Yesterday, AMD release a new Adrenalin driver to the public, version 21.3.2 with support for several new titles including Dirt 5, along with several bug fixes. Specifically, driver 21.3.2 adds support for Dirt 5's new DirectX Raytracing (DXR) update.
Dirt 5 originally launched late last year, and CodeMasters worked with AMD on the title. Not long after launch, AMD provided the press with early access to a beta DXR branch of the game, with the promise that DXR support would eventually get rolled into the public build. It took longer than expected, but with the latest update you can now try Dirt 5's ray tracing feature on AMD's current RX 6000 series GPUs. (It also works with Nvidia RTX GPUs.) We're planning a more extensive look at the state of ray tracing in games in the coming weeks, both to see how much DXR and ray tracing impact performance, as well as how much ray tracing improves the look of various games.
AMD added support for the new Outriders RPG and Evil Genius 2: World Domination as well. There's no indication of major performance improvements or bug fixes for those games, but the latest drivers are game ready.
Besides the above, here are the five bugs squashed in this update:
- The Radeon RX 6700 will no longer report incorrect clock values in AMD's software.
- Shadows corruption is fixed in Insurgency: Sandstorm when running on RX 6000 series hardware.
- There is no longer an issue where the desktop resolution in Windows may change when turning a monitor off then back on again.
- The start and cancel buttons should no longer disappear when resizing the Radeon Software.
- You should no longer get a black screen when enabling Radeon FreeSync and setting a game to borderless fullscreen/windowed mode on RX 6000 series GPUs.
Stay on the Cutting Edge
Join the experts who read Tom's Hardware for the inside track on enthusiast PC tech news — and have for over 25 years. We'll send breaking news and in-depth reviews of CPUs, GPUs, AI, maker hardware and more straight to your inbox.
Aaron Klotz is a freelance writer for Tom’s Hardware US, covering news topics related to computer hardware such as CPUs, and graphics cards.
Is anyone else disappointed that even though AMD's dedicated ray tracing support is 2 years later than Nvidia that it is still quite poor and that they don't have their DLSS equivalent ready to complement?Reply
I don't see the difference in ray traced graphics in-game, and don't need DLSS at 1440p with a 6900XT so ... no, not disapointed at all.Reply
Nah. Who cares. My Series X is good enough for meReply