vegas pro :(
    Reply
  • Draven35
    This is the SDK that Octane, Redshift, Maxwell and Vray use for their GPU rendering, so you will be able to get it from multiple sources.
    Reply
  • bit_user
    The OptiX 5.0 framework also includes provisions for GPU-accelerated motion blur, presumably using some technique other than simply rendering a frame multiple times and blurring them together.
    The standard way to do motion blur in global-illumination ray tracers is to use stochastic sampling in both space and time. Even with AI denoising, you'll need more than one ray per pixel, for this.
    Reply
  • Draven35
    GPU-accelerated motion blur is also added in Optix 5.

    I was making to attempt to explain everything about how 3D rendering works.
    Reply