Epic's "Samaritan" UE3 Demo Required 2.5 terraFLOPS

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Kevin Parrish
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Kevin Parrish has over a decade of experience as a writer, editor, and product tester. His work focused on computer hardware, networking equipment, smartphones, tablets, gaming consoles, and other internet-connected devices. His work has appeared in Tom's Hardware, Tom's Guide, Maximum PC, Digital Trends, Android Authority, How-To Geek, Lifewire, and others.

  • deadcold94
    but will it be crysis?
    Reply
  • kcorp2003
    I hope they keep push them further to beef up their up coming console. Crytek also wishes 8GB of memory for next console generation.
    Reply
  • friskiest
    Only 100% usable on PC,.. consoles back off for now.
    Reply
  • palladin9479
    Last week Epic Games CEO Tim Sweeney told DICE 2012 attendees that the tech demo of Unreal Engine 3 released last year, called "Samaritan," required 2.5 terraFLOPS to run at a 1920 x 1080 resolution, 30 frames per second and with 48 operations per pixel (that rig was a monster in size too).

    To that I'll say they'll lower and gimp the engine as much as is required to get it to run on whatever platform will sell their games. Then they take that gimped and reduced game and port it to PC, and as a cost saving measure they'll just reuse all the resources designed for the gimped engine.

    If it takes a monster PC to run that engine, and their announcing that they have it running on "next generation consoles" then they've already gimped the ever living sh!t out of it.
    Reply
  • dragonsqrrl
    "By comparison, Microsoft's Xbox 360 console is only capable of .25 terraFLOPS, meaning Microsoft will need to generate a new console at least ten times more powerful in order to run the UE3 demo smoothly."

    Not looking up for the HD6670...
    Reply
  • FloKid
    Real Engine 4 : )
    Reply
  • rmpumper
    I would think that it would take less resources to achieve Samaritan visuals in UE4 vs. UE3 as the new engine should be built from the ground up for that kind of quality.
    Reply
  • archange
    The "Samaritan" Unreal Engine 3 demo required 2.5 teraFLOPS to run, ten times that of the current Xbox 360's capabilities

    The Xbox is not current. It's ancient.
    Reply
  • theuniquegamer
    Looks like my pc my new 7970 can handle it.
    Reply
  • lahawzel
    What's a terraFLOP? Is it like a teraFLOP, but more earthly?
    Reply