Diablo III's Female Monk Spotted on Camera
Blizzard revealed a new character in a recent episode of Jace Hall.
By now we already know about four out of five classes we'll play in Blizzard's upcoming action/RPG game, Diablo III: the Barbarian, the Witch Doctor, the Wizard, and the Monk.
The latest reveal was the action-packed Monk, an incredible character with fists of steel and and an explosive talent for scattering enemies. With all the blood and mayhem, dangling this character in the faces of gamers was like showing a child a huge chocolate bar and saying "you can have this," and then eating it.
But like one of those girls who just can't make up her mind, Blizzard continues to tease Diablo III fans with little peeks. The company's latest stunt certainly wasn't innocent: The Jace Hall Show supposedly captured images of a yet-unrevealed character during episode 2 of season 3.
I personally didn't buy the whole Diablo III design meeting. It was all staged by the Blizzard to offer a glimpse of the new character. It's all PR marketing. It's all about entertaining you, The Dedicated Gamer. We know it. You know it. Let's move on.
So what's this new character? It's supposedly the female version of the Monk, and Jace Hall got to see four concepts on paper before darting out the door with one in his hand. There's no information regarding this character, however I've thrown up a few stills taken from the video. Thanks to BizzPlanet for providing the screens.
To see this particular episode of the Jace Hall Show featuring the design meeting, head here.


I want software to advance past hardware again...
Also, native mutli monitor support.
This game better be good Blizzard, I have been waiting a VERY long time for this. I remember finding a Diablo 1 demo and playing it, it was awesome. I eventually bough D2 and much later on the expansion (I miss my hammerdin and druid). I even played though D1 some more (I had a D1 disc laying around one day, no idea were it came from, but I'm not complaining).
Diablo, for me, was the second best game in history. Only beaten by the insanely addictive WoW (I got addicted because my guild became like my family I guess).
Blizzard, you have many people that will do anything for this game. Please go all out, but focus on game play first (regardless, DX11 physics, tessellation, you name it).
If the games good enough I'm even willing to wait a few more years.
Oh, and don't make the expansion messed up (inventory items giving bonus', wtf?)
FREE TO PLAY ONLINE! I WILL NOT BUY IT OTHERWISE!
The quality of the games is not really the problem if you ask me. it's the overly hyping and long waits between the titles. They try to stretch it all as long as possible and in the end a lot of players just lost interest in the game. I don't care about it anymore and I'm not buying other blizzard games either.
Bioware is a lot better on the marketing. Sure, they don't let you wait so long and good multiplayer options to keep you occupied in their games, but when you are done with one game, the other franchise is starting the hype engine and you just want to get that game too. They just never have to forget that quality is better than quantity and we will have a bright future with good bioware games and once a decade a few good blizzard games.
How can Blizzard take so long to develop a single game? We should already have Diablo 4 by now. Sigh...
I have a feeling from my own impressions and after reading these comments that it may be too little too late. I think a lot of us have moved on from this style of play. I'm not sure if old Diablo fans really care anymore.
I doubt it. I used to follow D3's progress in detail, and they were saying that they will work primarily with DX9, even though the game is due for release in 2011 at the earliest...
Games these days rarely try to push the hardware. Take another 2011 game, Star Wars: The Old Republic. It's an MMO upon which EA and George Lucas poured dozens of millions in, but the graphics look simply terrible, worse than a 2008 game like Aion.
The game developers are lazy about putting new technology to good use, and instead fall back on the "we want more people to play the game that's why our game looks like it was made in 2005".
http://www.massively.com/2009/08/25/nearly-20min-worth-of-swtor-gameplay-video/
ook at the GC 2009 Walkthrough pt. 2
At 3:05 you can see some running footage
at 3:20 he starts swinging his lightsaber, pay attention to how constipated he looks when he moves around with a sword
That game might be pushing a 7800GT card, if that...
Back in 2004 they put a lot of their programmers on World of Warcraft.
The Diablo 2 producers and many of its developers left to form Flagship Studios which made Hellgate London, a game that wasn't successful. I wish those Flagship Studio guys would have made a Diablo type game instead.
People care, because believe or not Diablo II is the best game for a group of old friends to pick up and just play together for fun.
No running around looking for quests like World of Warcraft. No reading required. Enough skills and items to keep people interested. Just non-stop action, looting, helping your pals stay alive by killing whatever you can see.
Yeah, we can play stuff like Gears of War as a team in horde mode, but just killing stuff in endless wave, without gear upgrade or skill customization, with no penalty for dying gets boring a lot faster.
And Diablo II in Harcore Mode in a group of 4 friends = the best.
Hellgate was a fun game though. Sad to see it go.
Flagship somewhat turned into Runic Games though (which created the ever so low budget Torchlight, which also is fun).
The core of the D2 developers may not be working for Blizzard anymore, btu rest assured, they're still making great games.