Project Morpheus Almost Complete

Sony Worldwide Studios president Shuhei Yoshida recently spoke with the Wall Street Journal and told the outlet that Project Morpheus is 85 percent complete. He wouldn't say when the HMD would hit store shelves or how much it will cost consumers, but he did mention that many components are also used in smartphones, which should keep the price tag low.

Sony is targeting gamers as Morpheus' core audience, but the company is hoping that the tech will draw in non-gamers as well. "With the Morpheus and PlayStation 4, we can offer them a totally new virtual reality experience in a lighthearted and fun manner," he said. Non-gaming applications could include visual textbooks, driving lessons and so on.

Just recently Project Morpheus was demonstrated at the Tokyo Game Show. The company provided a sea exploration game, which had participants making swimming moves as they interacted with the virtual environment.

According to CVG, Yoshida said back in August that the Move motion controller will spark a new interest in motion detection once players demand 3D motion tracking while using Morpheus. The PlayStation 4 Camera will also be a requirement for Morpheus, as its job will be to pinpoint head tracking data. Currently, it's mainly used as a webcam.

Sony revealed Project Morpheus back in March, a visor-styled HMD with built-in inertial sensors that work with the PlayStation Camera to track the user's head movements and orientation. There's also Sony's 3D audio technology that not only addresses the front, back and sides, but the spaces above and below the players, providing a realistic experience.

"Along with PlayStation Camera, Wireless Controller for PS4, and PS Move, Morpheus will deliver immersive breakthrough entertainment experiences to gamers through the PS4 system, leveraging SCE's expertise across key areas for VR – including display/optics, audio, tracking, control, ease of use, and content," said Sony's press release.

The specifications include a 90 degree field of view, HDMI and USB connections, a resolution of 1080 x 960 for each eye (equal to 1920 x 1080), an accelerometer, a gyroscope and a five-inch LCD panel.

With all that said, is it possible gamers will see Project Morpheus this Christmas? We'll see what happens over the next several months.

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