A Windows Insider user discovers an undocumented ‘Shared audio’ feature in the latest build — quick setting allows you to play audio through multiple outputs
Sharing is caring.

Microsoft has reportedly added a new feature to the latest Windows Insider build that lets you play its output across multiple devices or speakers. X (formerly Twitter) user phantomofearth shared screenshots that showed a new ‘Shared audio’ button in the Quick Settings panel beside the ‘Project’ button (that’s already widely available on Windows 11 devices). When clicked, it reveals a selection of audio devices connected to your computer. You can then tick the checkboxes on the devices you want to listen to and click Share to start outputting sound across multiple speakers.
Windows 11 is getting a "shared audio" quick setting to let you easily play audio through multiple output devices! (Hidden in the latest Dev/Beta CUs) pic.twitter.com/aalAJ68OSzJuly 19, 2025
At the moment, Windows does not support a native way of outputting audio to multiple different devices. A workaround involving the built-in Stereo Mix feature often does not work and can result in unwanted audio feedback. There are some third-party apps you can download, like OBS, Voicemeeter, or Audio Router, but they can get complicated and a bit too difficult for most people who simply want to share their audio experience.
Unfortunately, this new feature remains undocumented by Microsoft — even in the latest Windows Insider Blog — meaning it’s not yet an official or confirmed feature that is on the way to the wider Windows user base. We also don’t know if it works with just physically connected speakers, or if it’s also compatible with multiple Bluetooth devices. Nevertheless, we hope that this makes it through Beta testing and into mainstream release, as it’s a great feature for laptops and gaming handhelds. While not quite useful for 5.1 surround sound effects and the like, the multi-speaker sharing option is great if you want to watch a movie with someone else in a public place, like a plane, without having to share a single pair of earbuds between you.
If you want to get your hands on this feature (and several more that Microsoft experiments with) in advance, you need to sign up for Windows Insider and join the Canary Channel. However, these are often the most unstable builds of Windows that haven’t been thoroughly tested yet (remember, you’re the one doing the testing), so you might run into unexpected issues if you have these updates turned on. It’s also not a guarantee that you’ll get the ‘Shared audio’ feature or any other features you might find other Insiders people have, especially as Microsoft may push updates to different devices randomly.
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Jowi Morales is a tech enthusiast with years of experience working in the industry. He’s been writing with several tech publications since 2021, where he’s been interested in tech hardware and consumer electronics.
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Evildead_666
Yeah, multi room audio is one thought.M0rtis said:This is a fantastic feature and Im surprised it hasnt been implemented before
Bluetooth or other wireless speakers..
Or even a party/wedding, with speakers at each table. -
abufrejoval I remember having to go through quite a bit of trouble trying to prepare for a longer train ride with my daughter where we planned watching a movie with two different headsets. I used VoiceMeeter to get it done, but it was still a bit of a mess. Dual Bluetooth failed, because you'd need the very newest standard all around and mixed BT and wire audio is hard to synchronize to the same video: over the air transmission simply adds noticeable latency.Reply
Given the technical mess underneath (analog and digital ports, USB, BT and proprietary wireless as well as discrete and software based DSP processing), I'd be quite surprised if they make it work at a level of quality where they make more people happy than they annoy with a new set of problems and issues. They might not let it become mainstream until the technical base changes significantly. -
abufrejoval
It's very easy to underestimate the challenges and complexity of synchronized distributed audio. There is a reason specialized companies make a ton of money using very sophisticated equipment.Evildead_666 said:Yeah, multi room audio is one thought.
Bluetooth or other wireless speakers..
Or even a party/wedding, with speakers at each table. -
ezst036 I kind of wonder, off the top of my head the answer escapes me.Reply
I think this sort of thing is already capable on Linux?
What is the status of doing this sort of thing on Apple Mac? -
M0rtis
My use case was watching a movie on laptop on a flight with the wife and using our own individual headphones :DEvildead_666 said:Yeah, multi room audio is one thought.
Bluetooth or other wireless speakers..
Or even a party/wedding, with speakers at each table. -
duffer9999
a usb 3.5mm audio splitter with 2 $5 wired earbuds would do the trick.abufrejoval said:I remember having to go through quite a bit of trouble trying to prepare for a longer train ride with my daughter where we planned watching a movie with two different headsets. I used VoiceMeeter to get it done, but it was still a bit of a mess. Dual Bluetooth failed, because you'd need the very newest standard all around and mixed BT and wire audio is hard to synchronize to the same video: over the air transmission simply adds noticeable latency.
Given the technical mess underneath (analog and digital ports, USB, BT and proprietary wireless as well as discrete and software based DSP processing), I'd be quite surprised if they make it work at a level of quality where they make more people happy than they annoy with a new set of problems and issues. They might not let it become mainstream until the technical base changes significantly. -
abufrejoval
Sure, but we both really wanted to use our expensive noise cancelling BT headphones we had bought for the best in-train experience.duffer9999 said:a usb 3.5mm audio splitter with 2 $5 wired earbuds would do the trick.
So I got to use mine while my daughter had to fall back to a wired headset with the split being done by VoiceMeter.