Oculus Rift Development Kits Arriving in Customer Hands

For those of you who aren't familiar with the Rift, it's the highly anticipated virtual reality headset from upstart company Oculus VR that has captured the imagination of both enthusiasts and game developers alike. Those who make pledges to the Rift's 2.5 million-dollar Kickstarter project have begun to receive the promised development kits.

Oculus VR reported that the kits began to ship on March 29th, and we received confirmation from Neil Schneider (President and CEO of MTBS3D.com, and Manager of Immersive Technology Services, FBIT, UOIT) that their dev kit had arrived on April 5th. Neil provided one of the first Rift pledges on kickstarter, about the 260th in the over-10,000 pre-orders for the device.

Neil told us that the screen is slightly larger than the one we experienced at CES 2013, but it shares the same 1280x800 resolution. As we previously reported, it seems that the Rift-compatible Doom 3 game is not included in the development kit, and Oculus VR has provided a game purchase credit instead. This is unhappy news for gamers who purchased the kit in hopes of playing Doom 3 out of the box. Unfortunately, it looks like there will be more of a wait until players can expect a plug-and-play experience with the Rift.

To be fair, Oculus VR has made it clear that the Rift is intended for developers and that a commercial model will follow when there is solid game support. For now, developers and enthusiasts can play with the included 'World Demo' (a sandbox environment that simulates a small villa in Tuscany). In addition, Neil reports that enthusiasts are having some luck with the open-source Perception 3D drivers, and that some MTBS3D members have been working on the open-source version of Doom 3 in order to try and modify it for the Rift. On a side note, a kickstarter project has been recently launched for the development of a game called Six Elements that specifically targets Oculus' VR headset.

For those interested in reading more about Oculus VR's Rift, check out our Oculus Rift: Changing The VR Landscape At CES 2013 article.

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  • dalethepcman
    Next thing you know people will get stuck in their virtual worlds and some crazy person will make a life or death game that must be played for everyone to escape the world.

    Nerve Gear is on its way... SaO

    With that out of the way... I can't believe its finally here, and I hope this product blows people away. Now if only there was a simple way to get a company like microsoft or intel to "support" this product...
    Reply
  • christarp
    I will not be satisfied until holodecks.
    Reply
  • ricardok
    dalethepcmanNow if only there was a simple way to get a company like microsoft or intel to "support" this product...Why??? They need game developers, not companies like those..


    Anyway, good looking stuff.. ^^ Hope to get my hands on one as soon as it's released..
    Reply
  • magicandy
    I wonder when Valve plans to release the update to Team Fortress 2 that adds Oculus Rift support. They announced it back in March with no mention of exactly when we could expect it.
    Reply
  • pyrotek85
    dalethepcmanNext thing you know people will get stuck in their virtual worlds and some crazy person will make a life or death game that must be played for everyone to escape the world.Nerve Gear is on its way... SaOWith that out of the way... I can't believe its finally here, and I hope this product blows people away. Now if only there was a simple way to get a company like microsoft or intel to "support" this product...
    This is what I tell people who say the Oculus is a stupid idea. We need something like it to get to the next step, we won't suddenly see something with total immersion like nerve gear on store shevles, not without something leading up to it. 3D gaming has had a lot of false starts throughout the years, but I think the tech is mature enough and cheap enough for consumers that it can be successful finally.
    Reply
  • haze4peace
    magicandyI wonder when Valve plans to release the update to Team Fortress 2 that adds Oculus Rift support. They announced it back in March with no mention of exactly when we could expect it.It's out. Run the game with -vr
    Reply
  • Darkerson
    christarpI will not be satisfied until holodecks. One step at a time, buddy.
    Reply
  • jkflipflop98
    Indeed. TF2 has Oculus support right now. Can't wait to try it out.
    Reply
  • heero yuy
    10639833 said:
    Next thing you know people will get stuck in their virtual worlds and some crazy person will make a life or death game that must be played for everyone to escape the world.

    Nerve Gear is on its way... SaO

    With that out of the way... I can't believe its finally here, and I hope this product blows people away. Now if only there was a simple way to get a company like microsoft or intel to "support" this product...

    SaO? has everyone forgotten about .hack?
    Reply
  • dark_lord69
    Using one of these is how I want to experience Half-Life 3!
    Reply