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Blizzard: Diablo 3's PvP "A Tricky Question to Answer"

By - Source: PCGamesN | B 17 comments

Blizzard is still tooling around with Diablo III's PvP mode.

Diablo III fans waiting patiently for Blizzard to introduce Player vs. Player into the popular PC game may have to wait indefinitely. When Blizzard revealed the upcoming Reaper of Souls expansion pack earlier this week, the PvP feature wasn't mentioned, but rather Loot Runs and Nephalem Trials. Now game director Josh Mosqueira is indicating that there are three major hurdles that need to be overcome before the highly-requested feature will see the light of day.

When asked about PvP this week during Gamescom, Mosqueira said it's a tricky question to answer. However he first pointed out the issue centering on the team dedicated to PvP development: it's rather small, and the rest of the Diablo III gang is currently banging out the Reaper of Souls expansion pack. Thus, the progression of PvP functionality is understandably slow until more developers can be assigned to the project.

Unfortunately, the next hurdle resides within the game's core design itself. "In Diablo, the core mechanics are really built around one character fighting scores of monsters, right? There’s a lot of control, a lot of AOE, and some of that stuff starts to not necessarily break down, but it starts to fray at the edges when you’re actually now focused on two people, or four people,” Mosqueira said.

The third hurdle centers on when PvP should be enabled. The Diablo III team is currently debating on whether this feature should be unlocked once the characters has knocked Diablo out of the High Heavens, or opened up to all characters at all levels.

Will PvP become another canceled gameplay mode? Former game director Jay Wilson revealed back in January that the highly-anticipated team deathmatch mode would not be added to Diablo III due to the feature falling short of the team's expectations. More to the point, throwing players into an arena to kill each other just didn't provide enough of a long-lasting appeal.

"Most of our testers didn’t feel like it was something they’d want to do beyond a few hours," he said. "Without more varied objectives, or very lucrative rewards, few saw our current iteration as something they’d want spend a lot of time in."

"Certainly, we've gotten a lot of benefits from the development of Team Deathmatch, especially in the areas of controls and combat model tuning, but at this point we don't believe it's the experience we feel it needs to be in order to ship, so we will be shelving it for now and exploring other options," he added.

Wilson said that Diablo III was designed to be a PvE-first kind of game, where the team never compromised on player abilities in the name of future PvP balance. However in a casual PvP mode similar to WoW Battleground, the team would be able to carry over most of the runes, items and skills – along with their "crazy" effects -- with very little modification. Team Deathmatch just felt too hardcore.

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  • 9 Hide
    Estix , August 25, 2013 4:32 PM
    Most of the fun of Diablo 2, for me, was in how wildly insane and un-balanced it was: attacks doing 100000 damage, having basically infinite health or 99.999% dodge/block/what-have-you.

    I like that they're trying to make it sane and fair, but I don't think that was what made it fun in the first place.
  • 7 Hide
    sykozis , August 25, 2013 5:01 PM
    Basically what they're saying is, they don't actually want to implement a feature that was promised because it will break from what they think the game should be.....even if that feature is what captured a LOT of sales....
  • 8 Hide
    amoralman , August 25, 2013 5:31 PM
    Where's a class-action lawsuit when you need one...
  • 6 Hide
    bejabbers , August 25, 2013 6:02 PM
    Don't care. I stopped playing D3 a long time ago. The game is no where near as fun as D2 was, and that's the reason it even sold as well as it did. Shouldn't have tried to retrofit WoW mechanics into Diablo.
  • 6 Hide
    Bezzell , August 25, 2013 6:33 PM
    "The only players that D3 has left are bots farming gold. They don't need PVP", Should have been his answer.
  • 2 Hide
    kinggraves , August 25, 2013 7:53 PM
    Not every game -needs- to be multiplayer. Introducing PvP means characters must then be "balanced" fairly, which as another poster said means you can't be overpowered even in the single player. Why can't we just have good single player games anymore? They are right, how do you functionally take a game based around killing hordes of mobs and turn those same mechanics into 1v1? The problem is the game was built around PvP being a possibility so that attempt at multiplayer balance is already present, to not have the feature at this point really is unacceptable. They gimped the game for a feature they never delivered.
  • 2 Hide
    tului , August 25, 2013 8:50 PM
    Quote:
    Not every game -needs- to be multiplayer. Introducing PvP means characters must then be "balanced" fairly, which as another poster said means you can't be overpowered even in the single player. Why can't we just have good single player games anymore? They are right, how do you functionally take a game based around killing hordes of mobs and turn those same mechanics into 1v1? The problem is the game was built around PvP being a possibility so that attempt at multiplayer balance is already present, to not have the feature at this point really is unacceptable. They gimped the game for a feature they never delivered.

    They could just add the PvP mode, tell the people bitching about getting PvP "here it is". Then add an additional "click that you understand" stating that PvP isn't part of their vision for the game, they're not gonna balance around it, so take what you get and shut up.
  • 0 Hide
    bryonhowley , August 25, 2013 9:52 PM
    At this point I do not really care what they add or do not add. Since they made it on line only I will never buy the game period. Until they make a offline single player option it is a game I will never own.
  • 1 Hide
    cats_Paw , August 25, 2013 10:54 PM
    This game was such a waste. Good thing i Didnt bother with it.
    PvP in a game where you can buy things for real money? That sounds boring as hell.
    In 3 days everyone would be using the same character with the same build and the same spells/skills.

    No wonder PvP never came out.
  • 4 Hide
    Chairman Ray , August 26, 2013 12:30 AM
    If what we have seen so far meets their quality standards, and the pvp doesn't, it really says a lot about how bad the pvp really is.
  • 0 Hide
    ammaross , August 26, 2013 7:16 AM
    "...stuff starts to not necessarily break down, but it starts to fray at the edges when you’re actually now focused on two people, or four people,"

    If it doesn't "fray" doing 1v1 against most (all) of the major bosses, WHY would it break down vs a player? Sure, players may have a wider variety of skills/spells/defenses than a typical boss, but you'll have the same OP kind of stuff too. Just because you both insta-nuke each other (or in 20 seconds depending if they simply nerf damage to other players), doesn't mean there aren't people who would fully enjoy that sort of crap. :) 
  • 0 Hide
    kurjack , August 26, 2013 8:13 AM
    Why does everyone hate diablo 3 so much. I bought it, played it till lvl 60, beat normal, nightmare, and hell. Had some fun doing loot runs. Getting ingredients for the rings, etc. Sure It wasnt as re playable as diablo 2 but most people I know that bought it had fun, or at least played it enough that they got there 60$ out of it.
  • 0 Hide
    spartanmk2 , August 26, 2013 9:43 AM
    How can you pvp against that which has no life?
  • 0 Hide
    ubercake , August 26, 2013 11:08 AM
    I played the heck out of D1 and D2. D1 and D2 were good for their time, but that was a time when that's as good as it got from a gaming standpoint.

    I bought D3 and found it doesn't have anything to offer beyond free-to-play (FTP) RPGs. I also found most newer games to be so far beyond D3 (even the FTPs) there's no point in playing D3.

    To me, D3 is a game that should be an XBOX Live arcade title or something simple enough to run on a phone/tablet.

    I think I just was looking for the nostalgia of the old days when I picked it up. I quit playing after a couple days.
  • 0 Hide
    GNCD , August 26, 2013 11:33 AM
    @ kurjack

    You sure got downvoted for liking D3. I myself have played it enough that I got my $60 worth of entertainment plus enough D3 cash to purchase SC2, HoTS and a night of getting drunk. Still playing to get my DH geared up.
  • 0 Hide
    robochump , August 26, 2013 12:26 PM
    PvP is always the most difficult aspect of most games because players always find exploits making even playing field difficult. With D3 there is a vast difference between players due to gear. Only way to get best gear is paying for it and PvP will favor pay to win players. Luckily there is no penalty for getting face palmed.

    Bliz needs to add open World PvP server option ASAP! Another D3 issue is that it is very anti-social by design. Jay Wilson was a moron!
  • 0 Hide
    knowom , August 27, 2013 3:36 PM
    yawn.....blizzard development team.....snore.....the playerbase