Skyrim 1.9 Legendary Patch Now Live on Steam
Skyrim Patch 1.9 is now live on Steam.
Skyrim Patch 1.9 which grants the legendary difficulty to grizzled Dragonborn veterans, has gone live on Steam.
Previously, the patch had only been available to those who opted into beta updates for the game.
The new patch, besides fixing a slew of bugs, also allows players to make skills that were maxed out at 100 legendary. The skill tree would essentially be "reset", and players could then re-level through a tree to gain perks and break through the level cap. The Legendary difficulty is analogous to Call of Duty's prestige mode, if you will.
Console players are going to have to wait just a little bit longer for the update. "For console players out there, we’re hoping to release 1.9 later this month," said Bethesda.
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iam2thecrowe i dont kile skyrims way of leveling up skills and perks etc. it was best done in Morrowind where you actually had to use a weapon or armour skill to get better at it, and it would just increase the more you used it, which makes sense. So many things about Morrowind i really miss from the newer elder scrolls. Turned from a propper RPG, to a mainstram consolized title. Still not a bad game but legendary patch wont make me want to play it any more.Reply -
ashesofempires04 iam2thecrowei dont kile skyrims way of leveling up skills and perks etc. it was best done in Morrowind where you actually had to use a weapon or armour skill to get better at it, and it would just increase the more you used it, which makes sense. So many things about Morrowind i really miss from the newer elder scrolls. Turned from a propper RPG, to a mainstram consolized title. Still not a bad game but legendary patch wont make me want to play it any more.Reply
Have you played an Elder Scrolls game since Morrowind? Because that's exactly how the games still work. The only things that have changed are weapon skill consolidation (because having a different skill for 1h blunt, slashing, piercing, ad nauseum was just tedious) and perks that you have to spend points on, to force a specialization rather than simply giving them to you after you reached a certain skill level. It makes for a better game, and allows for a lot more granularity in specialization (especially among magic skills that were previously uninspired and lacking). -
holdingholder iam2thecrowei dont kile skyrims way of leveling up skills and perks etc. it was best done in Morrowind where you actually had to use a weapon or armour skill to get better at it, and it would just increase the more you used it, which makes sense. So many things about Morrowind i really miss from the newer elder scrolls. Turned from a propper RPG, to a mainstram consolized title. Still not a bad game but legendary patch wont make me want to play it any more.It's actually far better and more convenient than it ever was in Morrowind or Oblivion. You still get better at skills by using them, they removed some of the more redundant skills, and you no longer have to level up specific skills to raise your overall level or avoid leveling certain skills at certain times so you could get those level up multipliers higher.Reply -
jkflipflop98 iam2thecrowei dont kile skyrims way of leveling up skills and perks etc. it was best done in Morrowind where you actually had to use a weapon or armour skill to get better at it, and it would just increase the more you used it, which makes sense. So many things about Morrowind i really miss from the newer elder scrolls. Turned from a propper RPG, to a mainstram consolized title. Still not a bad game but legendary patch wont make me want to play it any more.Reply
Must suck going through life completely clueless.
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iam2thecrowe ashesofempires04Have you played an Elder Scrolls game since Morrowind? Because that's exactly how the games still work. The only things that have changed are weapon skill consolidation (because having a different skill for 1h blunt, slashing, piercing, ad nauseum was just tedious) and perks that you have to spend points on, to force a specialization rather than simply giving them to you after you reached a certain skill level. It makes for a better game, and allows for a lot more granularity in specialization (especially among magic skills that were previously uninspired and lacking).I agree the magic skills were lacking but i dont use magic characters anyway. I actually liked the many different weapon skills rather than just the one handed or two handed available in skyrim, not to mention all the other skills. I really miss my Argonian with spear and medium armour. That is what i liked, you have your opinion, i have mine. It doesnt mean either of us are right or wrong. I completed the main quests in both Morrowind and Oblivion, i have yet to complete Skyrim as i got bored with it. Yes the simplicity of skills etc makes it less of a nice game and better for sales and the average joe, i just dont like it that way.Reply -
timw03878 iam2thecroweI agree the magic skills were lacking but i dont use magic characters anyway. I actually liked the many different weapon skills rather than just the one handed or two handed available in skyrim, not to mention all the other skills. I really miss my Argonian with spear and medium armour. That is what i liked, you have your opinion, i have mine. It doesnt mean either of us are right or wrong. I completed the main quests in both Morrowind and Oblivion, i have yet to complete Skyrim as i got bored with it. Yes the simplicity of skills etc makes it less of a nice game and better for sales and the average joe, i just dont like it that way.Reply
I'm totally with you dude.
I think its very simplistic now. -
janetonly42 That must have been the update that happened last night. Was checking how many DLC for it, three paid and one free (high res texture) so far. Waiting for GOTY edition.Reply