RIP: Star Wars Galaxies 2003 - 2011
So long SWG, and thanks for the memories.
After an eight-year run, Sony Online Entertainment has officially pulled the plug on the subscription-based MMORPG Star Wars Galaxies. The virtual epic adventure across George Lucas' Force-themed universe came to a close today thanks to the end of a licensing contract between Lucas and SOE. It also conveniently shuts down operation as a newer, BioWare-developed Star Wars MMOG prepares to launch next week: Star Wars: The Old Republic.
According to several different reports, the virtual Empire-ridden universe went offline following various closing events in the early hours of the morning. The developers even participated in these events, deploying a host of X-Wing fighters and shooting off fireworks similar to the show seen in The Return of the Jedi. PC Gamer actually provides a lengthy insight called "Inside the final hours of Star Wars: Galaxies" which paints a bitter-sweet goodbye to a universe carved out by developers and subscribers alike.
"The death of a player-driven MMO like SWG is different to that of a more prescriptive game," PC Gamer writes. "What is being lost is not just the accumulated experience and credits of thousands of players, but the cities and sculptures that the advanced object manipulation system allowed players to create. Pod-racers created from hundreds of tiny parts; a custom starport built from the ground up. Unless Sony open the game up to the community, all of these are gone forever, beyond the reach of archeology."
Star Wars Galaxies producer Tony "Teesquared" Tyson also posted a lengthy letter to the SWG community on Friday, offering his sincere thanks for sticking with the sci-fi MMOG for all these years. "Looking back on Star Wars Galaxies and all these years I am so thankful for being able to be a part of the Star Wars Galaxies community both as the Producer and as a fan," he writes. "It would not have been the incredible experience that it was without you, the players and fans, the dedicated team of people who worked on it over the years and the fantastic Star Wars galaxy itself, which offered us a very unique and compelling place to explore, fight, play, make friends, and build our homes.
"This is a book of memories, so let me start with a few of my own..."
The game had a rocky path to travel from the start, launching in 2003 with a mixed reception from both the critics and Star Wars fans. On a visual level the game received a thumbs up, but most of the negativity stemmed from the game's overall instability, the overwhelming complexity of the gameplay, combat imbalances of the professions and more. The number of subscribers gradually dropped over time, forcing SOE to completely redesign the gameplay mechanics for combat and armor/weapon systems. Soon after, SOE overhauled the entire Star Wars MMOG in 2005 with an update called "New Game Enhancements." This "upgrade" simplified the gameplay and reduced the number of player classes, but it also caused a huge backlash from the majority of existing subscribers.
But despite the troubled waters, Star Wars Galaxies became part of the foundation that has made online PC gaming what it is today. You may not have been a subscriber, but you knew what it was and where it could be played. You knew all about the drama stemming from the revisions, and may have even wanted to give it a test run at some point. Like EverQuest, Ultima Online, Asheron's Call and Dark Age of Camelot, it has left its mark in PC gaming history, and for many, will be truly missed.
"On behalf of the Star Wars Galaxies team, thank you," SOE stated. "We have truly enjoyed getting to know you - our dedicated players - over the years. From in-game events to Fan Faires, we appreciate your continued loyalty and support. It would not have been possible without you."
Who here needs a tissue? (sniff)
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Shame
byebye!
Why don't developers open source games like this when they kill them off? Or at least release their server software so there could be user hosted servers.
because this game is based off of a star wars license that ran out...
Was I a slightly lesser man, I would have cried at the end of that article in PC gamer.
Why don't developers open source games like this when they kill them off? Or at least release their server software so there could be user hosted servers.
Like George Lucas would let that happen.
Why don't developers open source games like this when they kill them off? Or at least release their server software so there could be user hosted servers.
You really think Lucas is going to let anything go open source with the name Star Wars in it? Nice concept but will never happen.
too bad, I wanted to give it a try
The early days were wonderful times. As a very veteran MMO player SWG was one of my favorite MMO's of all time. You can have good graphics game-play etc but SWG was unique, it's most powerful feature was the community. Its not like today's games like WoW where you grind grind grind than raid. You could play SWG for hours at a time not caring about that stuff and ENJOY the game and socialize. It will truly be missed

Also for those interested. In SWTOR (Dark Reaper) server we will continue the SWG legacy in the guild "Tatooine Hit Squad" Join us today! whisper Lunaticwoda
Galaxies lives on! http://swgemu.com
I hope a server admin somewhere gets really really brave and accidentally dumps the server software on the web =D
On a slighty chipper note, SWTOR is bad ass...and hopefully it will some day add in some of the good stuff from SWG
ask me lucas arts shoudl give galaxy players a free copy of SWTOR , sure you loose 50 bucks on that , but seriously the game wil have a subscription of 14 bucks a month i doubt they would l;oose money doing that
SWG will be missed.. It was the first MMo I played from begining to end, since beta 1 through closing..
One of the many reasons I don't like online-only games *goes back to play some Morrowind (2002)*
One of the many reasons I don't like online-only games *goes back to play some Morrowind (2002)*
Can't remember what I did with my copy but it was fun. SkyRim is good but the random crashes suck. I like the fact if you want the best weapons you better get your smithing skills up to at least 60 so you can upgrade enchanted weapons. PC only, Nexus mod community is the place.
NGE Ruined my experience on SWG. My past was EQ launch until DAoC launch until SWG launch until NGE (New Game Experience) then I went dormant. Played WoW Beta but eventually went to EQ2 from Launch until the launch of RIFT. That game gave me no satisfaction, so I quit 2 months after it's launch and just now, I've started with SWTOR. Was getting antsy for some MMO fun again.
Can't remember what I did with my copy but it was fun. SkyRim is good but the random crashes suck. I like the fact if you want the best weapons you better get your smithing skills up to at least 60 so you can upgrade enchanted weapons. PC only, Nexus mod community is the place.
I haven't had Skyrim crash on me for a long time, a couple of patches back. Even before the patches, I think I crashed a total of three times, and it wasn't random. It was immediately after using quick travel. If you're getting a lot of random crashing, you might want to look at your system as the culprit.
$ony strikes again.
had nothing to do with it being Sony... I bet the liscence for SWTOR is exclusive, i.e. "we will be the only star wars mmo"
I will always remember SWG as being the first MMO i got sick of grinding on.
had nothing to do with it being Sony... I bet the liscence for SWTOR is exclusive, i.e. "we will be the only star wars mmo"I will always remember SWG as being the first MMO i got sick of grinding on.
Yeah, grinding is the biggest problem with these games, to be blunt on the matter. That is why I don't play any MMO's anymore and have gone back to regular RPG's and hidden-object Big Fish games.
Grinding = killing the game for me and many others.
had nothing to do with it being Sony... I bet the liscence for SWTOR is exclusive, i.e. "we will be the only star wars mmo"I will always remember SWG as being the first MMO i got sick of grinding on.
"After an eight-year run, Sony Online Entertainment has officially pulled the plug on the subscription-based MMORPG Star Wars Galaxies."
I guess I read that wrong???
All those moments will be lost, like tears in rain. Time to die.
It was as if millions of voices cried out at once, and were suddenly silenced.
It was as if millions of voices cried out at once, and were suddenly silenced.
*hundreds.
"After an eight-year run, Sony Online Entertainment has officially pulled the plug on the subscription-based MMORPG Star Wars Galaxies." I guess I read that wrong???
If you selectively read that one sentence then you shouldn't have commented at all. The sentence right after that explains why.
"The virtual epic adventure across George Lucas' Force-themed universe came to a close today thanks to the end of a licensing contract between Lucas and SOE."
So technically you didn't read that one sentence wrong but you just failed to read the whole article or even two sentences...
ho hum. Who cares? In more interesting news, I had a new hemorrhoid today.
This game died in 2005. Along with the so called "New Game Enhancements". The community you speak of, where you didnt have to play to enjoy it. Died with that update. Nobody was in a cantina after that.
Thats why theres a bootleg version of this game, in its original state. SOE flopped on this.
SOE killed Star Ward Galaxies in 2005 with the Combat Upgrade "New Game Enhancements." As much as I didn't want to, this was undesirable, finally caused me to terminate my subscription.
If you selectively read that one sentence then you shouldn't have commented at all. The sentence right after that explains why."The virtual epic adventure across George Lucas' Force-themed universe came to a close today thanks to the end of a licensing contract between Lucas and SOE."So technically you didn't read that one sentence wrong but you just failed to read the whole article or even two sentences...
I actually did read the whole article. Contracts can be re-negotiated, but neither side found it of interest it seems. My follow up question was sarcasm...other people have an opinion besides you. IMHO, $ony sucks.
Please go see swgemu for more information to re-live the experience! Entirely driven off donations and player time development. Plus free to play =D.