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Epic Licenses Out Unreal Engine 3 for FBI, Gov't Training

By - Source: Tom's Hardware US | B 17 comments

To help build the space marines of the future.

While Epic Games' Unreal Engine technology are usually enjoyed by gamers in titles such as Gears of War and Mass Effect, there's more to it than just fun and games.

Epic Games announced a long-term, multi-platform Unreal Engine 3 (UE3) reseller and support agreement with Virtual Heroes, a division of Applied Research Associates, Inc. (ARA), which will then work with departments, agencies and units of the U.S. and allied governments and to support government developers through the establishment of the Unreal Government Network (UGN).

Virtual Heroes will support UE3 technology on multiple platforms, including iOS, Android, Flash, PC, Mac, Xbox 360, PlayStation 3, PlayStation Vita. The press materials also specifically mention support for the unreleased Nintendo Wii U. Going even further, Virtual Heroes will also support browser-based Unreal Engine content across secure government and corporate enterprise networks.

Examples of UGN projects underway include the following:

  • The Intelligence Advanced Research Projects Activity (IARPA) awarded ARA-Virtual Heroes a >$10M, multi-year contract under the Sirius program. The goal of the Sirius program is to develop serious games that result in better decision-making by teaching participants to recognize and mitigate the effects of their own biases when analyzing information used to make decisions.
  • Virtual Heroes, in collaboration with the Duke University Human Simulation and Patient Safety Center, is creating an anesthesiology training application for Army physicians.
  • Virtual Heroes is developing the UE3-powered HumanSim platform for medical education and training.
  • The FBI Academy is using UE3 to develop a multiplayer crime scene training simulation to meet the needs of the FBI.
  • A top five defense contractor and a national laboratory have licensed UE3 and UGN to address their needs for custom model integrations and visualization.

“We recognize the growing market needs of our government customers and are excited to have Virtual Heroes provide a full spectrum of focused services and support using our game engine technology,” said Dr. Michael Capps, president, Epic Games.

Previous UE3-powered projects developed by Virtual Heroes can be viewed here.

Read more from @MarcusYam on Twitter.

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Top Comments
  • 18 Hide
    alikum , March 29, 2012 2:18 PM
    Brandon SIf the police and soldiers of our government learn how to fight from video games they will start using rpg's on single soldiers, and sniper rifles from 10ft away.

    Not to mention picking up a grenade whenever they see 1 and hurl it back at enemies
  • 15 Hide
    Lord Captivus , March 29, 2012 3:15 PM
    Dont be surprise if you a police officer "jumping around" (hopping) after this training.
    Im dodging bullets!!
  • 13 Hide
    nukemaster , March 29, 2012 2:17 PM
    MEGAKILL!!!!
Other Comments
  • 13 Hide
    nukemaster , March 29, 2012 2:17 PM
    MEGAKILL!!!!
  • 18 Hide
    alikum , March 29, 2012 2:18 PM
    Brandon SIf the police and soldiers of our government learn how to fight from video games they will start using rpg's on single soldiers, and sniper rifles from 10ft away.

    Not to mention picking up a grenade whenever they see 1 and hurl it back at enemies
  • 8 Hide
    Murissokah , March 29, 2012 2:26 PM
    I knew it! The Skaarj are coming.
  • 5 Hide
    drexeus , March 29, 2012 2:42 PM
    Brandon SIf the police and soldiers of our government learn how to fight from video games they will start using rpg's on single soldiers, and sniper rifles from 10ft away.


    completely right. it would be kinda cool to see that though.
  • 15 Hide
    Lord Captivus , March 29, 2012 3:15 PM
    Dont be surprise if you a police officer "jumping around" (hopping) after this training.
    Im dodging bullets!!
  • 9 Hide
    theconsolegamer , March 29, 2012 3:24 PM
    A veteran soldier will become famous after he writes a book called "The Art Of Teabag" and The Art Of Camping"

    He will write about how efficient is to "shoot n' melee" too, using words like n00b, h4x0r, OWNED, PWND.
  • 0 Hide
    freggo , March 29, 2012 4:50 PM
    Nobody here seems to believe that Gov't agencies will create more realistic 'games' with this ?

    It's like comparing MS Flight Simulator with an FFS Level D commercial Flight Simulator.
    Having virtually unlimited funds goes a long way in creating rather realistic 'games' :-)


  • 0 Hide
    COLGeek , March 29, 2012 5:21 PM
    The US Govt (including DoD), has been using game tech for years for simulations/training developments. It makes sense on many levels, especially in regard to costs and effectiveness.
  • 0 Hide
    ojas , March 29, 2012 5:53 PM
    Ah. America's Army 4. I see it.
  • 6 Hide
    __-_-_-__ , March 29, 2012 7:12 PM
    let's just hope real life criminals don't find bugs and exploit them.
  • 1 Hide
    ankhnext , March 29, 2012 7:36 PM
    Mo.. mo... monster kill... killl.. killl
    wicked sick!
  • 0 Hide
    Tab54o , March 29, 2012 8:43 PM
    Americas army was a horrible game.
  • 0 Hide
    badaxe2 , March 29, 2012 10:26 PM
    They should've went with Cryengine 3, or hell even Cryengine 2 blows UE3 out of the water.
  • 0 Hide
    lpedraja2002 , March 29, 2012 11:28 PM
    Tri-Sli GTX680 and they'll be running the Samaritan demo like its nothing.
  • 1 Hide
    A Bad Day , March 30, 2012 1:19 AM
    Brandon SIf the police and soldiers of our government learn how to fight from video games they will start using rpg's on single soldiers, and sniper rifles from 10ft away.


    Or camping, or wasting $100,000 guided missiles on a handful of soldiers, or valuing Kill to Death ratio and glory over teamwork.
  • 3 Hide
    cumi2k4 , March 30, 2012 2:07 AM
    Let's just hope that they will still remember that they cannot respawn...
  • 0 Hide
    aidynphoenix , March 30, 2012 5:24 AM
    this kind of training could go great with unmanned weapons, such as remote controlled tanks or planes.