EA Sceptical About OnLive Latency

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Kevin Parrish
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Kevin Parrish has over a decade of experience as a writer, editor, and product tester. His work focused on computer hardware, networking equipment, smartphones, tablets, gaming consoles, and other internet-connected devices. His work has appeared in Tom's Hardware, Tom's Guide, Maximum PC, Digital Trends, Android Authority, How-To Geek, Lifewire, and others.

  • DokkRokken
    I'm not sure EA is the company who should be calling out others over something like gameplay.
    Reply
  • gladiator_mohaa
    EA is not perfect, but they did release free map packs for Bad Company 2 all year. Bad Company 2 is not perfect by any stretch of the imagination either but that has to be better than anything Activision would do for their customers I think.
    Reply
  • jerreece
    I won't be playing Bad Company 2 via OnLive anytime soon, this I promise you.
    Reply
  • rohitbaran
    Well, I think Onlive can coexist with consoles. It is for those people who want to play for sometime, then get busy with their work, then come back again. To some extent, it is like renting a game, only better if you consider that you get a whole lot more. But yes, latency is one hell of a problem, at least for fast paced games.
    Reply
  • megahustler
    Exactly my concern. OnLive faces both a bandwidth and a latency problem. Solving a bandwidth problem is often easy - throw a bigger tube at the problem.

    Solving a latency problem is often much more tricky. Throwing a bigger tube at a latency problem will sometimes increase latency, rather than decrease it.

    Online games, such as Counterstrike and the like, will often use different tricks to hide or at least reduce the players perception of latency. With online delivery of the actual screen image, these methods are impossible.

    I think OnLive will have serious issues with FPS games, but will probably work ok for more casual games.
    Reply
  • juncture
    "anything less than a response time of 30 or 40 milliseconds is unacceptable"

    you mean anything more than?
    Reply
  • soundping
    Online gamers with metered internet will be 100% screwed.
    Reply
  • Mark Heath
    Here in Aus, often there are no/few local servers and a good ping is less than 200 :(.
    Reply
  • proxy711
    Last time i played Onlive (Im a founding PC owner) there was very noticeable lag. while some single player games would be just fine, others like fps and multiplayer wouldn't be "playable" IMO.
    Reply
  • dEAne
    One day gamers will understand this and stop playing it.
    Reply