Silicon Knights' Lawsuit Against Epic Gets Trial

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Kevin Parrish
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Kevin Parrish has over a decade of experience as a writer, editor, and product tester. His work focused on computer hardware, networking equipment, smartphones, tablets, gaming consoles, and other internet-connected devices. His work has appeared in Tom's Hardware, Tom's Guide, Maximum PC, Digital Trends, Android Authority, How-To Geek, Lifewire, and others.

  • wishmaster12
    Thats bad, very bad
    Reply
  • happyballz
    Don't really care if Epic gets disbanded (unlikely) or has to pay major settlements because of their schemes as they sold their souls right after the success of the original Unreal/Unreal Tournament.

    I swear every company that goes corporate ends up being a POS or involved in some kind of a nasty scheme.
    Reply
  • restatement3dofted
    Whoops. Probably should have had those conversations in person rather than by email, Epic.
    Reply
  • jevon
    Epic's in trouble on this one, as they should be. They did it to themselves, now they have to face the consequences!
    Reply
  • FloKid
    Maybe Epic knows how to use their engine better eh? : )
    Reply
  • K3vBot6000
    Putting another company in that situation is wrong and I hope there is some kind of retribution.
    Reply
  • alidan
    FloKidMaybe Epic knows how to use their engine better eh? : )
    no boubt thats true. however, they gave out code for a non finalized vesion so people could work on games up till the code was finalized and have very little trouble moving to the finalized code specs. they failed to do that for long enough that SK had to make their own engine. and they have proof that epic made developers stop working on code for others to focus on gears.

    i hope that epic has to pay sk so much that they can make too human 2 as i like the game, and if the engine was fixed could be great, or at least great fun.
    Reply
  • pocketdrummer
    Unreal engines are great and all, but the recent trend of not supporting Anti-aliasing is unnerving. I'm pretty sure it has a lot to do with developers whoring out to console gamers...

    Either way, I can't wait until Valve finally works on (or finishes) the Source 2 Engine. I'm sure it will be amazing (especially since it will support all the latest goodies and work properly on PC... with raw mouse input, etc).
    Reply
  • pocketdrummer
    Oh, and...

    Epic FAIL!

    (c'mon, how did nobody say this already)
    Reply
  • silverblue
    pocketdrummerUnreal engines are great and all, but the recent trend of not supporting Anti-aliasing is unnerving. I'm pretty sure it has a lot to do with developers whoring out to console gamers...
    What's that got to do with anything? In any case, while console games have never been big users of anti-aliasing, it has been used for a good number of years.
    Reply