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You Can Connect PlayStation 4 to Xbox One

By - Source: Gamespot | B 19 comments

Xbox One won't block the PlayStation 4's feed.

This week during a presentation at the Tokyo Game Show, Xbox senior director of product management and planning Albert Panello was asked if the Xbox One would support the video feed of Sony's PlayStation 4. He did not answer the question directly, but revealed the connection later on in the presentation. For the record, the Xbox One's HDMI pass-through port will supposedly support any HDMI device, hence the PS4 question.

According to Gamespot, Panello eventually began showing the Xbox One's ability to snap applications to the side of the screen during gameplay. "Any application can be snapped to a game…this could be the live TV feed, so if you wanted to be playing Ryse and Killzone at the same time, you could snap that," he said. Obviously either he has no idea what games are in the Xbox library, or threw in a PlayStation connectivity hint. We're hoping for the latter.

The news seemingly indicates that Microsoft has no plans to block the PlayStation 4 video signal when connected to Xbox One. Microsoft currently imagines a customer who plans to connect their cable or satellite TV set-top-box so that the Xbox One can transform into an interactive TV experience; thus owners can play their games and watch HDTV without having to switch HDMI inputs. In a sense, console gamers upgrading their Xbox 360 could preserve backwards compatibility by keeping the older model and connecting it to the Xbox One via the HDMI pass-through port.

Sony just revealed during the Tokyo Game Show that it will not prevent PlayStation 4 owners from capturing video via the console's HDMI port. The current third-generation model uses HDCP copy protection over an HDMI connection, forcing gamers wanting to record gameplay footage to use analog cables like component. While the details are scarce about how the new console handles copyright via HDMI, the PlayStation 4 allows users to stream and record gameplay.

Sony's PlayStation 4 console arrives here in the States on November 15 for $399.99 USD, followed by Microsoft's Xbox One console on November 22 for $499.99 USD.


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  • 2 Hide
    Parsian , September 22, 2013 3:19 PM
    lol it is kinda of twisted ...
  • 1 Hide
    memadmax , September 22, 2013 3:24 PM
    Hmm, didn't know about the pass-thru.
    But that is pretty useful thou ^.^
  • 5 Hide
    eklipz330 , September 22, 2013 3:35 PM
    death to hdcp!
  • Display all 19 comments.
  • 0 Hide
    m32 , September 22, 2013 3:42 PM
    This is great for the consumer.
  • 8 Hide
    jimmysmitty , September 22, 2013 4:23 PM
    I can see the usefulness of this as it would allow people to use only one HDMI port on their TV instead of two or having to buy a multi port switch system.
  • 5 Hide
    alextheblue , September 22, 2013 8:03 PM
    That's just part of it, Jimmy. Snap allows you to split your display. You could be playing an online game, and during downtime watch TV. You snap the game to the side still running (side by side with the TV feed), so if anything happens you can fullscreen the game again at a moment's notice.

    Also, the integration with Cable/Satellite/Fiber TV boxes should be interesting.
  • -6 Hide
    hakesterman , September 22, 2013 8:44 PM
    It sounds like a Bottleneck to Me. Go PS4.......
  • 0 Hide
    Bloob , September 22, 2013 9:10 PM
    I wonder how running programs while gaming affects performance.
  • 3 Hide
    shikamaru31789 , September 22, 2013 9:54 PM
    @bloob I believe I read an article recently about a demo shown behind closed doors at one of the conventions (PAX I think), apparently the Xbox One can handle 3 aps and 1 game at the same time with very little drop in gaming performance, so I doubt that a single ap will have much of an affect at all.
  • 1 Hide
    ubercake , September 23, 2013 5:11 AM
    Cool tech with the Xbox One.
  • -1 Hide
    ddpruitt , September 23, 2013 5:32 AM
    I seriously doubt this will happen. The MPAA will require draconian measures on the PS4 like HDCP to "protect" movies from being copied and then will force them to HDCP everything for our protection. While the Xbone won't have an HDCP decoder on the input because it'll be used by pirates to record movies and really won't be able to record anything. Meanwhile in the real world the rest of us will rip blu-rays on our PCs and the honest folk who want to record their gameplay can't.

    Damn monopoly of a movie/music industry making it easy for pirates and hard for the rest of us.
  • 0 Hide
    mobrocket , September 23, 2013 6:33 AM
    Smart move would be just to skip the xb1 entirely and go ps4 straight to your tv... and have $500 bucks still in your pocket
  • 1 Hide
    pawnstorm , September 23, 2013 7:54 AM
    HDCP can be dictated by device or content. The PS4 will be HDCP compliant. Game content may or may not be HDCP protected, but playing HD movie content will make the PS4 output an HDCP protected signal, which you won't be able to record.
  • -5 Hide
    antilycus , September 23, 2013 8:05 AM
    I am going to say the guy didn't know that Killzone is a Sony exclusive... just another chump wanting his paycheck and pretending he knows what hes talking about yet so completely off base it's amazing he has a job at all. It's 2013 not 1993
  • 1 Hide
    stevejnb , September 23, 2013 8:07 AM
    Smart move would be just to skip the xb1 entirely and go ps4 straight to your tv... and have $500 bucks still in your pocket

    You know, the first (to my knowledge) laptop has come out with built-in motion control technology, and it is probably far from the last. This may well become a pretty big thing within a few years, or at least start in on a pretty serious upturn for motion controls. Granted, it may be the next 3DTV failure, but, it may also become a very desirable thing to have in a home entertainment center, PC, console. Obviously it's an added expense for people interested solely in non-motion console games, but so was Blu-Ray in the PS3 last gen, while now many of us who were down on it last gen look at it as a great long-term move.

    Good motion controls would work well with a lot of touch operated devices and, as I know we are all aware of, most things are programmed to work with touch. This could well be groundwork for more accurate motion controls being a major interface option in the home and on the PC within a few years. Right now we're all down on the XBOX One for mandatory motion controls, but five years from now, we may be singing a very different tune... Again, that's exactly what happened with the PS3 and Blu-Ray. Is it so far fetched that the XBOX One is going to be another such case?.
  • 1 Hide
    gm0n3y , September 23, 2013 10:27 AM
    That is actually a really cool feature. Being able to split screen to TV is pretty awesome. I wonder how the audio setup will work. Either way I'm still probably not going to buy either console though.
  • 0 Hide
    shikamaru31789 , September 23, 2013 10:33 AM
    Apparently Albert Panello has clarified on NeoGaf that while the PS4 can technically run over the Xbox One's HDMI-in port, it's not ideal due to HDMI's latency.
  • 0 Hide
    RobinPanties , September 25, 2013 7:17 AM
    I don't disagree with you above stevejbt
    but I will say, the one difference between the blu ray example you mention and the motion controls is that, at that time, the PS3 at $500 was the least expensive Blu-Ray player you could buy, so in effect, it was a bargain Blu Ray player with future software upgradability as well as the bonus of a gaming console.

    Whereas, Kinect is really the only game in town in motion control so far, but I still agree that motion control is the future and people who don't embrace it will become the equivalent of people who refuse to buy smartphones.. although, with the cost of smartphone plans, I can understand why it might not be worth it to some of those oldies
  • 0 Hide
    stevejnb , September 25, 2013 7:28 AM
    Robin, you're right. The PS3 was a good price for a Blu-Ray player... Actually, not the cheapest out there (some were as low as $300 on sale at the time of the PS3's release - trust me, I was looking for them) but it was the only actual good one you could get for that price. The thing is, Blu Ray movies were hardly prevalent at the time and far from the standard. Heck, there was still a lot of people thinking that HDVD would become the next standard and Blu Ray would go down the tube - so it may well have ended up being a totally useless addition to the PS3. Turns out it didn't, but again, that's why it's a similar gamble to the Kinect and the XBOX One.

    The circumstances are different, true. Another important difference though is, there is not a single game that the PS3 could not have run using a DVD player instead of a Blu-Ray player, whereas at least with the Kinect, it actually has direct gaming applications. Heck, the PS3's Blu-ray drive's slow load speeds actually contributed to it requiring mandatory installs for some games early in the life cycle of the console. If you're interested in a console for gaming though, the Kinect might actually give you access to more games and more features in games. On the other hand, with the PS3 and Blu Ray, it was pretty much Sony saying "Ok, we want Blu Ray to succeed and we need some way to Trojan horse it into living rooms, so we'll unnecessarily force it onto people interested in Playstation and have them foot the bill for getting it to take off." It was a gamble, it was almost entirely at the customer's expense, it worked, and now we all pat Sony on the back and say "What a great idea!" even if we were in an uproar when it first came out. Five years from now we may be sitting there controlling our TVs with our index fingers saying "darn, I wish the PS4 had this in it" like many of us do with the XBOX 360 and Blu-Ray now.

    Don't get me wrong, the extra $100 sucks for people who have *no interest* in it, but frankly, I haven't even upgraded my DVD collection yet, nor do I ever intend to.. And I still paid the Blu-ray fee in the PS3. Tough beans, I guess?