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Willits: id's Old Style Just Doesn't Work Anymore

By - Source: PC Gamer | B 32 comments

id Software says that its old run-n-gun formula in corridors just doesn’t work any more.

Those of us who spent countless hours trolling the corridors of DOOM and Quake titles for the next key or victim to "gib" (AI or human) no doubt look back on those days with fond memories. Gameplay was simple and the graphics were simple, allowing players to actually play rather than endure numerous cutscenes, lengthy dialogue and hide-n-fire gun fights that slow down the game's progression. Shooters have seemingly matured from fast-paced games to story-driven simulators.

That said, don't expect another game from id Software that uses the fast-paced, old-school run-n-gun formula that made the company king of the shooters in the first place-- it just doesn't work anymore, or so the developer claims. The audience wants something more it seems: more story, more visuals, more experience, and more multiplayer options than mere Deathmatch and Capture the Flag.

"We did not want to have Nazis in corridors, demons in corridors, aliens in corridors," said id Software creative director Tim Willits in an interview with PC Gamer. "We didn’t want to have a short single player game, make an id style deathmatch, then just put a name on it and say ‘everyone should buy this.' People expect more."

To his defense, RAGE is definitely a departure from id's previous titles. Wolfenstein may have unleashed the American soldier into Nazi-filled corridors (zombies came later), but the DOOM and Quake series both featured soldiers battling aliens in space. We're not complaining of course, but RAGE offers a fresh new avenue for the developer even though the mutant-filled apocalyptic setting outstayed its welcome even in the 1980s.

But fear not: RAGE will have some elements of id's popular run-n-gun gameplay from days of long ago. "In the different areas, you have a different mindset," Willits explained. "In town, you’re in a mindset where there’s no combat, you can buy your stuff, you can find missions. In the wasteland, you’re in a buggy, a bit of vehicle combat. And then, when you get to a facade (RAGE’s dungeon-esque shooter sections), it’s like classic id first person. It makes it more than running around shooting dudes."

RAGE is slated to arrive on the Xbox 360, PlayStation 3 and Windows PC on September 13, 2011. Still, if gamers send in enough requests, id might actually deliver another short, single player game with an id style deathmatch. Call it Quake 5. Please.

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  • -3 Hide
    tommysch , May 9, 2011 8:15 PM
    ID can shove their games up their ass then.

    I want a new Wolfenstein but without the ghost/zombie BS.
  • -3 Hide
    Trialsking , May 9, 2011 8:17 PM
    allowing players to actually play rather than endure numerous cut scenes, lengthy dialogue

    I just picked up Mass Effect on Steam sale and holy BLAH, BLAH, BLAH, Batman. Yes I know it a rpg, but if if I wanted cutscenes and dialogue I would have just turned to Netflix.
  • 2 Hide
    irsoccer05 , May 9, 2011 8:22 PM
    I love Mass Effect because of it's quality story and dialogue. It's something you don't get from games too often these days.
  • Display all 32 comments.
  • 0 Hide
    gto127 , May 9, 2011 8:34 PM
    The reason I buy Id games is for the simplicity & fun. I just don't like the newer stuff that takes so much time they are more a task than a game. They are making a big mistake in my opinion if they go the route of everyone else.
  • 3 Hide
    jacobdrj , May 9, 2011 8:37 PM
    Forget id. I want my DNF and Tie Fighter 2!
  • 3 Hide
    jhansonxi , May 9, 2011 9:20 PM
    I'm waiting for a redo of Quake 2.
  • 1 Hide
    fir_ser , May 9, 2011 9:36 PM
    Games have changes pretty much during the last decade.
  • 2 Hide
    pirateboy , May 9, 2011 9:42 PM
    i want to shoot nazi's in corridors
  • 4 Hide
    husker , May 9, 2011 9:49 PM
    "In the wasteland, you’re in a buggy, a bit of vehicle combat."

    Never, EVER, use the word 'buggy' when describing your own product.

  • 3 Hide
    tinmann , May 9, 2011 9:51 PM
    I'm a little tried of these heavily scripted games with console mechanics. I hope Id doesn't take that route.
  • 0 Hide
    matt_b , May 9, 2011 9:51 PM
    Everything has a time and a place and I too believe that that formula has been retired. I still love those games and encourage anyone that missed out on those days to dig one of the old corridor shooters up and play it. However, I'm glad to hear that they aren't retiring the formula completely and am seriously looking forward to Rage. Each piece of footage looks excellent and appears to be the comeback of an industry pioneer and fan favorite.

    I just picked up Mass Effect on Steam sale and holy BLAH, BLAH, BLAH, Batman. Yes I know it a rpg, but if if I wanted cutscenes and dialogue I would have just turned to Netflix.

    Glad you realise it's an RPG - as dialogue drives these games. I know what you mean about the lengthy dialogue though. I remember the old Zelda games being considered an RPG - yet Link did all the talking/texting for you.
  • -1 Hide
    alidan , May 9, 2011 9:52 PM
    you know what some fun games are to play

    serious sam first and second encounter. its why i bought the hd remakes, and holy s@$# am i satisfied.

    you just need to do the corridor running right. id cant do this... at all...
  • -1 Hide
    Anonymous , May 9, 2011 10:20 PM
    They have the wrong formula - run and gun with diversity realism and sometimes unexpected scenarios is exactly what i want . Take Crysis - they sure have missed the boat. After so many years and they come out with what!! Something that looks like a cross between the old crysis and COD. Pathetic.
  • -2 Hide
    Anonymous , May 9, 2011 10:27 PM
    FPS genre has been dead post 1999.

    Unless, of course, you enjoy extremely slow movement and limited gameplay.
  • 2 Hide
    bv90andy , May 9, 2011 10:44 PM
    I want my FPS to be like this:

    not like this:
  • 0 Hide
    TunaSoda , May 9, 2011 11:03 PM
    Good, go Valve! ;) 
  • 2 Hide
    b23h , May 9, 2011 11:11 PM
    tommyschID can shove their games up their ass then.

    Charming...... I just love how civil discourse is these days. I am sure our charming gentleman lacks the perspective to realize that not everyone thinks along the same lines he does. I, on the other hand, am very much looking forward to "Rage".
  • 0 Hide
    Flameout , May 9, 2011 11:58 PM
    sauerbraten is a good classic style fps. free to play. also has some pretty awesome heavy metal music to go with it.
  • -1 Hide
    tlmck , May 10, 2011 12:23 AM
    It is the game makers who love cut scenes and such. Much cheaper and easier to make non-interactive content(filler material). This way you can also get away with making less game and still charge the same. It is all about screwing the customer in the name of greedy profit. I have been playing id games since there was such a thing, and still do on occasion. Unfortunately, the current id is a mere shadow of it's former self.

    In other words, Tim Willits is full of beans.
  • 0 Hide
    pclee , May 10, 2011 12:23 AM
    If what the bigwigs at id are saying is true about what games want then I wonder what will happen to the GTA series.
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