Crytek: PC A Generation Ahead of Consoles

In an interview over the holidays, Crytek CEO Cevat Yerli stated a fact PC gamers already know quite well: the PC is a whole generation ahead of the Xbox 360 and PlayStation 3.

While that's a big “win” for PC gamers in the PC vs. Console dispute, the victory comes with a price: developers are primarily focusing on consoles, holding back game quality of the PC versions.

"PC is easily a generation ahead right now,” he told Edge Magazine. “With 360 and PS3, we believe the quality of the games beyond Crysis 2 and other CryEngine developments will be pretty much limited to what their creative expressions is, what the content is. You won't be able to squeeze more juice from these rocks."

He went on to add that hardware limitations of the current console crop isn't the only factor keeping multi-format games locked down to a certain level of quality on the PC. He pointed to the less-than-spectacular revenue PC games generate when compared to what consoles rake in.

"I generally think it's still developers' mentality [that is to blame]," he said. "A lot nowadays don't consider PC a big issue any more; their [sales] expectations are nowhere near what they are for the console versions. Until the PC market creates comparable revenues, companies are not going to spend enough on the PC SKU of a game."

Does that mean Crysis 2 on the PC would be a better game were it not for consoles? Yerli admitted that the “creative expression” of Crytek has been limited due to their prevalence. However he also admitted over two years ago that PC gaming piracy had literally forced the developer to go multi-platform. Ultimately, if Crysis 2 on PC suffers from console-oriented limitations, it could be due to piracy.

"We are suffering currently from the huge piracy that is encompassing Crysis," said Yerli back in april 2008. "We seem to lead the charts in piracy by a large margin, a chart leading that is not desirable. I believe that's the core problem of PC Gaming, piracy. To the degree PC gamers that pirate games inherently destroy the platform. Similar games on consoles sell factors of 4-5 more. It was a big lesson for us and I believe we won't have PC exclusives as we did with Crysis in future. We are going to support PC, but not exclusive anymore.”

Crysis 2 is slated to hit the PC, Xbox 360 and PlayStation 3 on March 22, 2011.

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  • fonzy
    Prove it then Crytek!...seriously when are we going to see another game that will push the graphics envelope for the PC?The PC community is getting sick of ports.
  • osxsier
    First, the PC is more than "a whole generation" ahead of the XBOX and PS3. Its more like 3 or 4 generations ahead.

    Secondly, if the game is a quality game, people will rush out and buy, i.e.Starcraft II, Civ V, etc.

    I see one of the biggest issues on the PC is World of Warcraft. It has cannibalized so many other games sales, that someone or something needs to kill this game.

    Sure, there are always going to be those that pirate. But then there are always going to be people willing to pay for the hard work put in. If the game is good, it will sell. Period.
  • ultameca
    I also agree that cost is an issue...

    when crysis came out only rich people could enjoy it and we are just getting to full playability with what.. the next generation of GFX cards to come out in 2011...

    sure you can take 3 gfx cards and crossfire/sli but people like me can't afford to buy even one high end card.

    you can't release a game that only 5% or less of the community can afford to play and expect it to do well, that's just insane...

    I don't even think you could max it out back then with those older cards and nvidia was charging over 500 bucks if I remember per card... ouch...
  • Other Comments
  • terror112
    Maybe if the game was worth spending $60 on....
  • fonzy
    Prove it then Crytek!...seriously when are we going to see another game that will push the graphics envelope for the PC?The PC community is getting sick of ports.
  • dokk2
    First things first , copyrighted games are available from ALL platforms , not just the PC, IF the game in question is popular enough you can bet dollars to doughnuts that it has been copied, bottom line , you cannot build a lock that someone else cannot pick,, quote , I built a machine that only an idiot could screw up, and guess what ??? end quote ...:)And anyhow what is stopping them from writing for the PC and then porting to other platforms, seems that it would be a lot easier to down grade for consoles etc, than to go the other way for the PC >>>:)