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Blizzard Talks About New Diablo III Loot System

By - Source: PC Gamer | B 27 comments

Blizzard wants to reduce your stay in the Auction Houses.

Diablo III lead content designer Kevin Martens recently spoke with PC Gamer about the revamped loot system heading our way in a patch to be released just before the Reaper of Souls launch. He said the goal is to pull players out of the Auction Houses and into the streets and corridors to rob the barrels and dig through entrails for gold and goodies.

He told the magazine that while trading is a perfectly legitimate way to obtain items like weapons and armor, the game was designed for adventuring first. Yet somehow, by the endgame, players are instead heading into the Auction Houses first, and then playing the game. As we've reported in the past, some players spend most of their Diablo III time selling and buying items to make a buck instead of hacking the monsters.

"It is fun to go buy something instantly, the instant gratification feel, that sugar high," he said. "However it’s not the core fantasy, it’s not the most fun and by the endgame, for a variety of reasons, they tend to check the auction house first and play the game second."

Thus the new loot, enchanting and crafting systems have set out to hack "the legs out from the Auction Houses ", to make it unnecessary to enter the Houses to a certain extent. To help keep players out in the field, Loot 2.0 will use a smart drop system that dumps items tuned to the player's character. The team is also loading up the system with more Legendaries with extra effects, and a new artisan called the Mystic that will let players transmute items.

Additionally, the team is working on a new Loot Run mode that will randomly generate a new 15 to 20 minute dungeon for hunting treasure without repeating the same locations. "So we say ‘Oh, you want efficiency? How about efficiency, like Loot Runs, how about you definitely get the best gear from there. Mathematically, that’s the best.’ Then they can stop doing that Alkaizer run in act three that everyone does," Martens added.

Lead writer Brian Kindregan pointed out that fans should be playing the game to have fun and to discover new loot. If they can't find a specific item, then they can craft it. If they can't craft it, then they should head into the Auction Houses. That said, the Diablo III team has no plans to completely eliminate the Auction Houses.

“Trading’s not invalid, it’s just that it's been skewed so if you’re a character who’s spending money maybe you’re getting eighty percent of your gear from the Auction House, and 20 percent in game," Martens said. "It should be the reverse at best. It’s more fun to kill monsters. It’s the same thing I said about Loot Runs. If you want the best gear, let’s put it in a place in-game where you’re killing monsters."

For more information about Reaper of Souls, head here.

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  • 1 Hide
    jimmysmitty , September 1, 2013 9:20 PM
    It's a lot of talk but they have been pretty mum on the details with their site. No new info has popped up at all as to an estimated time frame of when.

    We haven't had any news of a patch since the last one hit earlier this year.
  • 2 Hide
    bebangs , September 1, 2013 9:28 PM
    Ow you want loot? f*&k efficiency and statistics. Use real money and search the auction house. $1 = 50million gold.

    You could get all the best items in the game using real money!!! Beat that!

    and oh i forget, did i mention you could earn money from Diablo 3 Auction house? Snipe the cheap items from auction house, sell them for profit.
  • 1 Hide
    mjcpoquiz , September 1, 2013 9:54 PM
    Blizzard advertisement of AH.
  • 2 Hide
    nevilence , September 1, 2013 9:58 PM
    there isnt a way to recover from the RMAH, the game is ruined by it, yer you can choose not to use it sure. Sucks though if you wanna play with other peeps and they are all rocking insane gear, makes things fucking boring for you when everything is dead and you are just chasing the blood bath
  • 4 Hide
    mesab66 , September 1, 2013 11:59 PM
    Auction house + game = auction house.

    Separate those two and then, you have a game!
  • 2 Hide
    aggroboy , September 2, 2013 12:36 AM
    With existing items obsoleted by new expansion levels, they can start over.
  • 2 Hide
    maxiim , September 2, 2013 12:50 AM
    Who cares about this...seriously? Another garbage ploy to get bots and gold farmers back to a game that barely lasted a years time, and lost half its population in the first couple of months....Blizzard needs to move on to something better and new
  • 3 Hide
    The_Trutherizer , September 2, 2013 12:55 AM
    Diablo 3 and other RPGs with similar business models have ruined the genre for me. I used to be what you would call an avid RPG enthusiast. Now I approach every title with ingame purchases or real money trading with weary suspicion. There's only a few rare gems out there where AAA titles can actually still call themselves games.

    Thanks Blizzard.

    And it's definitely the same with first person titles. It used to be fun. You could copy maps designed by players for players between your friends and just explore. Now you are faced with the ever increasingly popular model where a game is launched for $60 with very little content and a week or two later the map expansion packs start hitting the shelves at up to $15 a pop.

    As far as I am concerned it may very well be very successful business models, but it's not progress for gamers. It's just all about cash flow. And the parents of children who are under actual social pressure to have this stuff are the hardest hit.

    Note that almost all the post release development for Diablo 3 focused around the AH and balances to the gameplay to ensure the AH is viable. Sickening.
  • 1 Hide
    cats_Paw , September 2, 2013 1:26 AM
    Obviously when you work for soemthing for a long time, the gratification is longer and also the time you feel good about it. But if you get things instantly, the gratification vanishes almost as fast as it came.
    This is a natural human concept, and by making a game where you can buy things, they shortened its life span to make sure they dont have to keep the servers running.

    However, they underestimated how fast their custoemers would get bored, and the expansion is coming to a game with too little potencial customers.
    And this is why they are planing to change the game, to try to make it "interesting" again.

    I wonder I people will fall for it. I certainly did not buy this game myself, after I heard about the auction house. Lets see if Blizzard gets a slap in their wallet for this.
    After all, its the only thing they understand.
  • 0 Hide
    nexians , September 2, 2013 4:19 AM
    D3 Loot drop was horrible for every character, so much dependency on the auction house, and for a few people living in other countries it was not possible to buy gold either, considering the price for exorbitant Legendary Items and some countries not having access to Gold House :( . This was hell for a player considering the amount of gold dropped. I mean I had a character done 262 hrs!!! Still couldn't get some legendary items, whereas some players in other countries just bought them off and had immense access to power at lower levels!!!
  • 1 Hide
    cypeq , September 2, 2013 5:01 AM
    Again about "random generated" dungeons I believe when I see Blizz. Smart looting mechanics should also work for Crafting so you don't generate crap for other classes in proportion 20 to 1.
  • 1 Hide
    giovanni86 , September 2, 2013 5:35 AM
    The game is broken. What they should do is forget about the expansion, reboot there entire thinking maybe even fire everyone working on this project because they failed. Join forces with Runic from TL2. Release D4. No RMAH. And perhaps do something different with characters abilities and how you build your character.
  • 6 Hide
    Murissokah , September 2, 2013 7:00 AM
    Still fixing the loot? I thought by now Blizzard would have looted everyone already.
  • 0 Hide
    digiex , September 2, 2013 8:00 AM
    I remember the good old Ragnarok MMORPG, You must create a Merchant character in order to vend your loots, you can also craft rare items using its skill. No auction house, just vend your wares in-game.
  • 1 Hide
    Pherule , September 2, 2013 12:27 PM
    This won't change anything. People will still buy the best, overpowered items on the AH. Blizzard's loot 2.0 is more like loot 1.1 In order to fix the loot issue they'd have to do two major things that they will never do:

    1. Remove dependency on weapon dmg for all spells etc.
    2. Remove both the GAH and RMAH

    Since Blizzard will never do either of these two things, the least they can do is introduce proper area/dungeon randomization. The randomization in Diablo 3 is a joke.

    The final failure Blizzard made is they didn't manage to reintroduce the creepy horror from Diablo 1. Oh well, off to Path of Exile we go.
  • 1 Hide
    kinggraves , September 2, 2013 12:42 PM
    It's pretty simple, they built the game for the rmah to make extra money. Now that they aren't making the money they were they can dump the ah and prioritize loots. It's giving the fruit that extra squeeze in case there was still juice left. The problem is it DID work. D3 still made a lot of money. They don't care if you stopped playing as long as you paid. They don't care if the franchise's rep is ruined, Kotick considers IPs disposable once they lose earning potential.
  • 0 Hide
    Polluted , September 2, 2013 8:12 PM
    Who cares? I was so disappointed in the game that I stopped playing after a month and never looked back. I have found too many good games to bother reinstalling it. A revamped loot system is too little too late imo.
  • -1 Hide
    kinggraves , September 3, 2013 3:01 AM
    It's pretty simple, they built the game for the rmah to make extra money. Now that they aren't making the money they were they can dump the ah and prioritize loots. It's giving the fruit that extra squeeze in case there was still juice left. The problem is it DID work. D3 still made a lot of money. They don't care if you stopped playing as long as you paid. They don't care if the franchise's rep is ruined, Kotick considers IPs disposable once they lose earning potential.
  • 0 Hide
    cypeq , September 3, 2013 5:43 AM
    Quote:
    It's pretty simple, they built the game for the rmah to make extra money. Now that they aren't making the money they were they can dump the ah and prioritize loots. It's giving the fruit that extra squeeze in case there was still juice left. The problem is it DID work. D3 still made a lot of money. They don't care if you stopped playing as long as you paid. They don't care if the franchise's rep is ruined, Kotick considers IPs disposable once they lose earning potential.


    They just search for sell point of new expansion.
  • 0 Hide
    magnetite2 , September 3, 2013 8:46 AM
    Sorry, I'll stick with Torchlight 2. Better drops, no auction house, no RMAH, no farmers, no repair bills, etc. Everything is better than this game.
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