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Nvidia Announces 3D Vision 2 With New Hardware

By , Don Woligroski - Source: Tom's Hardware US | B 35 comments

Nvidia is refreshing its popular 3D entertainment platform, now with bigger monitors and brighter screens!

Today, Nvidia is taking the wraps off its 3D Vision refresh, dubbed 3D Vision 2. While the functionality remains identical to the original, the update includes hardware optimizations that address some concerns with the 2.5+ year-old standard. You can check out our full 3D Vision 2 review on Monday morning, complete with performance benchmarks vs. AMD's competing HD3D product. For now, here are the important points:

This latest version comes with new glasses, new hardware, and some new tech behind enjoying 3D games and Blu-ray movies. Nvidia sees its 3D products as a major success thus far, with half a million 3D Vision kits sold, over 70 compatible products (monitors, laptops, all-in-ones) and a 3D games library with over 550 titles, so a refresh after roughly two years is to be expected.

Because 3D Vision uses active shutter glasses for the 3D effect, a significant amount of light is lost before the picture hits your eyes. The original standard suffers from relatively dark monitor output in conjunction with difficulty seeing through the glasses to see peripherals such as the keyboard. This problem has been successfully addressed with Nvidia 3D LightBoost, a collection of display technologies that include an LED monitor backlight that pulses twice as brightly and increasing the amount of time that the shutter glasses remain open. Nvidia says LightBoost will make 3D Vision 2 roughly 30 percent brighter than its predecessor.

Another major improvement comes with the glasses redesign, with a 20 percent bigger lens aperture. Constructed with softer composite materials, the frame will fit to your face tighter (but not too tight), so less light should bleed in from around the lenses. Nvidia also promises less ghosting and "true 120 Hz" gaming when in 2D mode. The great news is that old and new glasses are cross-compatible, so all 3D Vision glasses will work with any 3D Vision display.

So what about the new products? Nvidia is launching 3D Vision 2 with a new 27-inch Asus monitor, the VG278H. This LED-backlit beast has DVI and HDMI 1.4, an integrated IR emitter, 1920x1080 resolution and comes bundled with the appropriate glasses. Speaking of glasses, the redesigned frames are all wireless (no wired version), and cost $99 (or $149 bundled with an external IR emitter). There's also a Toshiba laptop, the Qosmio X770/X775, that's compatible with the new 3D standard.

3D Vision 2 is being launched today during Nvidia's GeForce LAN 6 in Alameda, CA. If you happen to be in the Bay Area, you should come by the USS Hornet (yeah, it's on an aircraft carrier) and check out the new 3D goodness. I'll be there all weekend, playing Battlefield 3 until my fingers bleed. [Editor's Note: Follow Devin on Twitter @devinconnors, he'll try to post updates about the LAN.] And once again, don't forget to check out our full 3D Vision 2 review on Monday!

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Top Comments
  • 13 Hide
    amk-aka-Phantom , October 15, 2011 3:21 AM
    No-no-no. nVidia, wrong... we want new GPUs (AMD already announced theirs), not 3D.
Other Comments
  • -2 Hide
    Anonymous , October 15, 2011 1:49 AM
    cool
  • 3 Hide
    Jerky_san , October 15, 2011 1:56 AM
    Gotta say I'll never buy another set of these things again. Have a 3d projector and nvidia supports the projector but the drivers never actually identify it. Then after you hack a drive up to make it work.. it isn't even 3d..
  • Display all 35 comments.
  • 2 Hide
    hp79 , October 15, 2011 2:00 AM
    120 fps would be sweet playing TF2. Doesn't the current 3D monitors (120 Hz) already support that? When I play games, I really miss the old days 19" CRT monitor.
  • 1 Hide
    CKKwan , October 15, 2011 2:15 AM
    I am more interested in getting something like what Sony has. Where the glasses come with two screens (left and right), instead of using polaroids or shutters.
  • 0 Hide
    mrmaia , October 15, 2011 3:07 AM
    Can't wait to check out what Nvidia will throw at our faces, at 120 Hertz.
  • 13 Hide
    amk-aka-Phantom , October 15, 2011 3:21 AM
    No-no-no. nVidia, wrong... we want new GPUs (AMD already announced theirs), not 3D.
  • 0 Hide
    IzzyCraft , October 15, 2011 3:57 AM
    Now only if i was rich enough to spend 3k+ on a rig and monitors
  • 0 Hide
    mayankleoboy1 , October 15, 2011 3:59 AM
    i safely assume 90% of toms readers are not interested in 3d gaming. we wouild have liked another perky article to freshen us up on slow monday mornings
  • 1 Hide
    upgrade_1977 , October 15, 2011 4:04 AM
    Awesome!! Can't wait, now just have to find some side jobs and find a buyer for my 24". :D 
  • 0 Hide
    bystander , October 15, 2011 4:15 AM
    hp79120 fps would be sweet playing TF2. Doesn't the current 3D monitors (120 Hz) already support that? When I play games, I really miss the old days 19" CRT monitor.


    Ya, they do. I think they were just trying to point out that nothing is lost.
  • 0 Hide
    ohim , October 15, 2011 6:03 AM
    amk-aka-phantomNo-no-no. nVidia, wrong... we want new GPUs (AMD already announced theirs), not 3D.

    though i prefere amd over nvidia (even if i have an nvidia card because of Adobe and premiere pro ) i don`t really see the need of a new gpu whem my GTX 465 still holds good in Crysis with ultra detalis at full HD res. guess the GTX 5xx series is still good enough for what software is out there. Seems lately the software kinda lags behind the hardware since the bulldozer graphs clearly shows that software is not really multicore aware and even computer graphics are kinda behind the hardware. So i`m kinda ok with them researching other things about graphics like 3D which .... an industry that needs serious improvements.
  • -4 Hide
    scrumworks , October 15, 2011 7:09 AM
    Wow! This is big news! News of the century. Nvidias new nerd glasses!
  • 1 Hide
    alidan , October 15, 2011 7:56 AM
    ohimthough i prefere amd over nvidia (even if i have an nvidia card because of Adobe and premiere pro ) i don`t really see the need of a new gpu whem my GTX 465 still holds good in Crysis with ultra detalis at full HD res. guess the GTX 5xx series is still good enough for what software is out there. Seems lately the software kinda lags behind the hardware since the bulldozer graphs clearly shows that software is not really multicore aware and even computer graphics are kinda behind the hardware. So i`m kinda ok with them researching other things about graphics like 3D which .... an industry that needs serious improvements.


    its allot like the cpu. we will always be able to use more, just because consumers dont need it doesnt mean that there arent hundreds of thousands of applications for the hardware consumers dont get. and the good part is, when the pro hardware gets a bump, so does the consumer side.

    right now with games, faster gpu means next to nothing.
    look at battle field 3 or hacked crysis demo.
    with crysis they hacked it and got the highest setting on dx9 and it looked exactly like dx10, next to no difference
    and battlefield 3, what i played of the beta on my brothers computer, and keep in mind, i don't know if ANY of the graphics setting made a difference on the pc because i cant tell, but with what they were set at, i couldn't see a reason they couldn't have used dx9 and supported everyone with a pc who games.

    the next real leap in graphics isnt going to be pushing more pollys, or higher res textures, because right now, if a game has 4 million pollys or 8 million, we cant really see a difference, and on the pc, unless you walk into a wall and are looking for poor textures, they don't exist any more. the next leap will be tessellation, and right now its still in its infancy. i mean look at the tech demos, once those go into real time game play, in a significant way, such as the the one nvidia demo were the sculpture is really only 20 pollies but gets expanded to 10000 or something insane with tessellation.

    till that hits in a significant way (look at crysis 2, half the tessellation shots i had to be told what changed, because its so minimal) we will get little refreshes in hardware that make them more powerfull but not realy seeing a difference except frame rates.
  • 0 Hide
    Anonymous , October 15, 2011 8:30 AM
    The BF3 BETA wasn't DX11, it was kept at DX10 and with strong compression on textures. The graphics at DX11 would not be possible to do with DX9.
  • 0 Hide
    hetneo , October 15, 2011 9:31 AM
    I think that Nvidia should start releasing info about their new line of GPUs and would like to hear that GPGPU capabilities are harnessed to unload work from CPU and thus moving up the point where CPU bottlenecks GPU performance. This would be great news for tens of millions budget limited people. This kind of things are completely irrelevant for gross majority of people. Firstly because 3D capable rigs are way out of their budgets. Secondly because human brain and eye physiology anything above 32fps is unnoticeable performance gain unless there is some micro stuttering which causes frames to stick for more than 1/24 sec, which is the limit of discerning individual frames.
  • 6 Hide
    airborne11b , October 15, 2011 9:46 AM
    hetneoI think that Nvidia should start releasing info about their new line of GPUs and would like to hear that GPGPU capabilities are harnessed to unload work from CPU and thus moving up the point where CPU bottlenecks GPU performance. This would be great news for tens of millions budget limited people. This kind of things are completely irrelevant for gross majority of people. Firstly because 3D capable rigs are way out of their budgets. Secondly because human brain and eye physiology anything above 32fps is unnoticeable performance gain unless there is some micro stuttering which causes frames to stick for more than 1/24 sec, which is the limit of discerning individual frames.


    3D rigs are not expensive today. $400-700 for monitor + glasses depending on the size of the monitor. 1155 mobo, 2500k OCed to 4.0+ ghz, 8Gb of ram, 2x 480s or 570s ($600 worth of GPU), case, PSU, hard drive. That's Full system with monitor and glasses for about $1500 (That's less then the average joe worker gets on a damn tax return lol). That's NOT an expensive system. If you had to buy a decent HDTV + PS3 or Xbox when it came out that was well over $1000 with controllers and accessories and TV and people bought those up like crazy.

    Also, PC parts can be bought in parts and upgraded as you go. PC gaming in 3D is a very affordable option today. Don't dismiss it. (There is a reason why Nvidia is paying 3D so much attention, it's obviously profitable)
  • 0 Hide
    youssef 2010 , October 15, 2011 12:38 PM
    It's nice to finally see Nvidia learning from AMD in terms of Backward compatibility. Can't wait to see 3D vision available w/o SLI
  • 5 Hide
    jamie_1318 , October 15, 2011 1:09 PM
    3D vision does not require SLI. "3D vision surround" requires SLI. What I want to see run on a single Nvidia card is 3 screens. Not entirely sure why that hasn't been enabled yet.
  • 0 Hide
    airborne11b , October 15, 2011 1:20 PM
    jamie_13183D vision does not require SLI. "3D vision surround" requires SLI. What I want to see run on a single Nvidia card is 3 screens. Not entirely sure why that hasn't been enabled yet.


    Single nvidia cards can push 3 screens. Problem is that just about any new game at max resolution + max settings x 3 is going to crush single card solutions. Grab up a single 480 or 580 GTX, you can run 3x L4D or COD MW2 screens no problem. Crysis2, Metro 2033, BF3... not a chance.

    If you count 590 as a "single card" then yes that could do it just fine. Where have you been? lol.
  • 0 Hide
    airborne11b , October 15, 2011 1:24 PM
    Correction. Thought you were talking about performance. Yes you need SLI (590 is exeption) to run 3x monitors. Question is why would you want to? Ever try running 3 monitors with single card from ATI? Talk about bad FPS in just about every new game.

    SLI / Crossfire is pretty much required for decent high-res framerates.
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