Nintendo officially confirms Switch 2 is backward compatible with Switch games

Switch OLED
(Image credit: Nintendo)

After its Corporate Management Policy Briefing, Nintendo confirmed on Twitter that Nintendo Switch games would remain playable on "the successor to Nintendo Switch," which most are currently calling Switch 2.

The entire Management Policy Briefing, available on Nintendo's website, also describes the current status of Nintendo in the console hardware market, highlighting the 146 million units sold of the Nintendo Switch Family and that "more software has been played on Nintendo Switch than on any other Nintendo hardware." The full 59-page PDF goes pretty in-depth on sales data and other historical information, confirming that the current Nintendo Switch Online service (as well as Music, etc) will continue with the Nintendo Switch 2's release.

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Christopher Harper
Contributing Writer

Christopher Harper has been a successful freelance tech writer specializing in PC hardware and gaming since 2015, and ghostwrote for various B2B clients in High School before that. Outside of work, Christopher is best known to friends and rivals as an active competitive player in various eSports (particularly fighting games and arena shooters) and a purveyor of music ranging from Jimi Hendrix to Killer Mike to the Sonic Adventure 2 soundtrack.

  • hotaru251
    Unlike Wii U to Switch

    i mean i think only XB has more than 1 generation of backwards support.

    sony/nintendo have always only been 1 gen of backwards upport. (gamecube to wii, wii to wii u, ps2 to ps3 early on models)
    Reply
  • Heat_Fan89
    Wait a minute! No one at Nintendo has said their next effort is going to be called the Switch 2 or even look the same or similar as the current Switch.

    Are we jumping the gun a wee bit here?
    Reply
  • ThisIsMe
    This is likely the main reason behind Nintendo’s recent campaign to destroy all that is related to switch emulation. It stands to reason that if the new hardware is compatible with the old, then an emulation engine could simply be modified/upgraded to support the new system without much effort. Relatively speaking of course.
    Reply
  • newtechldtech
    ThisIsMe said:
    This is likely the main reason behind Nintendo’s recent campaign to destroy all that is related to switch emulation. It stands to reason that if the new hardware is compatible with the old, then an emulation engine could simply be modified/upgraded to support the new system without much effort. Relatively speaking of course.
    nothing is really destroyed. everything is online using torrents. no one can defeat Piracy ... until all the games become streamed cloud games ofc , that is you cant have the game files at all ., but this needs the whole world to have very fast internet ... maybe in 10 years from now.
    Reply
  • Notton
    it'd be weird if it wasn't backwards compatible. It's the same architecture, just highly beefed up GPU and on a more modern node.
    Reply