Blizzard's Diablo III Legendary Item Improvements in 1.0.4
Diablo III devs finally bring the buff-train to the game's Legendary items.
With the massive 1.0.4 patch just around the corner, Diablo III developers finally spill the beans regarding the highly anticipated Legendary item changes. Since its launch Diablo III has been heavily criticized for its lackluster "Legendary" items and after three months of listening, it seems like the developers are finally ready to make some big changes. But is it already too late?
With PvP far from sight and a lack of additional content to keep players coming back, it's no surprise the amount of Diablo III players are dwindling. But perhaps the upcoming changes will be enough to pull players back into the game. Now it looks like the developers are finally taking some notes from the success of Diablo II:
Many of you commented, rightly, that the Legendary items in the game didn’t feel unique enough. Something that Diablo II did really well was to create some very memorable items, and they were called “Uniques.” While we call them Legendaries now, the word “unique” was something we tried to keep in mind when making these changes. The rarity of Legendary items combined with their color means that when they drop you should feel like you’re getting something special, something that isn’t just another sword. A truly legendary item should have history behind it, something that you can imagine a powerful wizard imbuing with special magics from within the depths of his musty library.
In addition to making legendary items much more powerful (see screenshots), Blizzard will be adding unique abilities to a number of them such as the Lidless Wall, now with "You have a chance to be shielded when hit by enemies", or Firewalkers now with "Burns the ground you walk on". Another change that is sure to make many happy is a promotion of build diversity through a number of legendary items.
Since the first Diablo game, a number of brave souls have dedicated their entire gaming experience to experimenting with unconventional builds such as the melee wizard or the range barb. Unfortunately, Diablo III didn't leave much room for too many of these builds, but now a handful of legendaries will encourage them. For example, melee wizards can have a weapon that gives a bonus to Spectral Blade damage while barbarians can have a weapon that gives bonuses to Weapon Throw and Ancient Spear.
For all of the juicy details, head on over to the official developer's blog. Are the upcoming changes enough to bring you back to the game?
Where were the articles for the patches for Rift, BF3, Mass Effect 3, Shogun 2, Sins of a Solar Empire: Rebellion, etc.
Articles about patches on a site like Tomshardware is stupid.
Where were the articles for the patches for Rift, BF3, Mass Effect 3, Shogun 2, Sins of a Solar Empire: Rebellion, etc.
Articles about patches on a site like Tomshardware is stupid.
Oh wait they just did that, but remove WoW and replace with Diablo. Totally news worthy...
diablo 3, a VERY major game that was what, 10 or so years sense the last one. yea... keeping up with the early game patches is a waste of time...
patches that are major changes in a game that sold as well as this... it broke pc only records didnt it, is to be expected.
Unfortunately, number of sales doesn't equate to game quality.
Look at the URL of this site.
What does it say? HARDWARE. The recent apple spam actually makes sense.
Good job at also not countering my point. Failure.
I'm so glad I'm not the only one who thought this. But really though, I thought the whole game looked retarded as it was basically Diablo: WoW
wow, there is a whole section of this site that is specifically for gaming, and in almost everything benchmark a game is brought in.
tell me, do you think that cpus and graphics cards, hell even sound cards (now mostly integrated) got to where they are today just because of professional interests?
i think people expected to see god when they played the game, than failed to look at blizzards current business model.
wow has major expansions you pay for, but content and tweaks happen all the time in the game and its just expected at this point.
as a hack and slash game, i dont think its bad, the problem is its not as good as everyone wanted it to be. some complain about the games graphics, which arent bad, and are made to be played on MANY rigs, not just the people who will sli 4 high end cards to get 30fps at even 800x600. the game was made a bit simpler because it really sucks when you get to a high level in the game only to relise that your build sucks and you have to restart.
i can see good and bad with everything they did. the problem is they didnt have that carrot like the many other hack and slashes do. its not great, but its not the pinnacle of that genre any more.
theres another blizzard game that was made 11 years since the last one...has more major patches (like ones that rework how the whole UI works), has still sold more than diablo 3, has been out 6x longer and still has more active users that diablo 3, got more favorable reviews than diablo 3 and is an actual national sport where you can watch it by just turning on the TV at any time and see athletes earn a million dollars yearly for playing it. but hey, i guess diablo 3 is somehow a more "Major" game.
wtf... if that was the same as d2 with a little bit of graphics there wouldnt have been any complaints, especially from the die hard fans.
d3 is a failure whos success is only attributed to Diablo 2 sucess.